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Pending Build Progess: 1.5.9

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Here is the current changelog, I'll update it as I go:

updated 4:38pm (Czech Time)

Changelog:

* [FIXED] Bodies being deleted immediately (now will stay around for 5 minutes)

* [FIXED] Player profiles sometimes corrupting and causing stuck in loading issues (error handling by engine)

* [FIXED] Temperature listed in percent and not degrees (now displayed in degrees)

* [FIXED] Loosing temperature inside vehicles (now will slowly gain or be static in vehicles)

* [FIXED] ItemPainkillers popup error (no longer happens: thanks Norbert!)

* [FIXED] Spawning in Ocean when switching models (player morphing optimized by TeeTime)

* [FIXED] Wrong M107 is spawning on occasion (Correct one spawns)

* [FIXED] Crashed heli uber-loot not spawning (does now thanks to GhostBear!)

* [FIXED] Wire Fencing Kit caused graphical glitches (new model)

* [FIXED] Tank Trap Kit caused graphical glitches (new model)

* [FIXED] Invisible character models occuring

* [NEW] Hatchet for chopping wood in forests

* [NEW] Wire Fencing kit model by Artyom Troshin

* [NEW] Tank Trap kit model by Artyom Troshin

* [NEW] Construction options moved to items in gear menu (right click wire fencing kit to use etc...)

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* [FIXED] Bodies being deleted immediately (now will stay around for a while)

As in DC abusers will stick around for a bit?

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Changelog:

* [FIXED] Bodies being deleted immediately (now will stay around for a while)

* [FIXED] Player profiles sometimes corrupting and causing stuck in loading issues (error handling by engine)

* [FIXED] Temperature listed in percent and not degrees (now displayed in degrees)

* [FIXED] ItemPainkillers popup error (no longer happens: thanks Norbert!)

These fixes are what I live for :D

Really impressive work.

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Player morphing optimized, so it's not gone? Thought you want to remove Bandits... :-)


Player morphing optimized, so it's not gone? Thought you want to remove Bandits... :-)

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Looking good so far, any plans for new features in this build or is it gonna be bugfix only? :)

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In what kind of degrees will temperature be displayed?

I hope it's Celsius :D

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In what kind of degrees will temperature be displayed?

I hope it's Celsius :D

Assuming this is the future, it best be

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In what kind of degrees will temperature be displayed?

I hope it's Celsius :D

+1. I'd rather have a percentage than a Farhenheit scale, much easier to read.

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Here is the current changelog' date=' I'll update it as I go

[/quote']

If you read properly, he says he will be UPDATING AS HE GOES

Just be patient and see what the end result is guys :rolleyes:

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sweet cant wait for the update and btw guys it says pending build progress as in there may still be stuff added so dont jump on him about the tents etc

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* [FIXED] Bodies being deleted immediately (now will stay around for a while)

As in DC abusers will stick around for a bit?

Nope, it means dead bodies won't disappear straight away after you kill them - that was a bug introduced in the last couple of patches.

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Rocket you rock!

Changelog:

* [FIXED] Bodies being deleted immediately (now will stay around for a while)

* [FIXED] Player profiles sometimes corrupting and causing stuck in loading issues (error handling by engine)

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Is it still the plan to remove bandit skins and the add loot-able player skins with a future patch? I've been looking forward to that.

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Is it still the plan to remove bandit skins and the add loot-able player skins with a future patch? I've been looking forward to that.

I have also been looking forward to this and would like to know what is happening towards this future update.

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Rocket will the pitching a tent and tent not properly saving after a server restart or crash be fixed in 1.5.9 and will the not being able to fix the car bug also be fixed in 1.5.9 ?.

Also earlier today i logged out a couple times but each time i came back i ended up unconsious for 3 minutes. No blood loss, no pain (shaking) or anything just unconcious.

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Looking really good, can't wait for the player body fix. Thank you Rocket!

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You should put the temperature readout in Kelvin, just to mess with people :P

Im guessing there'll be more fixes to be listed; the context menu bug hopefully makes the cut.

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FIX THE TENTS!

You can place tent but it will pick them backup automatically. Repeating in the same spot you will eventually get a tent down, but you will also get an extra tent for every tent the game automatically picks up.

The tents will stack in your inventory, when putting the into storage or dropping them the tents will unstack.

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Here is the current changelog' date=' I'll update it as I go:

Changelog:

* [FIXED'] Bodies being deleted immediately (now will stay around for a while)

* [FIXED] Player profiles sometimes corrupting and causing stuck in loading issues (error handling by engine)

* [FIXED] Temperature listed in percent and not degrees (now displayed in degrees)

* [FIXED] Loosing temperature inside vehicles (now will slowly gain or be static in vehicles)

* [FIXED] ItemPainkillers popup error (no longer happens: thanks Norbert!)

* [FIXED] Spawning in Ocean when switching models (player morphing optimized by TeeTime)

Nooooooooooooo, change loot spawns to give better loot at all airfields please.

Any progress on the dog?

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