Chariot 0 Posted July 13, 2012 Hi, my name is John and I'm new to this forum. I just started playing DayZ soley after watching a series of youtube videos from ChKilroy because I thought, "Hey, I've never seen this kind of realistic zombie survival game out there these days." Maybe It's because I haven't played every survival game out there? I don't know, but it looked very interesting, so I decided to buy Arma 2 just to play DayZ (Will play the original after watching some of his videos now)The first problem I encountered was the installation process (Launch arma 2, OA at least once and missing files, etc.) But I took care of them so they're a slight minor issue.First day: The first time I entered the game, I thought, "Wow this game looks and feels amazing!" I can totally feel myself sinking in into the immersion. I ran around, cluelessly, attracting zombies for hours, which I thought was fun, until I met the first person in the game. Now this person had a gun. Which I thought was awesome because I did not have one. I tried out the voice chat and talked to him a few times and I was like, Cool I have a buddy to travel with. He also had another person he was travelling with so we had 3 in our group. We travelled around together, scavenging items and even added each other in Skype. After hours of playing, the servers suddenly crashed. I don't know what happened but I lost everything. I thought, "No problem, we'll try tomorrow"The second day was a bit more frustrating. Every person I met was completely hostile to me. They shot, slashed, and betrayed me. So I started not "trusting" other people. That's when it hit me. Every other server I joined, people were still hostile. I lost the whole, "stay together, group up and survive." theme ChKilroy portrayed in the video. The video I'm referring to is: And I do realize he's playing with friends.So my main point here is, there should be more incentive for people to group up with each other. Right now, it's completely unbalanced to group up, or to kill each other. There's at least a 95% chance a person will kill you IF they have a gun or YOU have a gun. 50% if you have a melee weapon or if they have a melee weapon. These are my rough estimate so don't take it into account. It made me not trust any other person I see unless they're new to the game, or they're my skype/real buddies. I suggest making zombies harder for people to make them group up which in turn make soloing harder. It's not a zombie game if people PK all the time, right? Unless that's what the game is trying to achieve?Which brings me to another point, death consequences. Ever worked on something for so long only to be killed by something you didn't see? I had that problem a lot of times. Imagine looking for supplies for hours, then finding a rare gun. Boom, you're suddenly dead. You must be thinking, WTF? That's not fair. Well, there should be less severe punishment for dying and starting over with nothing. Let me repeat that, nothing. Hours of work, gone. Even though it's a game, I shouldn't have had those hours wasted. Fun while playing, not fun when dead.There should be at least a percentage to lose half/all your weapon and/or supplies.I'm typing this right now at 3:24 AM and completely tired. I do appreciate it if you read all of this and at least take it into consideration.Thanks for reading and hope to explore of the game and more of the forums. Peace.John Share this post Link to post Share on other sites
Hakultair 114 Posted July 13, 2012 The severe punishment for dieing is what makes this game. It is the closest to realism you get. If you wanna group up with people I suggest finding a group outside of the game. Join a clan, or ask some IRL friends to play, find people you feel you can trust if you wanna group up. Share this post Link to post Share on other sites
vesmo 21 Posted July 13, 2012 Dude, you are COMPLETELY missing the point of this game. What makes it so awesome is the fact you will lose everything when you die. Be more careful, don't run across open fields towards cities like a jackass. Be careful and observe other survivors before deciding to approach them (still will be extremely risky as the Kill-on-sight approach is very dominant currently).Also, there are a million threads suggesting the exact same things you just suggested already out there. If you are new here, please use the search function before making new threads (and actually read that sticky titled "Please read BEFORE posting".Welcome to the community :) Share this post Link to post Share on other sites
starwarsfan@gmx.de 450 Posted July 13, 2012 The Player killing is a huge part of the game and is what actually makes the game so exciting. The zombies aren't the real threat, the other survivors are.BUT the Player killing has gotten out of hand, in my opinion and I agree that there should be consequences for killing other players. What that should be though, I'm not quite sure.Also, loosing everything you had when you die is what makes this game so different. It makes you feel that dieing has severe consequences and so makes you want to survive at every cost - which might be one of the reasons for the whole player killing thing. Share this post Link to post Share on other sites
savini 587 Posted July 13, 2012 As above, PvP is integral to the experience. It's always a drag to get killed and lose all your gear, but the thrill comes when you survive a firefight and loot the jerk that took shots at you.The most exhilarating moments for me come not from zeds, they are just an easily fixable problem, but from the times you encounter another player. Not knowing intent, talking to eachother from opposite sides of a wall. Those are the moments that get my adrenaline pumping.It's a good thing, I promise. Share this post Link to post Share on other sites
enforcer1975 1111 Posted July 13, 2012 The Player killing is a huge part of the game and is what actually makes the game so exciting. The zombies aren't the real threat, the other survivors are.Yep, just encountered some stupid idiot killing for the sake of killing. Buddy and i were running from 20 Z and that guy has nothing to do than shoot at us from really far away...Good thing most wannabe snipers come from titles like CoD and don't know the physics :DIn the end we escaped the zombies and survived to tell the tale. if i had a scoped rifle too i'd go back for him because i lost my backpack... :D Share this post Link to post Share on other sites
Dancing.Russian.Man 1631 Posted July 13, 2012 The journey is what's important, not the destination.And you have to accept that your destination will always be the grave. Share this post Link to post Share on other sites
Chariot 0 Posted July 13, 2012 I took your advice and started explorating cities/villages very carefully now. It used to take me 10 minutes to search an entire city (running around from places to places) now it takes me 20 minutes to an hour if I wanted to avoid any unneccesary attraction.And I do agree now it gets really exciting when you're fighting with a real player and you do kill him and get his hard earned loot. It gets my adrenaline pumping as you described considering how long you wait and how much you look around for the other person doing the SAME thing. It's intense. And now I also don't have any trouble with zombies, unless they release the patch where they can run inside buildings? Yikes.I found 2 other people in the game that I added in Skype and now we play on a regular basis. Share this post Link to post Share on other sites
Dancing.Russian.Man 1631 Posted July 14, 2012 I took your advice and started explorating cities/villages very carefully now. It used to take me 10 minutes to search an entire city (running around from places to places) now it takes me 20 minutes to an hour if I wanted to avoid any unneccesary attraction.And I do agree now it gets really exciting when you're fighting with a real player and you do kill him and get his hard earned loot. It gets my adrenaline pumping as you described considering how long you wait and how much you look around for the other person doing the SAME thing. It's intense. And now I also don't have any trouble with zombies, unless they release the patch where they can run inside buildings? Yikes.I found 2 other people in the game that I added in Skype and now we play on a regular basis.You're doing it right.The game/mod is supposed to bring up emotions in the player, frustration included.And that obviously the way to get them, like you told us yourself. Share this post Link to post Share on other sites
zipper 69 Posted July 14, 2012 So my main point here is, there should be more incentive for people to group up with each other.There are dozens of incentives for people to group together. If you are having a difficult time finding people to play with, I suggest using the forums and teaming up with some people in the Survivor HQ. If that doesn't work, you need to change the way you are approaching the game. If you were alone with no weapons, and saw another person run by you who was holding a loaded gun, would you just run right up to him? Doesn't sound very smart does it? You need to be careful about who you approach, and a large part of that comes from watching them hopefully before they can watch you. Observe how they act. You might even see him shoot at another player and miss. That would be a really clear indication that he isn't friendly. You can't just walk up to people and expect them to be nice. You prepare for the worst and hope for the best. Not the other way around. Share this post Link to post Share on other sites
zipper 69 Posted July 14, 2012 BUT the Player killing has gotten out of hand, in my opinion and I agree that there should be consequences for killing other players. What that should be though, I'm not quite sure.Comments like this are useless. You are basically saying you are tired of being killed and want the people killing you to be punished. Meanwhile you don't even bother to take into account that you had to make a fatal mistake in order to be killed in the first place. So now, because you screwed up somewhere, you want another player to be punished. Makes no sense.If you get killed by someone else it isn't their fault you died. It is yours. It has been said over and over that people will not be punished for their style of play. Stop trying to change the game to how you play, and change how you play to the game. You will find a lot more success. Share this post Link to post Share on other sites
JESUSARIUS REX (DayZ) 163 Posted July 14, 2012 My tidbits on this. while dayz is a mod and not reality, i always think to myself, in reality, in a zombie apocalypse, would i really be able to pull the trigger that easy. i like to put that in peoples heads. BUT it is a game and not reality, so it doesnt really matter, although i try not to kill people. Share this post Link to post Share on other sites