Derleth 1357 Posted November 26, 2021 Hello! The wiki page which explains this file seems to have gone missing about the same moment the 1.15 patch went to stable, why is this? Also the server configuration page (here) has no reference to the file. I might have dreamed this, but were not these things in place during experimental? Was the website rolled back to an earlier version, or do I have strange fungus in my breakfast cereals? Anyway, I am looking for information as to what each of the possible toggles in the cfggameplay.json actually does, especially concerning holograms and base buildings. I wish to configure this so I can remove the BuildEverywhere mod, without allowing too outrageous placement of things. Doing it the slow way by trial and error, but some documentation had certainly helped. Share this post Link to post Share on other sites
The Deuce Hunter 0 Posted November 26, 2021 Following. Share this post Link to post Share on other sites
drgullen 597 Posted November 26, 2021 @Derleth I might not be understanding what you're looking for exactly but the things contained in that JSON file are described here: https://community.bistudio.com/wiki?title=DayZ:Gameplay_Settings Share this post Link to post Share on other sites
Derleth 1357 Posted November 26, 2021 yeah, that page wasn't visible before - it resurfaced today. But thanks! Share this post Link to post Share on other sites
drgullen 597 Posted November 26, 2021 On my server, it doesn't seem to be working properly...or I configured it incorrectly. I copied the JSON file to my mpmissions folder, in my server.cfg, I added enableCfgGameplayFile = 1; and in the JSON itself, I edited it and changed hitDirectionBehaviour to 0. I'm still getting hit direction indicators though. Did I f it up or is it broken? Share this post Link to post Share on other sites
etwas 147 Posted November 26, 2021 "hitDirectionOverrideEnabled": 1, <- i missed that with my first attempt. make sure its set to "1" Share this post Link to post Share on other sites
The Deuce Hunter 0 Posted November 27, 2021 (edited) You mean the format should be "hitDirectionOverrideEnabled": "1", ? Edited November 27, 2021 by The Deuce Hunter Share this post Link to post Share on other sites
drgullen 597 Posted November 27, 2021 4 hours ago, etwas said: "hitDirectionOverrideEnabled": 1, <- i missed that with my first attempt. make sure its set to "1" Okay, I'll change that for my next restart, thanks for the info! Share this post Link to post Share on other sites