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10 NeutralAbout SasGuatch
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Helicopter Hunter
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They are Static ! Why ? I made them dynamic by In events.xml rename each event with StaticTrain example= StaticTrainMilitaryConvoy In cfgeventgroups.xml rename each group with Train_ example=Train_Abandoned_Borek In cfgeventspawn.xml rename each event to match events.xml and rename each group to match cfgeventgroups.xml Now they spawn around world according to lifetime in events.xml Done ! Thank you good day
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Are these Static, or Dynamic ?
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Guess I should've read the change log, you are correct. OK, never Mind.
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Sry Should be more specific, Spawned drivable vehicles !
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Started a LAN Server, Can't take off any tires on any vehicles, except spare, The hood doesn't open on the new Offroad_02, Is anyone else experiencing this?
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Very nice ! Now just fix infected not taking barbed wire damage on fencing.
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This is a [ CE ] Unknown Category "vehicleparts" notification during server start, for those confused. mapgroupproto, and cfglimitsdefinition files.
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OK, Very good, Does anyone know how to slow the plant growth process down ? Maybe Scripts\PlantBase.c , line 88 as and += , possible typo ? OK any way .
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Why does the plant grow so fast ?, sometimes instantly, WISH ! not complaining but why ? Is it a bug ?
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Please, do something with this category name, either correct the spelling, or do away with, as it's not being used anyway, you decide. Thanks Maybe not correct spelling then it spawns vehicle parts on top or inside, so I don't know, but do something.
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Any ideas why an animated object would stop its animation after 3hrs on the server (LAN).
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This is about the Livonia map, as anyone noticed car parts loot alignments on static wrecks are discombobulated. They are.
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Umm ! 1.06.152804(22.11.2019) Yes
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OVERALL ! , Pretty good job with the this new version, and Livonia, no complaints, EXCEPT ! for my favorite serverside mod not being able to use the GetGame().ChatPlayer("message") (global message to all players connected to server) not working. Thanks for keeping it real, no pooh pooh.
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OMG.