Fraggle (DayZ) 15720 Posted July 28, 2012 I'll keep this brief and to the point.Currently at night the forests are a bit of a safe haven (no Zeds, no wildlife). I'd like to see something implemented that makes the forests much more treacherous places to be at night, or at least just bloody scary. Post your ideas below. That is all. 4 Share this post Link to post Share on other sites
Bushmaster14 51 Posted July 28, 2012 Queue the bigfoot posts 1 Share this post Link to post Share on other sites
Yatagan 62 Posted July 28, 2012 The fact that they are pitch black most of the time and there could be other players already makes them terrifying. I think that random zombie spawns (pretty low chance?) could be added to spice forest up in general, day or night. Because it is otherwise for the most part a deadspace in the gameplay where you run in between towns. Share this post Link to post Share on other sites
CarloNord 29 Posted July 28, 2012 (edited) I like the idea of adding a hazard, as long as it isn't terrifying like a mutant that was once suggested, or Slenderman, or spiders, or Miley Cyrus' voice in the wind, or Justin Assweiner. You know, maybe like 1 to 5 zombies per every 500-1000 meters? Edited July 28, 2012 by CarloNord Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted July 28, 2012 I like the idea of adding a hazard, as long as it isn't terrifying like a mutant that was once suggested, or Slenderman, or spiders, or Miley Cyrus' voice in the wind, or Justin Assweiner. You know, maybe like 1 to 5 zombies per every 500-1000 meters?Agreed. Probably the simplest way to do it at the moment would be the odd random spawn of a crawler or two just to keep your your toes. Maybe with a nice tweak to the usual Zed sounds just to make people brick themselves. Share this post Link to post Share on other sites
Jean Jacques Serrault 37 Posted July 28, 2012 I'll keep this brief and to the point.Currently at night the forests are a bit of a safe haven (no Zeds, no wildlife). I'd like to see something implemented that makes the forests much more treacherous places to be at night, or at least just bloody scary. Post your ideas below. That is all.I agree with this idea, however, don't make zombies spawn around players. Just make a set amount of zombies spawned randomly in a map then wandering to random direction around the map. The killed zombies out of normal spawn locations (empty forest and open fields) will respawn after 6 or so hours at random location throughout the map. 4 Share this post Link to post Share on other sites
liquidcactus 719 Posted July 28, 2012 yes yes and yes.Theres so much that could happen/could do. I would even love to see maybe a random event of with a chopper that flies over with a search light or even something super rare like a ghost here and there for more intriguing rare eventsOr even just some rare sound of something fucked up here and there :Dgodamn i love this game 2 Share this post Link to post Share on other sites
CarloNord 29 Posted July 28, 2012 I agree with this idea, however, don't make zombies spawn around players. Just make a set amount of zombies spawned randomly in a map then wandering to random direction around the map. The killed zombies out of normal spawn locations (empty forest and open fields) will respawn after 6 or so hours at random location throughout the map.It'd have to do a check so it doesn't spawn right on a player, a minimum distance of like 100-200 meters? Imagine just walking along and then *boop* surrounded by 10 zombies. Share this post Link to post Share on other sites
Strogg 23 Posted July 28, 2012 Two words;Slender Man Share this post Link to post Share on other sites
CarloNord 29 Posted July 28, 2012 Two words;Slender ManNo.(If I could post an image to convey my NOPE-ness I would, anyone else get an error?) Share this post Link to post Share on other sites
Strogg 23 Posted July 28, 2012 No.(If I could post an image to convey my NOPE-ness I would, anyone else get an error?)Everyone would band together and fortify the cities, lmao. Share this post Link to post Share on other sites
Combine (DayZ) 247 Posted July 28, 2012 Ghosts, slendermen (or man), mutants. They all don't make sense judging by the current style of the game and / or story. Mutants PERHAPS, I assume. Depends on the details.Bottom line: No place is safe, not even a forest in the middle of nowhere. Reason? Players. I'm open to new stuff, but I like the current way it is: Places with no buildings (loot) around being basically zombie-free. It gives players a place to rest, without taking the risk (other players). Share this post Link to post Share on other sites
CarloNord 29 Posted July 28, 2012 Everyone would band together and fortify the cities, lmao.More like they'd form a massive group of guys and just go looting like a swarm of locusts. (Independence Day reference anyone?) Share this post Link to post Share on other sites
Seanyboy360 39 Posted July 28, 2012 Maybe make some witch type of zombie (I know it looks like L4D) but it would creep me out hearing some weird zombie witch moan like doing some weird ass witchcraft. Share this post Link to post Share on other sites
lobstris 2 Posted July 29, 2012 Just more ambient sounds would be nice - low moans on the wind, occasional distant human screams etc. (though I'd also go for a low zombie spawn rate all over the map). 1 Share this post Link to post Share on other sites
schockie 16 Posted July 29, 2012 this game is not a movie Share this post Link to post Share on other sites
Womb Raider 92 Posted July 29, 2012 Yeah, I'd certainly like to see the forest more scary. Ambiance sounds would be needed the most and then the odd zombie or two. Share this post Link to post Share on other sites
happo 2 Posted July 29, 2012 Sounds should always have a source, no background noise or some screams coming from nowhere.. Share this post Link to post Share on other sites
nexusmax (DayZ) 2 Posted July 29, 2012 Adding sounds at night like owls and insects. In the cities add zombie cries and screaming. Share this post Link to post Share on other sites
lobstris 2 Posted July 29, 2012 Sounds should always have a source, no background noise or some screams coming from nowhere..I agree that it would be nice if the sounds could have a source (e.g. randomly spawned in 'events' near to the player) - but that's waaaaay out of scope of the mod for now. Have you played S.T.A.L.K.E.R.? Lots of nice ambient sounds in there (dog howls, weird noises etc.) Also note that you never spot the birds making calls in the base game? ;-) Share this post Link to post Share on other sites
Jean Jacques Serrault 37 Posted July 29, 2012 Adding sounds at night like owls and insects. In the cities add zombie cries and screaming.I'll vote for this idea. Having a campfire with the insects and owls sounds around is simply awesome. Reminds me of when I was camping at a wild mountain. :) Share this post Link to post Share on other sites
Colditz 54 Posted July 29, 2012 I'm all for adding more ambient sounds in plains and forests, owls and distant zombie moans have already been mentioned and I'd like to further endorse these. A low chance for 1-2 zombies spawning in woods would also be nice. Feels kinda strange walking around the huge barren lands and forests without seeing a single... well.. something. Someone also mentioned an event where a helicopter would randomly fly over the map with a searchlight, I like the idea, not hard to implement too, while not too much on topic I am too all for it. Share this post Link to post Share on other sites
CarloNord 29 Posted July 29, 2012 I'm all for adding more ambient sounds in plains and forests, owls and distant zombie moans have already been mentioned and I'd like to further endorse these. A low chance for 1-2 zombies spawning in woods would also be nice. Feels kinda strange walking around the huge barren lands and forests without seeing a single... well.. something. Someone also mentioned an event where a helicopter would randomly fly over the map with a searchlight, I like the idea, not hard to implement too, while not too much on topic I am too all for it.You know what would be interesting? If you could shoot the chopper down and then if it survived, repair it and use it. Share this post Link to post Share on other sites
Frozen (DayZ) 144 Posted July 29, 2012 why no just add zombies to the forest and increase their quantity in night time? Share this post Link to post Share on other sites
wolfstriked 143 Posted July 29, 2012 The Dayz team have a brilliant idea of a world where you have to eat and drink and survive while fighting with other players to stay alive,but they fail as a game developer of anything scary.Dayz fails in scariness due to one major thing and that is predictability.What is scary is the unknown as most movies try to hide the terror from the players as long s they can which builds the fear even more.Same thing in games with some that were truly scary that players all over the world were jumping out of their seats.The original Resident Evil was one of them as was Stalker.So what I am thinking here is that the infected should actually be rare....spawn around the players instead of towns...and be super hard to kill.Think of constantly listening for that sound of an infected being near everywhere you go.Will there be one in the forest or in the towns etc.With them much more rare but very hard to kill and powerful you will come to once again fear them as they should be feared. Share this post Link to post Share on other sites