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Haplo (DayZ)

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This is more of a suggestion for when underground bases/generators are introduced, but hopefully it can get some attention before then!

What I'd like to suggest is introducing a TV set, a console, and game cartridges as lootable items. It would be cool if the games were developed by the community, and this really suits how Rocket is trying to involve the public with the development of DayZ.

Not sure how to implement this, but I was thinking there could be some kind of rating system for the games here on the forum. A game that gets rated highly becomes very rare, thus increasing it's value further. I don't agree with currency, but rather a player to player trade system based off the value and demand for items in the game, this is potentially one of those commodities.

I don't know how this works from a programming perspective, but I think it would be a really cool feature that would add to the immersion of (future) endgame.

Edit: To summarize, players need a generator, a TV, a console, power and AV cables and the minigames, to play them. Minigames become a commodity, and can beused for trade. This is way off yet obviously, for if/when underground bases are introduced..

Edited by Haplo
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This is the apocalypse and all you wanna do is bunker up and play Mario Party?

Errr...no

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This is the apocalypse and all you wanna do is bunker up and play Mario Party?

Errr...no

This is the apocalypse and you're gonna live like a caveman if you even manage to establish a base?

Ahh...yes

/endbitch

(EDIT: This is the apocalypse so I'm going to establish myself, and become a trader in precious commodities, if DayZ let's me, and I just killed 42 people in 2 weeks, on a single character, so don't worry, I won't be bunking down too heavily.)

I just spent 18 days in Chernarus, and I found myself wanting to die by the end of it, when I died a glitchy death. I was keeping on top of ammo, but I wasn't too lucky with vehicles, and PvP didn't give me the adrenaline rush that it used to.

Once you have survived, what are you going to do in real life? Set up tents, horde vehicles, nom beans, and pin down players telling 'em you're videoing so they don't fucking DC ? Don't get me wrong, that is wicked fun, but by about day 5 or so the adventure became a little stale. 2 weeks later, I was ready to die, so I practically gave some scrub on the coast the highest tier gear. Personally, if this situation went down I would establish safety and comfort pretty quickly. Rocket has mentioned a desire to go underground, I'm trying to suggest a way to make this desirable.

So I'm back on the beach, wish a fresh sense of adventure, and after an hour and a half in Cherno, I'm pretty well geared (ak kobra, alice pack, survival gear and meds), I've fended off 2 bandits, and taken sniper fire. The adrenaline was pumping again, I had to survive. I know that soon, the game will start feeling a bit stale again, but I'll still be playing for hours every night anyway.

If you have a problem with this idea, try critiquing it or making it suit you. 'Cos right now, this game lacks long term playability, unless you're dying often. That said, this is why we have a suggestion forum, not to make yourself feel 1 up on everybody else. Perhaps you would like to start a thread suggesting ways to add interest to the endgame, or haven't you got that far? And be honest dude, would you respond to me like that if I just met you at the pub? 'Cos I'd probably burr up hey (depending on the extremes)...

Why all the hate, Internet? (yes, I am a hypocrite)

This game has the potential to create a world where we recreate our lives. Which, showing the number of people that have supported this alpha, is being pushed for by gamers. I'm excited for DayZ's future, and a suggestion like this could really (and perpetually) involve the community, which is exactly what Rocket wants to do.

EDIT: moofactory, perhaps you might provide 1 or 2 reasons why this is a bad idea? Otherwise I'd simply suggest viewing this loot much as you would an empty tin can.

Edited by Haplo
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hells yeah, i'd love to see my game inside dayz!!!

this mechanic certainly wouldn't take away anything, and i can see what you mean about improving long term goals, though, i haven't got too far :S

here's some beans!

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are you kidding me! seriously people stop suggesting crap like this that you know for a fact will NEVER be introduced into a great game like DayZ. Why in the hell would you sit in a bunker and play video games I mean seriously. In an apocalypse I would rather be collecting food and weapons rather than eating all of my food playing video games. If Rocket even gave these topics a second look and i'm sure he doesn't and accepted all of these dumb ideas this game would have no weapons at all, no zombies, and you would have to shit and piss, etc!

Edited by FlatulentRemedies

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Flatulent, have you realized how stale the current version of DayZ gets once you're fully geared and have spent 3 weeks running around killing people? As I posted before, I wanted to die so I could experience the rush of trying to survive again.

I've never heard this suggested before, so how could I know that it will NEVER be introduced into a great game like DayZ? If an apocalypse happened, (unless you get off on bashing rocks together) video games are going to become one of the most precious things, after weapons and survival.

Why would I sit in a bunker? Chances are, I've just run out of food on my hunt, so I've headed back to my bunker to cook some (which I have stockpiled) and spend 5 minutes chilling out.

This is a completely realistic way to help improve long term goals of the game, and creates potential for a variety of different mechanics.

Example:

"I will give the highest scoring player on X game a DMR and NVGs"

Winner is announced.

"Meet me here"

Winner gets ripped to shreds with an AS50

(Yes, I am that type of person)

As I suggested already it would be cool if there was some kind of feature in the forums (or somewhere) where users can rate the video games. Highly rated video games become so rare that the trade value might be up to 3 or 4 of the highest tier weapons, with plenty of ammo for each.

Trust me bro, I'll be collecting food and weapons. Give me an underground base and I'll be loaded with all the highest grade military gear, and have stockpiles of food (which is unnecessary really). If the future of DayZ let's me, I'm gonna be a trader, and I'll be sitting in a much more comfortable position than you.

If you think this is a bad idea, please inform me why that is, rather than just jumping on the hate train like most other people in this forum. In response to your last statement, I'd like to see every weapon from ArmA2 available in DayZ, with an ammo system that corresponds (ie. crafting magazines from empty mags and the right calibre bullets from other mags), I'd like to see so many zombies in the cities a little scrub like you couldn't step foot inside without getting torn to shreds. As for pissing and shitting? Well, finding a nice safe spot to hide while I run to the loo is real enough for me.

To be honest, I can't understand any reason to hate on this mechanic other than that people will be butt hurt when they are too bad at the game to put the pieces all together.

This is a zombie apocalypse, therefore it is all about reestablishing yourself, not sprinting everywhere infinitely to find the next kill and the next can of beans. That said, what server do you play on? I'd love to sit your punk ass down with my 50 cal. Until then, have these beans, you probably need them (Edit: just saw you started a thread asking if alt+f4 actually saves you, and made other posts saying alt+f4ers shouldn't get banned. I'll be taking those beans back).

Edit: Have you seen the prices retro video games fetch these days? It's huge. Why? Because they won't be reproduced. What does that mean for the apocalypse? Work it out.

Edited by Haplo

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Nice. I have been shut down by a 15 year old. :lol:

Really, all I wanted to post was "lol", but that would make my comment as null and void as yours.

Can someone please tell my why this is a bad mechanic or an irrelevant idea to the DayZ scenario? Do it right, and I'll drop the subject.

IMO this is a completely realistic factor that exists if shit goes down, unless perhaps, the entire world is ready to reject technology so they can live a mundane existence. Is my perception warped?

Just trying to think of methods to involve the community in a realistic and enjoyable way. For me, this game needs more long term playability. Surviving a zombie apocalypse is not getting geared up, killing a few zeds, then hunting players till you're blue in the face. It extends beyond that; establishing a safe/comfortable environment and a functioning society (be it a group of 10 bandits, a horde of survivors, whatever. Even a hermit needs a place to sleep). This game doesn't do much for me after the first few days of a character. I know Rocket has some great ideas he wants to implement, but if he wanted to please little scrubs like yourself he'd tidy up a few glitches and release the game now.

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OK you want a logical reason why this idea sucks here you go! IF you were to find a generator in a world without electricity and was able to get it running would you really want to waste all of the fuel playing VIDEO GAMES. Have you watched the walking dead series? if not the group comes across one of the disease control buildings (can't think of what they actually called it). This building had like over 100 generators inside it and the building was on like extreme power saver mode and it only lasted like a couple months using only the power that is necessary. Now tell me would you waste even a drop of that fuel that is keeping you safe from zombies TO PLAY VIDEO GAMES! i rest my case.

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No.

Waste of time and resources when there are better things that can be worked on, the point of the mod is survival, not stay at camp playing Mario or tetris inside the DayZ world inside ArmA 2. This idea somewhat reminds me of those little boring little mini-games that GTA 4 had inside bars.

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Yo dawg, we heard you liek video games, so we put a video game inside a video game, so you could play a video game while playing a video game.

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This is the apocalypse and all you wanna do is bunker up and play Mario Party?

Errr...no

This is funny AND true!

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FlatulentRemedies, first of all, Walking Dead is a shit TV show full of dumb people that make stupid decisions consistently. I had a lot of hope for that show, but it sucked. If that's where you getting your ideas from, good luck hey. In real life; yes, I will waste every drop of my solar panels to play as many hours of video games as I want. Fuel is obvious precious but I'll assume you're not aware of the alternatives. Rocket has stated he wants to introduce generators, I'm trying to suggest a practical way to make them worthwhile.

Papaya, if you read my posts, you would have noticed that I had survived, and the endgame of DayZ currently grows quite stale. I love surviving, but after you're fully geared, this game doesn't have much else to offer, other than being a sandbox FFA with scattered zombies. A waste of time and resources? Well I also mentioned that the games could come from the community, so implementing the other features is relatively hassle free. If a game is boring, don't play it. If the community got behind this idea we could have fresh games coming in all the time. And wait... What? Isn't GTA one of the most successful franchises?

This game needs a reason for people to want to play it over a generic FPS. Survival means living in spite of the circumstances; if shit goes down, I have plans to live quite comfortably. You'll be jealous when you don't even have a deck of cards..

On top of that, an idea like this helps add to the weight of character death (it sucks when someone kills you for your makarov, doesn't it? ;) ).

Rather than trying to get one up on others, you could take the core idea of a thread and suggest ways to make it better or different. That element here is improving the endgame, and long term playability of DayZ.

That, or keep trying to flame, and add to the problem that is the internet..

Edit: I'd like to feed the other trolls, but this post was getting lengthy, so they can have some beans

Fuck I wish the apocalypse would just happen.. >:( I'll be livin' the high life while your still running around near the beach. I'm a survivalist, and my plan neglects dealing with little scrubs. The only concern you would cause me is whether or not to bloody my knife.

One day... :(

Edited by Haplo

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ok...... The walking dead is one of the best zombie related series I have ever seen. It has all the concepts that would actually happen between people and rocket himself uses features from the movie to develop this game. And he says he will continue trying to pull stuff out of it. The dude above didn't say gta sucked he said those crappy arcade games in the strip clubs suck. You should just accept your loss and that this will never be put in DayZ. Oh and btw if the real zombie apocalypse were to happen(it won't) i'm sure you would be one of the first to die.In a real life zombie situation i'm sure you would be sitting in a corner hugging a teddy bear and shitting yourself. I rest my case!

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Not sure if bad troll, or just stupid... :huh:

The Walking Dead could have been good. It has a good budget and the zombies look great. You're right in one respect. It does have 'all the concepts that would actually happen between people', if those people are a bunch of half brained idiots who don't know how to care for themselves. They just spent 2 seasons fighting amongst themselves over the dumbest shit, they have made no moves to gather decent resources, and they've been camping in tents feeling sorry for themselves with little more protection than standard farm fencing. If it wasn't a TV show, these people wouldn't be alive.

I didn't say GTA sucked. What I wanted to imply is that in the most successful games, subtlety is key.

What loss? No one has provided constructive criticism or reasons why this shouldn't be implemented in the game, apart from perhaps the desire to keep this game a generic sandbox deathmatch with a few zombies here and there.

Oh and btw, if any apocalypse happened, or an opposing force invaded my country, buried on my grandfathers property I have a 4WD with jerry cans, a generator, food, tools and medical supplies already packed inside. Next to that is another container with an ex-rally hatchback (roll cages, suped up enginge, blah blah) with more fuel, some food, basic tools and a first aid kit. The other halves of both containers are packed with numerous other necessities. I'm not bluffing, I'm a paranoid schizophrenic survivalist, and I'm okay with that. If nothing ever happens, the sense of comfort (and the joy I had setting these up) is immense. Also, knowing that my (future) kids, and their kids will have access to this stuff if the need arises, gives me satisfaction, in that I will have done the best I can to take care of them. There are many reasons to want to be prepared for disaster. Take a quick browse through this forum and you will see the hate and growing unrest which is shared all over the internet. Politically and socially, our world is completely fucked at the moment and it wouldn't surprise me if the apocalypse came from ourselves.. There has been growing tension between some smaller warring countries, and in time I'm sure a bigger player will step in. But this is something of an iceberg, and I don't want to go into detail.

Although this isn't on the list of "actual" threats for me, you shouldn't discount a zombie apocalypse either. There are parasites, fungi, and a range of diseases with the ability to take control of a host and cause what we know as a zombie mentality. Currently this is something that affects smaller animals like rats, fish, whatever, but pathogens can mutate rapidly and adapt to a different host and suit a different purpose. Again: "this isn't on the list of "actual" threats for me." In most respects, zombies would actually be a lot easier to handle than other apocalyptic scenarios.

If your initial response to this thread is 'NOOOOOOOO', then please, write at least a single sentence why. If this is a feature you don't want to use, then either don't pick up the loot, or say why this feature detracts from the game. If you're scared that this loot will reduce the chance of you getting a weapon, then uhh, not my problem, but perhaps you could suggest a new loot category gets implemented, for all the new items that will be put into DayZ.

I might just quote myself here:

Rather than trying to get one up on others, you could take the core idea of a thread and suggest ways to make it better or different. That element here is improving the endgame, and long term playability of DayZ.

Edited by Haplo

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This wouldn't be an endgame goal though, a more realistic goal would be to escape chernaurus or find a city that is safe and infection free (can't think of the name at the moment tip of my tounge zombieish movie with will smith in it) you know something on the lines of that don't take my examples into much consideration though. not hoarding videogames

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a cool end game thing i just remembered was remember at the end of dawn of the dead where they got on the boat and went to a different island only to realize that island has like olympic african zombies living in it. That would be kinda cool to add. An island that maybe got the infection worse that chernaurus and the zombies are like 10x more crazier

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This wouldn't be an endgame goal though, a more realistic goal would be to escape chernaurus or find a city that is safe and infection free ... not hoarding videogames

Wait... what? You want endgame goals to be escaping this thing? The ultimate end game would be that Chernarus is the last living place on earth. The zombie population would continue to rise as the scent of flesh carries on the wind. I'll be having hot showers and decent meals. You enjoy your worldly quest :)

That second post is a little more realistic, although, it's not like there are dense populations of body builders, and as zombies continue to sustain damage from fleshrot and walking, they are not likely to get faster. This is an infection though right? Perhaps the infection has the ability to mutate muscle and bone tissue.. (something like [Prototype]?)

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i don't think they are going to add that.

i'm not supporting this sorry.

or maybe russian roulette ?

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Not sure what that last question was targeting, but i'll play Russian roulette!

Real life if you want?

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That's such a boring and impractical reason!

Are you honestly trying to say you're happy sitting inside a yard with nothing to do for fun but throw rocks at the birds?

[]o<-<

[]o<-<o<-<

[]o<-<o<-<o<-<

[]o<-<o<-<o<-<o<-< o>-<

...^broken zombies ^this zombies is just gonna crawl all up in your shit, if the fence hasn't already been crushed.

^electric fence

Don't be so ready to keep this game a generic FPS deathmatch. I go back on what I've stated before, this isn't an apocalypse (except maybe for the first hour of a character). This is post-apocalypse, and surviving is more than just staying alive, it's establishing life under pressing circumstances. I don't understand; if this game was released post-alpha, and already had this feature in it, all the little boys would be squealing with joy.

Again, I feel the need to quote myself: "Rather than trying to get one up on others, you could take the core idea of a thread and suggest ways to make it better or different. That element here is improving the endgame, and long term playability of DayZ"

You can have some beans.

(You look like you're starving)

Edited by Haplo

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