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ZinMas 101

Survival Game?

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Im still waiting for more survival stuff that we lost like bows, improvised traps, fishing, etc... 

So... when, devs? Are you just chilling cause people keep happy with the modding **** ? Common... at least fix the zombies, they are so broken since the new versions.

Not good, not good. 

 

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9 hours ago, ZinMas 101 said:

Im still waiting for more survival stuff that we lost like bows, improvised traps, fishing, etc... 

So... when, devs? Are you just chilling cause people keep happy with the modding **** ? Common... at least fix the zombies, they are so broken since the new versions.

Not good, not good. 

 

They said that stuff is just flavor and has no place in the base game.   and they said we will not get parity with .62 after it was said that we would.  

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On 10/30/2019 at 9:49 AM, ZinMas 101 said:

Im still waiting for more survival stuff....

 

Me too.  There are core aspects of the game at stake here that cannot be ignored:  If I can make a spear, why can't I make a bow?  I would like to see recurve bows and maybe a compound bow also.  Knives and bayonets should be included in spear crafting. The basic aspects of survival MUST be integrated back into the game.  If I have to watch out for my thirst, hunger, blood, and temperature, all of the things I would need are naturally found in the forest.  A type of moss can be used as a disinfectant for wounds.  I'd like to be able to use the pick axe to mine coal/charcoal and fill a barrel, allow it to collect rain (as you currently can with the lid open, outside), and thus it becomes filtered, potable water.  I would like to craft an improvised shelter from pine branches and sticks.  A tee-pee from animal leathers would be great too.  Tripwires for mines and snares. Fishing rods, please!!!

Edited by EzyStriderPS4

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6 hours ago, EzyStriderPS4 said:

Fishing rods, please!!!

Well, this is in 1.06 at least.

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