misterwit 118 Posted March 28, 2013 What SA really needs? Separate ammunition an magazines. Think about it, it makes sence. If you find ammunition it is more likely that it will by in the box, not magazine. People does not store at home ammo in mags. Thats why it would by more realistic if you could find it separate. It adds new feature to the game. You could have lots of ammo but only few magazines would be enough. But if you wanted to be bandit you would need more. And it would eliminate the problem when you have tons of magazines which are not fully loaded.Rocket confirmed this at the PAX East panel :D Share this post Link to post Share on other sites
codestargod 102 Posted March 28, 2013 If rifles, magazines and ammunition are now objects rather than strings, there should be the ability to make your own ammunition like a real hand-loader does. Share this post Link to post Share on other sites
kilo104 2 Posted March 30, 2013 Spikestrips to puncture tires of vehicles. 2 Share this post Link to post Share on other sites
Cibiksebak 5 Posted March 31, 2013 I would personally love to see a reworked melee system with more sespons added.Also spawn rates of ranged weapons and ammo should be lowered atleast by half to make the game feel more like a survival horror then as a PvP action squad-wiping shooter it has become now. And as mentikmed before, spawm percentage for military grade weapons should be like super rare thus dramatically lowered.Also weapon attachmenty would be cool to see in-game. Though the system wiuld be hard to work on due to the variety of weapons ingame. Share this post Link to post Share on other sites
JakeFromStateFarm. 2 Posted March 31, 2013 I would love to see some kind of short barred rifle like maybe a SBR(short barreled rifle)M4 or a SBR SCAR-16s. SBR's obviously lose alot of accuracy and velocity due to the shorter barrel so maybe in close quarters situations it could do more damage then at farther distances. And and maybe a few more glock models maybe the Glock 19,GLock 23 and some of the .45 ACP models like the G21 and maybe a 10mm model like the G20. maybe add some sig model handguns and rifles like their SBR Sig556. Maybe be able to put a DBAL A2 lasers on your rifles when you find them. It could give you better accuracy at farther distances. Idk I'm just kinda dreaming here. Would be great to see all that in a game. Share this post Link to post Share on other sites
Cerbo Knight 48 Posted April 1, 2013 Just to add to the above post, the short barrelled guns wouldn't suffer too much below 200m. It's longer distance shooting they lose out on, compared to their longer variants.But an attachment system like Arma 3 has would be incredible, once the kinks are worked out it'll be one of the best I've seen so far. Very intuitive and easy to use. Share this post Link to post Share on other sites
roykingtree 125 Posted April 1, 2013 You'll never see this post but for melee weapons it should be anything and everything that your hand could possibly hold: can of beans, raw meat, compass, splint, crowbar, baseball bat, etc... It shouldn't just be limited to "weapons", becuase in reality if all you had was a can of beans and you were getting attacked, you would bash that zed with your beans. Share this post Link to post Share on other sites
-Gews- 7443 Posted April 1, 2013 Just to add to the above post, the short barrelled guns wouldn't suffer too much below 200m. It's longer distance shooting they lose out on, compared to their longer variants.However a short barrel will lower muzzle velocity, and that can have a drastic effect on the terminal performance downrange in calibers like the 5.56, as the bullet will not reliably fragment below about 2,500 fps, and short barrels can reduce the velocity to 2,500 fps at or near the muzzle, meaning you will not get reliable fragmentation at any range. Share this post Link to post Share on other sites
JakeFromStateFarm. 2 Posted April 1, 2013 However a short barrel will lower muzzle velocity, and that can have a drastic effect on the terminal performance downrange in calibers like the 5.56, as the bullet will not reliably fragment below about 2,500 fps, and short barrels can reduce the velocity to 2,500 fps at or near the muzzle, meaning you will not get reliable fragmentation at any range.Correct but the 5.56 was not a round build for SBR's at all. 5.56 is one of the worst rounds to be run out of an SBR, ballistics wise. Rounds like the 6.8 SPC, 6x35 TSWG that were designed for SBR's would get alot better terminal performance, so if they were to implement some sort of SBR variant they could run 6.8 SPC rounds in it or the 6x35 TSWG. Share this post Link to post Share on other sites
-Gews- 7443 Posted April 1, 2013 Correct but the 5.56 was not a round build for SBR's at all. 5.56 is one of the worst rounds to be run out of an SBR, ballistics wise. Rounds like the 6.8 SPC, 6x35 TSWG that were designed for SBR's would get alot better terminal performance, so if they were to implement some sort of SBR variant they could run 6.8 SPC rounds in it or the 6x35 TSWG.True, but personally I want to avoid those kinds of guns in the standalone since I don't know what the 6.8 SPC, 6.5 Grendel or especially the KAC round would be doing in Chernarus - they seem more suited to ArmA, if at all. I'd prefer mostly Eastern weaponry and nothing too high-tech or uncommon.Whenever I'm considering something for the standalone I try to think of places around the Caucasus and Balkans and what I would be likely to find there... when I see Western weapons and stuff it kills realism a little. Right now DayZ is kind of a mess, obviously, since Rocket and co simply took the most suitable things from vanilla ArmA... that's to be expected, it's a mod, but a standalone should have more effort put into making things seem authentic to the setting. Share this post Link to post Share on other sites
Cerbo Knight 48 Posted April 1, 2013 The setting is Chernarus, a war torn country with an already established US presence. It stands to reason that US firearms are around.Why is that so hard to understand for so many people? Until Rocket gives a new background (which to my knowledge he hasn't, but he will) saying a certain weapon, vehicle or item doesn't fit into Chernarus, is idiocy. Plain and simple. 1 Share this post Link to post Share on other sites
JakeFromStateFarm. 2 Posted April 1, 2013 (edited) True, but personally I want to avoid those kinds of guns in the standalone since I don't know what the 6.8 SPC, 6.5 Grendel or especially the KAC round would be doing in Chernarus - they seem more suited to ArmA, if at all. I'd prefer mostly Eastern weaponry and nothing too high-tech or uncommon. So you're saying if a zombie apocalypse happened in the US(assuming you're in the US) and we had to scavenge for weapons u don't think u would find an AK-47 with 7.62x39 rounds? Edited April 1, 2013 by JakeFromStateFarm. Share this post Link to post Share on other sites
-Gews- 7443 Posted April 1, 2013 The setting is Chernarus, a war torn country with an already established US presence. It stands to reason that US firearms are around.Why is that so hard to understand for so many people? Until Rocket gives a new background (which to my knowledge he hasn't, but he will) saying a certain weapon, vehicle or item doesn't fit into Chernarus, is idiocy. Plain and simple.That background story was chosen simply to fit into the ArmA-verse (it was an ArmA mod) and explain the presence of all the US firearms and the hundreds of wrecked Hummers, and it still doesn't explain the presence of some things like Vietnam-era Hueys...So you're saying if a zombie apocalypse happened in the US(assuming you're in the US) and we had to scavenge for weapons u don't think u would find an AK-47 with 7.62x39 rounds?AK clones are very common in the US, bad comparison. 6x35mm weapons aren't common anywhere on earth except the Knight's Armament headquarters... Share this post Link to post Share on other sites
JakeFromStateFarm. 2 Posted April 1, 2013 (edited) That background story was chosen simply to fit into the ArmA-verse (it was an ArmA mod) and explain the presence of all the US firearms and the hundreds of wrecked Hummers, and it still doesn't explain the presence of some things like Vietnam-era Hueys...AK clones are very common in the US, bad comparison. 6x35mm weapons aren't common anywhere on earth except the Knight's Armament headquarters...Not only my self, but many people I know have ak-47's built in Russia. 6.8 SPC is on the production line of a Russian ammunition line. Wich point in case it would be available, or be able to be found in a Russian background. Edited April 1, 2013 by JakeFromStateFarm. Share this post Link to post Share on other sites
-Gews- 7443 Posted April 1, 2013 Not only my self, but many people I know have ak-47's built in Russia. 6.8 SPC is on the production line of a Russian ammunition line. Wich point in case it would be available, or be able to be found in a Russian background.I don't understand what the point is... yes, Americans have guns from all over the globe - most likely almost every type of firearm can be found in the hands of American collectors.The same isn't true for Russians, because most firearms are illegal over there. You're not even allowed to own a handgun of any type, and magazines larger than 10 rounds are prohibited.As for 6.8 SPC, no, you wouldn't find it in Russia or neighboring countries, compared to 5.56 and 7.62x39, it's not even popular in the US. Maybe a couple enthusiasts over there have a gun chambered in it, who knows? It's not going to be something you'd be even remotely likely to run across.And for the record Chernarus =/= Russia. Chernarus seems extremely poor and backwards, far more so than Russia... Share this post Link to post Share on other sites
JakeFromStateFarm. 2 Posted April 1, 2013 I don't understand what the point is... yes, Americans have guns from all over the globe - most likely almost every type of firearm can be found in the hands of American collectors.The same isn't true for Russians, because most firearms are illegal over there. You're not even allowed to own a handgun of any type, and magazines larger than 10 rounds are prohibited.As for 6.8 SPC, no, you wouldn't find it in Russia or neighboring countries, compared to 5.56 and 7.62x39, it's not even popular in the US. Maybe a couple enthusiasts over there have a gun chambered in it, who knows? It's not going to be something you'd be even remotely likely to run across.And for the record Chernarus =/= Russia. Chernarus seems extremely poor and backwards, far more so than Russia...The point is, Russian ammunition manufactures produce 6.8 SPC rounds. 6.8 SPC is available in Russia and neighboring countries maybe not for civilian use, but for millitary use, yes it is. And as states above ther is US prescense in chernarus, so maybe make that rifle chambered in 6.8 SPC a very rare or extremely rare weapon.If u shoot a zombie with a 5.56 out of a 10.5" barrel do u think he's really gonna say, well the terminal velocity isn't high enough to kill me.. U can take a zombie down in how many rounds with 9mm to the head? Same rules could apply for the SBR. Share this post Link to post Share on other sites
JakeFromStateFarm. 2 Posted April 1, 2013 Besides I was just kinda throwing ideas around, diffrent calibers other than 5.56 and 7.62 would be a fun idea to mix things up. Share this post Link to post Share on other sites
-Gews- 7443 Posted April 1, 2013 The point is, Russian ammunition manufactures produce 6.8 SPC rounds. 6.8 SPC is available in Russia and neighboring countries maybe not for civilian use, but for millitary use, yes it is. And as states above ther is US prescense in chernarus, so maybe make that rifle chambered in 6.8 SPC a very rare or extremely rare weapon.If u shoot a zombie with a 5.56 out of a 10.5" barrel do u think he's really gonna say, well the terminal velocity isn't high enough to kill me.. U can take a zombie down in how many rounds with 9mm to the head? Same rules could apply for the SBR.Russian forces don't use 6.8 SPC in any form. The US Military isn't using it either. Any ammunition produced in Russia would be destined for the US civilian market. What Russian manufacturer are you talking about that produces 6.8?I never said anything about it not still being highly lethal, I said it wouldn't be "as effective". I wouldn't want to be shot by one...Besides I was just kinda throwing ideas around, diffrent calibers other than 5.56 and 7.62 would be a fun idea to mix things up.They have the 9x39mm, I don't know how common it is but there are a few guns chambered in it. I've heard it was popular in Chechnya. It's worth noting it is not a powerful round, despite sounding big and having an armor-piercing bullet- it has roughly the same level of energy as many .45 Auto loads. It was designed to be subsonic. Share this post Link to post Share on other sites
Cerbo Knight 48 Posted April 1, 2013 That background story was chosen simply to fit into the ArmA-verse (it was an ArmA mod) and explain the presence of all the US firearms and the hundreds of wrecked Hummers, and it still doesn't explain the presence of some things like Vietnam-era Hueys...For the time being it still is an ArmA mod, and it hasn't been given a new back story.So for the time being, you can't say something doesn't fit in to the back story. Also the UH-1H's are listed as Takistani's, not US. The UH-1Y's are US. UH-1Y's are I believe the updated version of the UH-1H, with the UH-1Y first flown in 2001. For reference, the UH-1H being the player chopper with twin M240's, the UH-1Y being the chopper crash sites.I must be a butler, because you just got served by an Englishman. Share this post Link to post Share on other sites
-Gews- 7443 Posted April 1, 2013 (edited) For the time being it still is an ArmA mod, and it hasn't been given a new back story.So for the time being, you can't say something doesn't fit in to the back story. Also the UH-1H's are listed as Takistani's, not US. The UH-1Y's are US. UH-1Y's are I believe the updated version of the UH-1H, with the UH-1Y first flown in 2001. For reference, the UH-1H being the player chopper with twin M240's, the UH-1Y being the chopper crash sites.I must be a butler, because you just got served by an Englishman.It's still an ArmA mod, but it's outgrown the so-called "ArmA community". I'm of the opinion there's no need to stick to the ArmA backstory for the standalone - even with the current backstory I'm unconvinced of the availability of NATO weapons. Any conflict in those regions tends to be extremely Kalashnikov-based.The UH-1H is an American helicopter first built in 1959... I don't understand why Hueys would be in Chernarus, as far as I know the US never operated Hueys in that corner of the world (Chernarus is a former Soviet country, so they wouldn't have operated anything in it during the Cold War).If you take the view it's from Takistan, that makes less sense... the Takistanis wouldn't fly to Eastern Europe or the Balkans and drop off a squadron of old Hueys.Also, the UH-1Y is not a Huey/Iroquois. The UH-1Y is a Venom and/or "Super Huey". They would never introduce a UH-1Y even though it should be common - NATO operations, tons of crashes, but none to fly? What gives?What gives is that compared to the Huey it's practically indestructible, so, again, they were making use of the available vehicles that would best fit into the game, not the ideal vehicles for the game. Edited April 1, 2013 by Gews Share this post Link to post Share on other sites
Cerbo Knight 48 Posted April 1, 2013 In the ArmA 2 editor, which is where I'm basing my argument off of, the UH-1H that is in DayZ comes under the Takistani locals.I didn't say the UH-1H/UH-1Y were the same. Just stated that the UH-1Y was updated.This shit doesn't need to make sense, it's set in a fictional state, torn apart by a fictional war, and DayZ is a fictional outbreak. It's a game.What you fail to understand, is that you and I are unimportant as individuals here. We don't care that you find something hard to believe, or that you think something isn't right. Your opinion as an individual holds no weight. Now if more people were to agree with you, that would change.I'm going to drop this here, because it's become a matter of your opinion over mine and any further conversation would be pointless. Your tard rage can either commence or not, doesn't matter to me. Share this post Link to post Share on other sites
-Gews- 7443 Posted April 1, 2013 This shit doesn't need to make sense, it's set in a fictional state, torn apart by a fictional war, and DayZ is a fictional outbreak. It's a game.Sis, please."Screw it, it's fiction, no need to make sense, and no need for input or product improvement" ?Get real.We don't care that you find something hard to believe' date=' or that you think something isn't right. Your opinion as an individual holds no weight. Now if more people were to agree with you, that would change.[/quote']I believe this is the consolidated weapons suggestion thread - I'll suggest whatever I like.As you said: let your tard rage commence. Share this post Link to post Share on other sites
geogeorgegeo@hotmail.co.uk 50 Posted April 1, 2013 I am sure this has been mentioned before in this 30 page thread but...I think temperature should have a larger role in the game; you shiver and shake after a long time of exposure - at the end of the night/early morning (this is when the environment temperature is the lowest). This means the right clothing is needed. Even with normal clothing if someone is staying still or not running that much, they will get very cold. I suggest to introduce multiple types of clothing (although I've seen this in the dev blog video a few weeks back) - large coats keep you warm, thinner t-shirts and shorts let you be cold. Share this post Link to post Share on other sites
Cerbo Knight 48 Posted April 1, 2013 Sis, please."Screw it, it's fiction, no need to make sense, and no need for input or product improvement" ?Get real.I believe this is the consolidated weapons suggestion thread - I'll suggest whatever I like.As you said: let your tard rage commence.Your opinion of absolute realism =/= product improvementYour opinion (which clearly has been conflicting with others, not just mine) =/= product improvement.You are entitled to your opinion as are others, that's why this is a suggestions thread. It's not here so you can bash others.Like I said, your tard rage has commenced.Let the salty tears of your autism stream down your cheeks. 1 Share this post Link to post Share on other sites
-Gews- 7443 Posted April 1, 2013 Your opinion of absolute realism =/= product improvementYour opinion (which clearly has been conflicting with others, not just mine) =/= product improvement.You are entitled to your opinion as are others, that's why this is a suggestions thread. It's not here so you can bash others.My "no advanced weapons" opinion seems to be reflected by Rocket:"'It's not going to be about advanced weaponry. The only advanced weapons that are going to be in are the ones with attachments'."Your opinion of "add something because it's uber cool" =/= product improvement.Like I said, your tard rage has commenced.Let the salty tears of your autism stream down your cheeks.Retarded comments easily elicit rage. The tears will be rolling down your cheeks if and when the standalone fails to add in Hueys, Messerschmidts and miniguns.Also, welcome to my ignore list... people who hold differing and strong opinions are fine - but people who start throwing juvenile insults aren't worth dealing with. Share this post Link to post Share on other sites