wolf7115 8 Posted August 15, 2012 This last time, everyone on the server "US2221" got /kill'ed just literally 5 minutes before making this post. I can't go through all that work for my loot just to have some asshole take it every single time like this. I'm sure a lot of other people know of this problem and agree with me that it is annoying as fuck.I have decided that until the hacking is prevented better (it really is if you server-side most of the game) I am not going to play any more. I hope more people join me in this. Hacking prevention needs to be Rocket's #1 priority. When Rocket makes the standalone game, it better have hack prevention. This shit is outrageous. 1 Share this post Link to post Share on other sites
Dazed 80 Posted August 15, 2012 For a couple weeks I was dying a couple times a day to hackers. Things have been much better this last week. 1 Share this post Link to post Share on other sites
Hydra (DayZ) 472 Posted August 15, 2012 I've been having more "positive" hacks happen to me recently.Last time I was scripted to death/thunderdomed/teleported to death was a week ago.Though in the last 3 days i've been stalked by hackers trying to scare me/teleported and forced to dance(funny as fuck and we get teleported back to our respective spots afterwards) and shit around 20 times. 1 Share this post Link to post Share on other sites
Citic 7 Posted August 15, 2012 (edited) Why don't people understand that the game is still in Alpha. He is busy adding features or fixing bugs to care about what players are doing. The hackers are not using bugs, they're expliting the engine. Rocket can't do shit about that until it's stand alone.You just need to realise that the game is at a feature state, which is what alphas are meant for. Edited August 15, 2012 by Sylex Share this post Link to post Share on other sites
wolf7115 8 Posted August 15, 2012 (edited) Why don't people understand that the game is still in Alpha. He is busy adding features or fixing bugs to care about what players are doing. The hackers are not using bugs, they're expliting the engine. Rocket can't do shit about that until it's stand alone.You just need to realise that the game is at a feature state, which is what alphas are meant for.Why don't people realize that alpha isn't the excuse for everything?I'm serious. If you were to play a game in alpha that is downright terrible (the game itself is) people always thing that it's going to get better as soon as the alpha tag gets removed.No. He needs to focus on stuff like this first. Once a better anti-hack is in, it doesn't need to be modified unless a new exploit is found. First of all, the ArmAII server shouldn't even allow client-side scripts to run. It's a very simple thing to prevent. I would have to say, putting everything to be server-side is far greater than having anything as client-side because it offers more security. Edited August 15, 2012 by Wolf7115 Share this post Link to post Share on other sites
DarkRaven123 602 Posted August 15, 2012 Much to the dismay of ItPutsTheLotionOn : http://dayzmod.com/forum/index.php?/topic/55030-hackers-what-you-need-to-know/ Share this post Link to post Share on other sites
libertine 351 Posted August 15, 2012 Why don't people understand that the game is still in Alpha. He is busy adding features or fixing bugs to care about what players are doing. The hackers are not using bugs, they're expliting the engine. Rocket can't do shit about that until it's stand alone.You just need to realise that the game is at a feature state, which is what alphas are meant for.The game is Arma 2. Its not alpha.@AllI've been hack killed ruffly 12 times in 3 days. Tonight, i tried to play twice, and got to play for about a half hour each time, including loading times. Share this post Link to post Share on other sites
wolf7115 8 Posted August 15, 2012 Much to the dismay of ItPutsTheLotionOn : http://dayzmod.com/f...u-need-to-know/I would have to agree with teknotel in this post that this game is completely unplayable and Rocket needs to focus his next update on security as solving it now is far better than solving it later.I sure hope that client scripts can be turned off in the Arma3 engine. This would make Rocket's job 100x easier. Share this post Link to post Share on other sites
NightRipper 284 Posted August 15, 2012 This last time, everyone on the server "US2221" got /kill'ed just literally 5 minutes before making this post. I can't go through all that work for my loot just to have some asshole take it every single time like this. I'm sure a lot of other people know of this problem and agree with me that it is annoying as fuck.I have decided that until the hacking is prevented better (it really is if you server-side most of the game) I am not going to play any more. I hope more people join me in this. Hacking prevention needs to be Rocket's #1 priority. When Rocket makes the standalone game, it better have hack prevention. This shit is outrageous. 1 Share this post Link to post Share on other sites
Brocifer 0 Posted August 15, 2012 ...and shit around 20 times.Yeesh, that's some hack. Share this post Link to post Share on other sites