tinit 54 Posted September 6, 2012 (edited) <ADMIN> please delete if already awareWhen you switch the debug monitor back on in game options your UI - water , food , ear , eye etcdont work ( they remain solid light green no matter the situation , switch debug off and they work ... tested on 3 servers all the sameedit - i have posted this in wrong forum apologies ... guess mr admin has work to do either way ( please move to correct place or delete as per above request :P ) Edited September 6, 2012 by tinit 19 Share this post Link to post Share on other sites
mxlionheart 31 Posted September 6, 2012 Noticed this myself and can vouch for it - wondered why my temp was green (never happened before!) and then after 20 minutes of solid running my food and drink were still green. Was confused until I took the monitor off and noticed stuff was normal. Share this post Link to post Share on other sites
SmashT 10907 Posted September 6, 2012 Moved to bug reporting. 1 Share this post Link to post Share on other sites
Venzire 76 Posted September 6, 2012 Oh noes! I guess I won't be removing my UI for now... Share this post Link to post Share on other sites
badbadrobot 36 Posted September 7, 2012 We found this out today too. Team mate couldn't find out why he was bleeding when everything was green. Turned out he was super thirsty lol! 1 Share this post Link to post Share on other sites
Badpanzer 4 Posted September 7, 2012 Yes the debug window stops your health indicators etc from working. Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted September 7, 2012 Confirmed.Logged on hungry, changed UI, all is green now.Thought it cured my hunger.... guess not. Share this post Link to post Share on other sites
avalontreman 89 Posted September 7, 2012 (edited) I found a way to take care of this. What you do is when you switch to Debug, and hit okay, it'll light all green. Go back into game options, switch to another option, DO NOT PRESS OKAY, watch the indicators turn normal, and then switch back to Debug, and the indicators will work normally. Now you can hit okay.But yeah, i can vouch for this too. Was about to start another thread til I saw this. Edited September 7, 2012 by Avalon Treman 12 Share this post Link to post Share on other sites
violentnava@gmail.com 7 Posted September 7, 2012 (edited) Temporary fix follows.Switch to debug menu, apply exit menu. Then open menu again and cycle back through to debug again and it fixes itself. You might be able to just set it then cycle and set again. works for me everytime I do that as I noticed this bug as well.Its still better than tents and vehicles not saving.EDIT: Ahh! He ninja'd me :P Edited September 7, 2012 by Nava 6 Share this post Link to post Share on other sites
avalontreman 89 Posted September 7, 2012 EDIT: Ahh! He ninja'd me :P\m/ :DBeans for effort though :) Share this post Link to post Share on other sites
BigMikeHD 0 Posted September 7, 2012 And I thought I´m the only one^^ Share this post Link to post Share on other sites
tinit 54 Posted September 7, 2012 Moved to bug reporting.Thanks ... also thanks for the work around fix Avalon Treman :D Share this post Link to post Share on other sites
Bear8u 9 Posted September 7, 2012 Same here. Was gona make a thread till I saw this one, I can say I had the same issue. Share this post Link to post Share on other sites
stephansabath@t-online.de 40 Posted September 7, 2012 (edited) Did you think about, that this is maybe done on purpose? I believe it will be gone in future and this is the first step. Try to deal without a debug monitor, you will have to in future for sure Because the debug mon was never meant to be steady. Edited September 7, 2012 by TR!PLE Share this post Link to post Share on other sites
Jim Bean 157 Posted September 7, 2012 Did you think about, that this is maybe done on purpose? I believe it will be gone in future and this is the first step. Try to deal without a debug monitor, you will have to in future for sure Because the debug mon was never meant to be steady.Definitely this. Said it as soon as I got on last night. Good way of easing everybody into it. Share this post Link to post Share on other sites
6raham 90 Posted September 7, 2012 Confirmed here too. The sooner Debug monitor is gone, the better - it gives away too much info (zombie count) imo. 1 Share this post Link to post Share on other sites
tinit 54 Posted September 7, 2012 Did you think about, that this is maybe done on purpose? I believe it will be gone in future and this is the first step. Try to deal without a debug monitor, you will have to in future for sure Because the debug mon was never meant to be steady.Why have the blood transfusion system if u cant tell what your blood level is at , i think that is a bit ridiculous 4 Share this post Link to post Share on other sites
iboren01@yahoo.com 10 Posted September 7, 2012 Just to add, when the debug is on you still lose, food, water, blood, and temp. Tested with blood, got smakced by a zombie, blood was decreasing at a bleeding rate, but the little + sign for blood loss in the the symbol was not there and it was staying totally green. I imagine if you leave the moniter on and don't ever eat or drink you'll die/lose blood, have not tested it yet. Share this post Link to post Share on other sites
havocpt 3 Posted September 7, 2012 (edited) Hello fellow survivers.Just dropping a list of recent bugs ive sufered wile playing in latest patch:-Debug monitor resets to default option everytime I log ingame;-Sound, vision and general stats icons do not change dynamicaly as before;-Recieving error messages the first time I use a bandage, drinks, food, etc. (in each session);-Not respondiong to toggle aiming down button;-Weapon graphics stay in 2d and all white for a while;-Leaning keys wont respond too, leaving Q & E useless. Edited September 7, 2012 by havocPT 3 Share this post Link to post Share on other sites
Jex =TE= (DayZ) 218 Posted September 7, 2012 I found a way to take care of this. What you do is when you switch to Debug, and hit okay, it'll light all green. Go back into game options, switch to another option, DO NOT PRESS OKAY, watch the indicators turn normal, and then switch back to Debug, and the indicators will work normally. Now you can hit okay.But yeah, i can vouch for this too. Was about to start another thread til I saw this.I tried this, it looked like it fixed it but actually didn't and it just kept it at the state it was in. So it either makes it green and locks it or just keeps it at whatever level it was when u do the fix above. This was true for me and my friend but seems to be working for some other people.As for getting rid of it, fine but I want something to tell what my blood level is at - I know when i feel normal and when i feel shit. I see no reason why there can't be a health bar. 1 Share this post Link to post Share on other sites
No Interleaving 6 Posted September 7, 2012 -Recieving error messages the first time I use a bandage, drinks, food, etc. (in each session);http://dayzmod.com/forum/index.php?/topic/88286-variable-uicontrol-does-not-support-serialization-and-should-not-be-stored-in-the-mission-namespace/#entry831285 Share this post Link to post Share on other sites
Regal Squirrel 1 Posted September 8, 2012 My biggest problems are not knowing that I'm bleeding until I see the trail of blood or I notice the counter going down, and the fact that I use the noise/sight meters heavily, and they don't work at all like they used to.Think I'm going to bench this game for a bit, it's really sad this new patch is such a bust. Share this post Link to post Share on other sites
XslaneyX 4 Posted September 8, 2012 I found a way to take care of this. What you do is when you switch to Debug, and hit okay, it'll light all green. Go back into game options, switch to another option, DO NOT PRESS OKAY, watch the indicators turn normal, and then switch back to Debug, and the indicators will work normally. Now you can hit okay.But yeah, i can vouch for this too. Was about to start another thread til I saw this.Have some beans mate. works a treat :) Share this post Link to post Share on other sites
Sula 1205 Posted September 8, 2012 Same, though I don't have a menu option related to debug. What concerns me is that we will be playing a very different game if our blood levels and any gradual loss, along with our increasing/dropping temperature, are no longer available to us. We won't know we need antibiotics until we're coughing, we won't know we're losing blood if it isn't obvious, such as at night - if there's no data on screen. 1 Share this post Link to post Share on other sites
havocpt 3 Posted September 8, 2012 Hello fellow survivers.Just dropping a list of recent bugs ive sufered wile playing in latest patch:-Debug monitor resets to default option everytime I log ingame;-Sound, vision and general stats icons do not change dynamicaly as before;-Recieving error messages the first time I use a bandage, drinks, food, etc. (in each session);-Not respondiong to toggle aiming down button;-Weapon graphics stay in 2d and all white for a while;-Leaning keys wont respond too, leaving Q & E useless.Found a way to correct aiming down toggle bug by switching weapons. Share this post Link to post Share on other sites