rocket 16567 Posted July 27, 2012 This update has been subjected to only closed testing with around 50 players, it is released to players who want to help check if this is a good update under capacitySixUpdater will only host the update once we have confirmed we are satisfied with the updateServer Owners: PLEASE update your builds to the latest (95389) betaPlease do not grab this update, and then QQ because you can't find a server. Install to a new @dayz mod folder and use when servers become availableThe ideal place to load bugs is at the community bug tracker:https://dev-heaven.net/projects/dayzPlease make sure they are listed to the DayZ project. Feature requests can also be made through this system.Torrent File (Full Install)Use Beta patch 95389 or aboveDownload from http://www.dayzmod.c...Build_95389.zip if having trouble with BI site due to demand (thanks Vipeax!)Build NotesHOTFIX : 26 JULY 2012Affected addons:* dayz_code 1.7.2.4* dayz 1.3.2* dayz_anim 0.5* dayz_server (server admins only)Developer's Note:* Should be used with Build 95389 and above on 1.62* 5 second timeout on disconnect is NOT implemented, as the engine is preventing it currentlyChangelog:* [NEW] Respawn button is disabled during DayZ play* [NEW] Optimized authentication process on login* [NEW] Singleplayer mode disabled when DayZ is loaded* [NEW] DayZ Logo and Version Number appear in game when DayZ is loaded* [NEW] Hive now tracks login/logout (to assist in analysis for an ALT+F4 solution)* [FIXED] Infected cannot hear weapon firing (now they actually hear again)* [FIXED] Clothing no longer spawning (now it spawns as it used too)* [FIXED] Tents and items with ID's above 1 million don't syncronize (now it should syncronize, players to confirm)* [NEW] Respawn button is enabled if the player has a fracture* [FIXED] Players switched to non-player skins (by hackers) sync to database (updates no longer saved for objects non-authorized skins)* [NEW] Players spawning in debug area or "water world" will spawn on beach on next login (with their gear)* [NEW] Client will automatically spawn player out of debug and waterworld to last known position* [NEW] Radar removed from helicopter (UH1H will be added back to vehicle spawns)Edit:Also server owners note:If you do not have battleye enabled your server will not run, and will report this to the central server for blacklisting. 231 Share this post Link to post Share on other sites
Tarman 4 Posted July 27, 2012 Today is a good day =) Thanks man 3 Share this post Link to post Share on other sites
Sla (DayZ) 1189 Posted July 27, 2012 GraciasNow just have to wait for the servers will update ;) 1 Share this post Link to post Share on other sites
NoRegrets 495 Posted July 27, 2012 Get the choppeerrr 3 Share this post Link to post Share on other sites
Cormac McCarthy 15 Posted July 27, 2012 i want that heli Share this post Link to post Share on other sites
remid12@hotmail.fr 0 Posted July 27, 2012 Nice , I hope there will be some updated servers for the beta. Share this post Link to post Share on other sites
foo2bar 0 Posted July 27, 2012 (edited) * 5 second timeout on disconnect is NOT implemented, as the engine is preventing it currentlyi told u to increase the timeout up to 5 sec and u do it ... good boy ... Edited July 27, 2012 by foo2bar Share this post Link to post Share on other sites
Drogur (DayZ) 169 Posted July 27, 2012 Works like a charm.....this far..... Share this post Link to post Share on other sites
matt-crozier@live.com.au 4 Posted July 27, 2012 awesome! 1 Share this post Link to post Share on other sites
jado 27 Posted July 27, 2012 Looking forward to testing it out,thanks. Share this post Link to post Share on other sites
Vipeax 318 Posted July 27, 2012 Inbe4 virus complaints. 6 Share this post Link to post Share on other sites
kahshim@live.ca 4 Posted July 27, 2012 I'm in the process of de-updating my server since I didn't see this post. I saw the update and knowing my host wouldn't have update in x amount of time I did a manual update. Share this post Link to post Share on other sites
Rokochan 26 Posted July 27, 2012 (edited) loaded 1.7.2.4 patch on my server ( arma patch 95389) when starting the game up, the loading screen seems to be stuck in limbo at forever loading.you can try to get past the loading screen on this serverDayZ - NOTD01 (1.7.2.4/95389) (Veteran|3D:ON|CH:ON) dayzmod.com - Night of the Deadcrap nvm i need to do another update to the server shutting it down for a min Edited July 27, 2012 by Rokochan 1 Share this post Link to post Share on other sites
rome 58 Posted July 27, 2012 I have graphic glitches similar to the Wire fence ones but i can't get rid of it. I can't play test anymore as these glicthes make the game unplayable.Waiting for hotfix.Anyway, thank you and keep up the good work DayzTeam. 7 Share this post Link to post Share on other sites
vier0hr 21 Posted July 27, 2012 Cool, can't wait to try it out man. Keep up the good work.(and add more guns and loot and such I'm sure good ideas will come if you ask what loot would be wanted) Share this post Link to post Share on other sites
sebbe.sesa@hotmail.com 15 Posted July 27, 2012 * 5 second timeout on disconnect is NOT implemented, as the engine is preventing it currentlyDo you believe it will be implemented on 1.7.2.4? Share this post Link to post Share on other sites
Disgraced 1123 Posted July 27, 2012 I'M FREEEEE!!!!! Share this post Link to post Share on other sites
hugo.r@aenoa.net 1 Posted July 27, 2012 aaaawh yeah ! I already hear choppers x) Share this post Link to post Share on other sites
rocket 16567 Posted July 27, 2012 Also server owners note:If you do not have battleye enabled your server will not run, and will report this to the central server for blacklisting. 12 Share this post Link to post Share on other sites
zq7 67 Posted July 27, 2012 (edited) Also server owners note:If you do not have battleye enabled your server will not run, and will report this to the central server for blacklisting. BIG YELLOW TEXT :thumbsup:edit:This probably will get lost in the over9k posts but is it possible to do the same with locked servers? Edited July 27, 2012 by zq7 4 Share this post Link to post Share on other sites
ToasterDiagramm 62 Posted July 27, 2012 It's sad that you have to provide an update for people that WANT to help during the alpha stage of a game. 1 Share this post Link to post Share on other sites
zhrooms 36 Posted July 27, 2012 Helicopters are NOT enabled.. yet 1 Share this post Link to post Share on other sites
jado 27 Posted July 27, 2012 The trackers are offline for me, any chance of upping the files somewhere else? Share this post Link to post Share on other sites