billyangstadt 272 Posted June 10, 2012 As of right now, when we see the green pouch, it's usually a Mak. Mag, but it could be a map, watch, compass, etc...Something like the matchbox would be nice, so we can loot stores quickly and get out, as of now, we have stop at every loot pile with a green pouch, it may not seem like long..but those few seconds could be you getting spotted or getting away. Share this post Link to post Share on other sites
dut 21 Posted June 10, 2012 This could easily be a community project considering how busy the dev team is and how little effort it takes to model and texture these things.(5 minutes, 5 polys, 35kb texture)If somebody could post a list of things that spawn in green pouches that would be a good start. 1 Share this post Link to post Share on other sites
Frogbones 5 Posted June 10, 2012 Starters:CompassMap (done)GPSMak. MagazineWatch Share this post Link to post Share on other sites
dut 21 Posted June 11, 2012 Starters:CompassMap (done)GPSMak. MagazineWatchMakarov magazine (45 minutes, 65 polys)There is already a model for the compass and watch in the game. Maybe there is a reason why they aren't used on the ground?Do all pistol magazines have no model? Share this post Link to post Share on other sites
lodestar 3 Posted June 11, 2012 Starters:CompassMap (done)GPSMak. MagazineWatchDo all pistol magazines have no model?1911 mag is a small ammo box with yellow/green markings. .45 ACP is yellow/red. Using a similar system for others could help a lot and little to no extra modelling would be needed. Share this post Link to post Share on other sites
moriak 35 Posted June 11, 2012 1911 mag is a small ammo box with yellow/green markings. .45 ACP is yellow/red.they are both .45 ACP, that's why they look almost identical Share this post Link to post Share on other sites
lodestar 3 Posted June 11, 2012 1911 mag is a small ammo box with yellow/green markings. .45 ACP is yellow/red.they are both .45 ACP' date=' that's why they look almost identical[/quote']Makes sense, but put in that context, it would be better if we could find boxes or blisters of ammo and fill mags and jet reloaders with them. Share this post Link to post Share on other sites
dut 21 Posted June 11, 2012 In no particular order all of these items spawn in green pouches:AKM MagazineG17 MagazineM9 MagazinesMP5 MagazinesMakarov MagazineSmoke grenades (already have models in game)M67 Frag grenade (already has a model in game)M203 grenadesCompass (already has a model in game)MapGPSWatch (already has a model in game)They are small items that are difficult to get a good look at and tend to spawn en masse, so I figured low poly would be best, but it might not be what they're after. I will hold off making anymore until there is word from somebody that the models are actually wanted and how detailed they are required to be.Edit: It's addictive... I don't know how to convert .3ds files to Arma but I know it is possible.AKM Magazine (1 hour, 115 polys) 1 Share this post Link to post Share on other sites
Sarissofoi 40 Posted June 11, 2012 Good work.Bump this. Share this post Link to post Share on other sites
scoffield77@gmail.com 192 Posted June 11, 2012 Nice work, getting the community help with the game.Prob helps the devs get more done.Bump Share this post Link to post Share on other sites
dut 21 Posted June 11, 2012 Slight modification to model & texture of AKM magazine gives a nice orange bakelite mag for the ak74.Bumping so other people might start on the list too. Or so somebody can say: "Stop, we already did these!" 1 Share this post Link to post Share on other sites
Drakonous 2 Posted June 11, 2012 I wish I had the ability to make models like this... I'd totally make an FN P90 model even though they'd never add it. Share this post Link to post Share on other sites
dale0404 16 Posted June 11, 2012 Damn nice work buddy, keep at it. Share this post Link to post Share on other sites
tamtam666 0 Posted June 11, 2012 i would love to put some time into modeling and texturing props if it helps out, would need rocket to tell us if its actualy what he wants and if he does, what props he would actualy like to be models from the community Share this post Link to post Share on other sites
.:14A41:.Pvt.p4lztZ 3 Posted June 12, 2012 I don't know shit about this (making textures, number of polys, etc), but its a great little tweak. I don't think watches are in green pouches though. Even still, a watch graphic would be nice. Hope they add this idea sometime down the line. Share this post Link to post Share on other sites
dale 11 Posted June 12, 2012 nice work guys, shame the devs havent noticed :(you need to try and contact them personally, or try and get noticed by putting it all into one post (i.e. the op) so that whoever clicks will see it straight away. Share this post Link to post Share on other sites
Drakonous 2 Posted June 13, 2012 What kind of program do you use to make these anyway? Share this post Link to post Share on other sites
xqnp7 0 Posted June 13, 2012 That's some fine model work. Also, as far as I know, the compass and watch are just GUIs, not actual models. Share this post Link to post Share on other sites
tamtam666 0 Posted June 13, 2012 3d programs, such as autodesk 3ds max, maya, softimage and morefor texturing there is also different program but photoshop is mainly used Share this post Link to post Share on other sites
daedrick 90 Posted June 13, 2012 Wow, bump for visibility, keep them coming, way better than lame green pouch. Share this post Link to post Share on other sites