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Grappler

heres my suggestion for the future

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Dont candyland this game.

Make it scarier, bigger, more real.

Thank you

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I want the devil in the details but I don't want to be a murderer.

Does it mean that I'm a "carebear" because I don't KoS and prefer not to PvP?

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I want the devil in the details but I don't want to be a murderer.

Does it mean that I'm a "carebear" because I don't KoS and prefer not to PvP?

If you deal with it and don't demand the game to be changed to suit your playstyle, nope.

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I want the devil in the details but I don't want to be a murderer.

Does it mean that I'm a "carebear" because I don't KoS and prefer not to PvP?

No, carebearing means that the person would like safezones, armed npcs, buildings that can be boarded up so zombies/players can't enter. They want to be able to trade knowing the other person can't harm or betray them. They don't want any risk, they want to sit around with a finger up their butt. I'm fine with people not wanting to pvp except in self-defense, but their still must be the threat of your fellow man sticking a knife in your back. The looming threat of bandits is part of the suspense when playing a survival game and that shouldn't be removed. Granted the way it is now could use a bit of work. Since people can easily alt-4, if you want someones stuff, you must kill them. This makes it hard to be a bandit, and simply makes one a murderer.

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I have my first week old character going, and I'm scared shitless one you murderous bastards is going to kill me when I let my guard down.

And I definitely think that's how the game should be.

I have my first RL friend coming into DayZ after playing mostly alone for over a month.

I think we will likely be a 2 man survival/noob assistance team.

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