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deviantdigi

The Double Tap

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Greetings,

If its even possible. I think it would interesting if at veteran difficulty zombies required a head shot. Shooting a zombie anywhere besides the head would make them go into unconsciousness and start the timer. Obviously, after a certain amount of time they will wake up again.

It would give more depth to the zombies. Given the amount of the timer, one may have a different view about getting into a stand off situation. The players weapon choice may change adding the marksman ship aspect.

Here is a clip from the movie Zombieland:

Thanks for reading! :heart:

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If the animations and how they acted were flush and good, I'd agree but that is a long way down the road.

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If the animations and how they acted were flush and good' date=' I'd agree but that is a long way down the road.

[/quote']

My kankles ache just thinking about it :P

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They are infected/sick humans not actual zombies, so I'm guessing body shots count because of this fact. Think 28 days later zombies.

Edit- it might add some needed fear though. Don't get me wrong, I do like this idea a lot.

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As far as we can deduce from the forums, the Infected are NOT dead. They still rely upon oxygen to live, which means anything that causes blood circulation to stop can kill them, just like us. Heart destroyed, no blood left, brain destroyed, shock/trauma.

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I like this idea quite a lot. The zombie dynamics need to be improved first, but this could be a fantastic way to add to their 'character' down the road.

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Less ammo spawning means that you will come to love being able to one shot a zed with a revolver/enfield etc.

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As far as we can deduce from the forums' date=' the Infected are NOT dead. They still rely upon oxygen to live, which means anything that causes blood circulation to stop can kill them, just like us. Heart destroyed, no blood left, brain destroyed, shock/trauma.

[/quote']

That is interesting. But I guess it comes down to which zombie type you prefer. I'll take that into consideration with further suggestions. Though I think majority like the "dawn of the dead" zombies. I don't want to try to persuade the devs from making their zombie type.

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If the animations and how they acted were flush and good' date=' I'd agree but that is a long way down the road.

[/quote']

This. +1

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Greetings' date='

If its even possible. I think it would interesting if at veteran difficulty zombies required a head shot. Shooting a zombie anywhere besides the head would make them go into unconsciousness and start the timer. Obviously, after a certain amount of time they will wake up again.

It would give more depth to the zombies. Given the amount of the timer, one may have a different view about getting into a stand off situation. The players weapon choice may change adding the marksman ship aspect.

Here is a clip from the movie Zombieland:

Thanks for reading! :heart:

[/quote']

I hate to be a 'definition nazi',... but, the term "double-tap" usually refers to two body shots on a target. What your referring to is called the "Stop Drill" or "Mozambique". But yes I agree, once they correct and smooth out the running speed/zig zagging of the infected, a single shot (dependent upon your weapon) in the foot, arm, leg, should not be a kill shot.

Shot to the heart = 1 hit kill, depending on the gun

Shot to the head = 1 hit kill, regardless of the gun

Shot to the arm = reduce attack speed of infected, cause players to drop their gun?

Shot to the leg = drops the target to their belly, forcing them to crawl, I know this already works to some extent, but a 1911 shot in the shin should not kill a zombie immediately.

Blah, blah, blah, you get the point I'm sure.

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As far as a buddy tried you can't make a shot anywhere on the body except the head non lethal because the damage has to be done first before you can subtract it. However if you "harden" all body parts except the head on the zombie models... The PMC models should have a body armor too afaik. I got shot with a pistol 3 or 4 times when i ran into a bandit rushing into the woods. He was less fortunate and took 10 hits with 7,62 NATO from 2 rifles. So i assume the center mass has more resistance, i didn't count how many rounds it took to drop him due to the panic but he didn't drop on the first. If the PMC are not armored so be it, but it is possible to do so.

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