TyRobot 100 Posted August 10, 2012 Great work Rocket. Really glad to have this artifact business fixed.If you had bothered to read, then you would know that it is just being tested...as in, it isn't fixed. :emptycan: 1 Share this post Link to post Share on other sites
Hollywood (DayZ) 0 Posted August 10, 2012 Bug on the Debug monitor:My zombie and headshot count have gone to zero.Also my humanity started at 2500 went down to 150 and is now 300, all I have done is wander around..... Share this post Link to post Share on other sites
Shenhulibu 2 Posted August 10, 2012 running latest beta patch (95819) and I still have graphical issues, they disappear as soon as I get closer to the dead bodies ( like 50m). Doesn't matter if i have video memory set to default or very high.i reported earlier that the issues were gone but that was due to me logging in right at the green mt tower. Share this post Link to post Share on other sites
martin_hjerpe@hotmail.com 22 Posted August 10, 2012 My zombie and headshot count have gone to zero.Just relog and you'll have it back. Share this post Link to post Share on other sites
chodeofwar 145 Posted August 10, 2012 ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_OA_Build_95883.zipand 1.7.2.5 testing nowstuck on loading with 95819 Share this post Link to post Share on other sites
TyRobot 100 Posted August 10, 2012 Try putting Video Memory to Default if you havent allready :)Good grief...we are trying to help Rocket fix this issue. This "work-around" has been mentioned thousands of times over the last week or so...If you want to help, then how about you reinstall every beta patch and post your findings like a FEW of us have? Please just stop posting "work-arounds" to these issues. We are working and testing a fix for something much deeper. 1 Share this post Link to post Share on other sites
Fector 29 Posted August 10, 2012 Bug on the Debug monitor:My zombie and headshot count have gone to zero.Also my humanity started at 2500 went down to 150 and is now 300, all I have done is wander around.....Sure you are using the same profile as before? A mate somehow switched profiles after messing around with updating and using different launch methods. Share this post Link to post Share on other sites
MikaelM 45 Posted August 10, 2012 Starting the game with 95819 without artefacts but when I got on the rooftop of the Berezino hospital and scoped to the military tents things went back to being impossible to play the game. After disabling everything on the video options and shifting video memory from very high to default and back the artefacts were gone - for five seconds. This is very confusing. Share this post Link to post Share on other sites
M4KER 1 Posted August 10, 2012 Erm... What happened to "1.7.2.5 will not come out (it will be 1.7.3)"?Edit: I'm not complaining, we all love updates, just being picky aha :D Share this post Link to post Share on other sites
Archy (DayZ) 0 Posted August 10, 2012 Bug on the Debug monitor:My zombie and headshot count have gone to zero.Also my humanity started at 2500 went down to 150 and is now 300, all I have done is wander around.....yeah, my zumbi and headshots and murders count too Share this post Link to post Share on other sites
Shuny 7 Posted August 10, 2012 Any feedback on graphical glitches being gone or not would be very greatly appreciated. If we can confirm they are gone I will announce the update on twitter and we will release on SU.I still have graphical glitches with my GTX 570 and 301.42 WHQL drivers. Share this post Link to post Share on other sites
Takas 91 Posted August 10, 2012 rocket, can you tell us if you are going to publish any news regarding the standalone BEFORE gamescom? I don't want to read every post in the thread just not to miss any information. Just say no if there is nothing coming before gamescom and I can finally rest in the days between. Share this post Link to post Share on other sites
dgeesio 1034 Posted August 10, 2012 latest arma beta patch 95883 installed1.7.2.5 installed= worse than ever graphical gltiches :( how can it be worse :rolleyes:tried with video memory to very high and default . default just makes it slightly less but still almost unplayable.what i still dont get is in the patch 1.7.1.5 you never got these glitches. how hard is it to look at that and look at this patch or previous ? 1 Share this post Link to post Share on other sites
stephansabath@t-online.de 40 Posted August 10, 2012 (edited) 1.7.2.5 Humanity -4765 ?! Ikilled Noone :( what does this mean?beta patch 95883 gave me "wrong game version" 95819 works fine.Edit: zombie kills count now to humanity? Please confirm. Edited August 10, 2012 by TR!PLE Share this post Link to post Share on other sites
TyRobot 100 Posted August 10, 2012 rocket, can you tell us if you are going to publish any news regarding the standalone BEFORE gamescom? I don't want to read every post in the thread just not to miss any information. Just say no if there is nothing coming before gamescom and I can finally rest in the days between.This is not the appropriate thread (nor the time to be asking)... 2 Share this post Link to post Share on other sites
Powell (DayZ) 734 Posted August 10, 2012 So the war on ammunition FINALLY begins... 1 Share this post Link to post Share on other sites
puppetmaster11 229 Posted August 10, 2012 So the war on ammunition FINALLY begins...or does it .... 1 Share this post Link to post Share on other sites
Fector 29 Posted August 10, 2012 latest arma beta patch 95883 installed1.7.2.5 installed= worse than ever graphical gltiches :( how can it be worse :rolleyes:tried with video memory to very high and default . default just makes it slightly less but still almost unplayable.what i still dont get is in the patch 1.7.1.5 you never got these glitches. how hard is it to look at that and look at this patch or previous ?Since you politely ask - the answer is very, I guess. Share this post Link to post Share on other sites
tido.schmidt@googlemail.com 29 Posted August 10, 2012 So the war on ammunition FINALLY begins...uhm, no? Share this post Link to post Share on other sites
Robdoddy 0 Posted August 10, 2012 Finding a knife should re-Inable the red pawn button!( if you get where I'm coming from) :3 Share this post Link to post Share on other sites
AnuSuaraj 0 Posted August 10, 2012 Hmm...undocumented changes...[NEW] Added an option to refill canteen with your own urine AKA the Bear Gryilz option.[NEW] Added the fractured penis injury (may only be cured by Viagra)[NEW] Added random Enclave bases all over the map (btw great new weapon - Plasma pistol- It just melts zed's faces off)[NEW] Added an actual consicience to all bandits ( They all now apologize as they loot your dead body )[NEW] Added more graphical glitches to the game ( Sorry Rocket but it does )[NEW] Added a scent factor to the game ( FYI Bandits in Ghillie suits are now easily detectable due to their distinct 'wet dog' odor )Other than that a great new patch.Thx. Share this post Link to post Share on other sites
indominator 95 Posted August 10, 2012 i guess the update just went live, my six just updated Share this post Link to post Share on other sites
krazey 1 Posted August 10, 2012 I still have graphical glitches (using the latest arma beta patch) Share this post Link to post Share on other sites
tido.schmidt@googlemail.com 29 Posted August 10, 2012 Diabsling the spawn button was the most stupid idea ever. Now everyone is running to zombies to die. Spawning zombies loads the server now too and you will die anyways.. Giving us the ability to choose where to spawn would be better but at this moment now it's only a stupid thing. I don't know if it's fun to run 10 minutes just to let zombies kill you and to hope you spawn where you want. Share this post Link to post Share on other sites