resident_leeonheart@yahoo.com 32 Posted July 12, 2012 If they're slow ass zombies from Resident Evil, i won't mind the headshot idea but at their current speed they're already lethal enough. Share this post Link to post Share on other sites
I_Guts_I 7 Posted July 12, 2012 If they're slow ass zombies from Resident Evil, i won't mind the headshot idea but at their current speed they're already lethal enough.Think of when you get them into a building. They basically turn into harmless little slow walking trees that are killed very easily. Share this post Link to post Share on other sites
jetao2008@hotmail.com 175 Posted July 12, 2012 (edited) I think the zig-zagg needs a fix, in any case.BUT, if the head shot was really necessary to kill them, i would also think their speed would need to be reduced, otherwise i think it's not viable due to the amount of zombies that sometimes comes our way. Edited July 12, 2012 by Fenrig 1 Share this post Link to post Share on other sites
jetao2008@hotmail.com 175 Posted July 12, 2012 (edited) @editI was posting on a different thread and did it here, wrong place! Edited July 12, 2012 by Fenrig Share this post Link to post Share on other sites
I_Guts_I 7 Posted July 12, 2012 I think the zig-zagg needs a fix, in any case.BUT, if the head shot was really necessary to kill them, i would also think their speed would need to be reduced, otherwise i think it's not viable due to the amount of zombies that sometimes comes our way.Did you just like your own post? I do agree with the pathing needing to be fixed but not the speed. If anything I want the speed to be faster than the player so you can't outrun them forever. Like a build up to top speed.. Share this post Link to post Share on other sites
resident_leeonheart@yahoo.com 32 Posted July 12, 2012 Think of when you get them into a building. They basically turn into harmless little slow walking trees that are killed very easily.True but sometimes when they're chasing you out in the open with non-accessible buildings on sight, headshots can be a little too tough. Their speed need to be reduced for players to have a slim chance to turn around and shoot them on the head. Share this post Link to post Share on other sites
I_Guts_I 7 Posted July 12, 2012 (edited) True but sometimes when they're chasing you out in the open with non-accessible buildings on sight, headshots can be a little too tough. Their speed need to be reduced for players to have a slim chance to turn around and shoot them on the head. I don't know. A part of me agrees with part of what your saying but the other part says that zombies need to be harder to kill in the open field.As of now running up a steep hill gives us that chance to take a shot and kill a few zombies. Edited July 12, 2012 by I_Guts_I Share this post Link to post Share on other sites
CurtisWS 3 Posted July 12, 2012 I hope you noticed that you start off with nothing, with that being said, it's already hard dealing with zombos when you are without nothing. So if you are trying to make a suggestion to make this game harder, thing isn't going to work out. First of all shooting them in the body is deadly enough, head is just a quicker way. I don't know where did you get the theory that brain pumps blood, but hey, nice idea. Besides I don't see them weak, in fact it's way more realistic, they are just as humans, 1-2 shots dead. Except there is more of them, which balances stuff around. And why the fuck are people getting butthurt about people calling them differently, who gives a shit. ZOMBIES, ZOMBIES! Share this post Link to post Share on other sites
I_Guts_I 7 Posted July 12, 2012 I hope you noticed that you start off with nothing, with that being said, it's already hard dealing with zombos when you are without nothing. So if you are trying to make a suggestion to make this game harder, thing isn't going to work out. First of all shooting them in the body is deadly enough, head is just a quicker way. I don't know where did you get the theory that brain pumps blood, but hey, nice idea.Besides I don't see them weak, in fact it's way more realistic, they are just as humans, 1-2 shots dead. Except there is more of them, which balances stuff around. And why the fuck are people getting butthurt about people calling them differently, who gives a shit. ZOMBIES, ZOMBIES!Where did I ever say anything about realism? Please show me. When your talking about people being butthurt you call them zombies but you say they are just like humans. You are all over the place man. You start of with nothing yes. Its not hard to hit them in the head with a melee weapon though. I want the zombies to be more of an effect on our psyche. I want us to fear them more and actually have to survive against zombie and not the players. Share this post Link to post Share on other sites
matt.gilmurray@gmail.com 46 Posted July 12, 2012 I don't see the point I shoot for the head regardless there really is no need to make a headshot the only way to kill a zed. Share this post Link to post Share on other sites
athrins 39 Posted July 12, 2012 This mod isn't going for gameplay over realism. Share this post Link to post Share on other sites
The Cursed Red Baron 6 Posted July 12, 2012 No. As rocket said, they're not dead, just infected. And i guess an infected body needs nearly all its functions to stay alive.So if you disable one or more of these functions, the Zed will just die. Share this post Link to post Share on other sites
DemonGroover 8836 Posted July 12, 2012 Why?Even if a guy is completely whacked out of his mind and i pump 10 shots into him, eventually he's gonna drop, These are not corpses remember they are just really highly strung humans looking for a cuddle. Share this post Link to post Share on other sites
randir14 7 Posted July 12, 2012 They're supposed to be diseased humans, not undead. So headshots shouldn't be the only way to kill them. Share this post Link to post Share on other sites
ih8 56 Posted July 12, 2012 ummm no, horrible idea...especially right now when there is no consistency to their attack - randomly getting knocked down, etc.... Share this post Link to post Share on other sites
EnermaX 59 Posted July 12, 2012 Hehe, that's some badass suggestion, I like it!+1! Share this post Link to post Share on other sites
Kramartacus 7 Posted July 12, 2012 It would turn them into zombies not infected but I strongly support this, making zombies more of a threat seems like a great idea. Anything to more empthesis on PvE will down play PvP. Share this post Link to post Share on other sites
digital0 22 Posted July 12, 2012 I like how people bring the argument that they are infected not zombies meanwhile EVERYONE in this game runs into a building if one is nearby to slow them down effectively transforming them into a zombie xD Share this post Link to post Share on other sites
Combine (DayZ) 247 Posted July 12, 2012 @ Question alone:No thanks. They're infected, why would I have to kill them with a headshot if I can just fill them with bullets in other parts to make 'em drop? There's no vodoo magic yet. If you think about it, they're already (some pathing and AI issues out of the picture) a threat. Share this post Link to post Share on other sites
thetamsen 57 Posted July 12, 2012 All the kids voted "No".This mod is not for casuals, it shouldn't be adjusted for casuals. Share this post Link to post Share on other sites
porkyham 4 Posted July 12, 2012 No! fix the zeds first then worry about that, it would be ok to require headshots if they didnt zig zag, moved at a slower speed and didnt glitch through every wall/door/ceiling lol Share this post Link to post Share on other sites
DrPork 1 Posted July 12, 2012 (edited) Rocket has expressed interest in having the infected to be in certain "stages" of infection recently. What about the idea of implementing that the freshly infected have good use of limbs which help them run and chase at high speeds, but body shots can still put down the freshly infected. Meanwhile, zombies in the later stages of the infection would have poor use of their host body, but due to the complete takeover of the infection, a headshot is required to put it down for good.With that, it satisfies the want for different kinds of zombies, gives purpose to the different stages of the infection, and adds a different element to determining the best way to handle the infected in your path.I use the words "zombie" and "infected" interchangeably because I don't care and it's silly to argue it. It's clear what my point is, so lets not whine over the technicalities. Edited July 12, 2012 by DrPork 1 Share this post Link to post Share on other sites
TheGoldElite 0 Posted July 12, 2012 I would say no, because atm they are infected, and if you destroy their organs they die like anyone else. If you implement headshots only, then you are going into the realm of magical zombies etc, and thats just bullshit. Share this post Link to post Share on other sites
Jackftw 310 Posted July 12, 2012 So many horrible players clicking no. It's sad, it really SHOULD be headshot only. Share this post Link to post Share on other sites
Jackftw 310 Posted July 12, 2012 I would say no, because atm they are infected, and if you destroy their organs they die like anyone else. If you implement headshots only, then you are going into the realm of magical zombies etc, and thats just bullshit.''Zombies'' Can crawl around with half of their body missing. They're already dead, losing blood will not affect them, neither will losing their ''organs''. Have you ever heard the term ''Take off the head of the snake''? Share this post Link to post Share on other sites