kirai 18 Posted July 30, 2012 I simply don't like zombies instantly aggroing apon hearing gunfire, they should have to look for you before they start sprinting towards your exact position.As for their sight i think it would be pretty easy to see somebody that's 50m in front of you, they are "infected" not undead according to Rocket.I agree on this one. Why should Zeds instantly be able to locate you as soon as they hear a gunshot? If they do they have better senses then we and thats weird imo. Share this post Link to post Share on other sites
andy_uk15@hotmail.com 70 Posted July 30, 2012 (edited) I agree on this one. Why should Zeds instantly be able to locate you as soon as they hear a gunshot? If they do they have better senses then we and thats weird imo.Zeds don't aggro to sound... They run straight for the source of the gunshot. It's only when they see survivors that they aggro.You can get zeds running to the shot of your Enfield, but if you slink away out of sight they will wander around where you fired for a bit before returning to the field they came from - assuming they never saw you when you shot they don't aggro. Edited July 30, 2012 by ScramUK Share this post Link to post Share on other sites
neo2157 21 Posted July 30, 2012 Did they change indoor behaviour? I just had zombies run at me while indoors. Share this post Link to post Share on other sites
puppetworx 474 Posted July 30, 2012 I like the new aggression. The zombies clipping through walls is now a pretty big problem though. Share this post Link to post Share on other sites