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The ability to move dead bodies.

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So whilst talking to a friend, the idea of being able to move bodies came up (mainly because I was reminiscing about the opening to S.T.A.L.K.E.R SoC).

Hiding dead bodies is a little over-simple. Whilst I don't want that removed, I'd like to be able to drag or carry a body much like you can with a wounded soldier in regular old Arma 2. That way if you won in a gunfight with a bandit/victim you could move the body somewhere more secluded or safe to loot, or even just make it a little harder for the guy to re-gear from his own corpse.

This would be especially cool if you could load up trucks, like the Ural, with dead player bodies for transport.

This is the sort of thing I'd like to see in-game as I've spent a lot of time driving along the coast from the NE south and then west towards Kamenka through Elektro and Cherno. Along that route especially, there are a lot of bodies for whatever reason. I thought it would make for an entertaining scenario for someone to see a truck filled with dead players to pass by. Or better yet, if someone were to get a lucky shot and kill the driver to see what the trucks cargo was.

This is pretty obviously something that I think would be a cool little additional detail for standalone once the game is more stable, it's also something that I think would be a nice addition in an aesthetic way, rather than in a functional way.

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I'd like this, so I could then gather all the dead bodies of bandits outside of Elektro as a warning to all who enter of the bad times they'll be in for should they start any naughtiness

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I would love to see player bodies able to be picked up, but only because I would want to reenact Weekend at Bernies :P

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Lol I would like to see a Ural driving through Cherno with a bunch of dead bodies in the back :P

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I thought it would be pretty awesome on all sides in the whole lots-of-corpses-in-a-truck scenario.

I know that I, for a fact, would love the process of actually loading them up into a truck. Plus, it would be a pretty amazing sight to see, especially if you're new to the game.

And it cleans up the roads! Which would mean that people wouldn't be able to tell by the sound of flies whether or not the area was dangerous or not, putting everyone on the coast in a permanent state or alert (because no bodies no longer means no gun fighting had been going on).

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I've had the same idea and would love to see the ability to move dead bodies rather than just unconscious ones. I would make looting in a firefight easier and add a new element to the game that would make it really interesting. I approve. :thumbsup:

Edited by AwesomeLemon

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I want something predator style so we can string up bandit bodies from trees near our camp as a warning.

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Hahahah what if there was a Reddit Body Cleanup :D

Then the streets would be completely clear until the bandits caught wise.

I want something predator style so we can string up bandit bodies from trees near our camp as a warning.

Yeah okay this is a brilliant idea.

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This really was the greatest idea we ever discussed, and it would be hilarious to drive past a new spawn with a truck loaded with a metric fuck ton of corpses

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Moving dead bodies is a damn fine idea. Dragging your dead mates to cover so you can loot them safely ;)

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I would like to be able to put dead bodies in chairs and have a tea party.

I get lonely sometimes.

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Sounds like a nice feature.

My only worry is it makes it that much easier for a player to help his fallen teammate loot his own corpse. At least now the challenge is being able to get to your dead body where it is or getting your teammate to carry it. Is the inability to fire while carrying a body a reasonable tradeoff?

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Sounds like a nice feature.

My only worry is it makes it that much easier for a player to help his fallen teammate loot his own corpse. At least now the challenge is being able to get to your dead body where it is or getting your teammate to carry it. Is the inability to fire while carrying a body a reasonable tradeoff?

well, it depends how dumb limitation you want to add, to achieve "balance".

i think inability to run and stamina drain(if we will have this mechanic in standalone). as for the weapon i believe, only sidearm should be available with accuracy penalty.

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I think you should be able to drag and carry.

When dragging the body you could move more slowly, but be able to equip your side-arm.

When carrying the body, you could move more quickly (though not as fast as normal running, that'd be weird) but be unable to equip any weapon.

That way, whilst recovering a body during a fire fight, you could at least return fire. And after the fighting is over, you could do the same task but a little faster, albeit a little more exposed.

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seriously, someone get me rocket's phone number, he needs to do this now

Edited by quincinater

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Player is killed

Player replaced with NPC

NPC sits in a "dead" animation and can be dragged/carried like any wounded player/NPC

Sounds simple enough

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I would love to see player bodies able to be picked up, but only because I would want to reenact Weekend at Bernies :P

Did you really need to show me that video of the wolf and giant balls. REALLY? I know this has nothing to do with anything but..... MY EYES!

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Did you really need to show me that video of the wolf and giant balls. REALLY? I know this has nothing to do with anything but..... MY EYES!

what are you talking about? oO

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Pft, who needs sandbags when you can pile up bodies around your camp lol.

This would actually be an awesome feature for the game.

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