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VodkaFish

bases

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I don't know how to say this diplomatically.  The base building feature of this game needs to be replaced with something that works.

You can spend more than a week gathering resources for building your base.  It is difficult to find a location that will allow you to place 3+ walls that can't be boosted over between the invader and your goodies.

You can't really re-enforce the walls.   Often times you can't place walls where it makes sense and the enemy can remove your barbed wire easier than you can install it.  Those ladders that go through a hole in the roof..  you can't build a hatch, or floor, to cover them?   You can't cover windows over wall height but they can boost through them?  come on.

If you attempt to bury stuff they'll use a known exploit, find it, and dig it up.

So, unless you hold your loot on your character its not safe.

Alternatively, I would be perfectly happy if they placed a limit on secure storage space per account (say 1000) and completely got rid of base building.  We could use something like a fence kit to place the storage access area. (limit 1)  It could non-intrusive/visible to other players as not to clutter the map.  Just a point on the map where  you can access additional storage.

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Thats just not dayz. Spawn out holding bags of loot and stuff. Bury a crate asap. 

spawn in with a crate and a shovel. Bury loot. Go on adventure. Go back to loot. Dig up. Spawn out. 

if you are feeling spicy. Move to a different area slowly. Bury loot. Rinse and repeat. Thats the game

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Thats just not dayz. Spawn out holding bags of loot and stuff. Bury a crate asap. 

There is a way for people to easily locate your buried loot.   I was using buried dry bags.

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Thats just not dayz.

If base building is not Dayz why did they add base building? the flag permanence feature?

A problem that would seem simple to address in the current system.   Allow players to determine which side the wire/lock goes on a gate.   Sometimes it is difficult to place the fence kit.  The only place it will allow you to put it interferes with access to the lock.  This is a problem I have encountered numerous times and it makes no sense to me.  It detracts from the game.  Please address this issue.

Something that would be nice to have a friend mentioned:  The ability to paint or otherwise tag/mark walls, doors, and such.   We are sharing a base and he wants to identify his room.  I can see where this would be useful in numerous different applications.   Maybe it would create too much lag?

The ability to post notes to provide information, warnings, offers, greetings, etc, would also be nice.

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Honestly, they should disable jumping over fences when within a certain distance of a flagpole.  Or better yet, suspend building within (100m) of any flagpole. 😛

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Honestly, they should disable jumping over fences when within a certain distance of a flagpole.  Or better yet, suspend building within (100m) of any flagpole. 😛

I don't understand why we cant make our own structures with a roof?   can't make a lockable hatch for the floor/roof, can't make a watch-tower that has walls on all 4 sides.  Can't add layers of re-enforcement to our walls/gates.  The entire system sucks.

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So far, base-building is bare-bones and extremely simple. It would be nice to have more options. Would be cool to be able to build a cabin. They introduced some new shelters in 1.10, so that is encouraging.

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On 11/18/2020 at 9:46 PM, VodkaFish said:

The ability to post notes to provide information, warnings, offers, greetings, etc, would also be nice.

Can’t wait for this to be re-implemented!!

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