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HollowDizzi

Opinions on Zombie Hearing and Aggro in 1.7.2.4

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I simply don't like zombies instantly aggroing apon hearing gunfire, they should have to look for you before they start sprinting towards your exact position.

As for their sight i think it would be pretty easy to see somebody that's 50m in front of you, they are "infected" not undead according to Rocket.

I agree on this one. Why should Zeds instantly be able to locate you as soon as they hear a gunshot? If they do they have better senses then we and thats weird imo.

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I agree on this one. Why should Zeds instantly be able to locate you as soon as they hear a gunshot? If they do they have better senses then we and thats weird imo.

Zeds don't aggro to sound... They run straight for the source of the gunshot. It's only when they see survivors that they aggro.

You can get zeds running to the shot of your Enfield, but if you slink away out of sight they will wander around where you fired for a bit before returning to the field they came from - assuming they never saw you when you shot they don't aggro.

Edited by ScramUK

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Did they change indoor behaviour? I just had zombies run at me while indoors.

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I like the new aggression. The zombies clipping through walls is now a pretty big problem though.

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