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doublederp

I'm Beyond Heated

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Dayz has a special place in my heart ever since the alpha back in 2015 when I started playing.

 

I've weathered the hardships, even the most game-breaking bugs and lowest player count.

 

I have 1000+ hours on dayz, and have recommended this game to friends, many of which have purchased it based on my word.

 

This game is losing me, and fast.

 

Want an explanation? I'll make it quick.

(note to reader: this rant is for the xbox verson only, I have not played the PC version since 2016)

1. The game still runs awfully

This is a simple one, but I still experience major frame drops and constant audio glitches. Things take too long to render (such as scopes) and i'm able to see through walls when I spawn.

2.  Bohemia Interactive is spreading their funding thin, and you can tell.

I hear this sentiment echoed throughout this forum and any discussion forum related to this game, for those of you who are browsing the internet without eyes, this is what they say:

"it's been 6 years in alpha, you'd think it would be a lot better"

I understand the dev team's hard work on this game, but releasing it on xbox and now PS4 was not the right move in any way; all of your funding should have been concentrated on one platform of the game. Maybe it wasn't your call, Bohemia, but someone from high up definitely need to answer for that. (I'll admit, I play the xbox version because I don't have $2000 lying around for a gaming PC that can run it smoothly, feel free to discrimitate)

3. The direction the game has went is not only wrong, it's downright counterintuitive

As of recent updates, the game has gotten exponentially harder, with no good reason to show for it. The pitch black darkness and the zombies going from a nuisance to more dangerous than a player is such a wrong direction to take, especially when the game is in the condition it is. I've had more luck surviving bullets than 4 zombies, ((((((especially when your character points his gun in the air when he's getting beat to death))))).

I would not mind these features (deadly zombies, nights with zero visibility, etc.) if they were in a game with a better UI, game engine, and larger developer team.

i'll give an example of something that happened about 20 minutes ago in the game, which was the straw that broke the camel's back (driving me to make an account to post on this forum):

  • In Chernogorsk at night
  • Carrying base supplies, fully geared
  • Zombie sees me through almost complete darkness, chases me into a different area, alerting every zombie in the vicinity
  • I try to switch to my hunting knife (since every other melee weapon is awful)
  • quick inventory does not work, and I fire off one round from my SKS in my hand (pointed at the sky, because that's what your character does when anything steps too close to you)
  • I panic, knowing that at least 15 more zombies are on their way
  • I try to run, but my character can no longer outrun a zombie after 4 hits
  • 5 zombies quickly start to barrage me, and I go down immediately and die
  • I spawn nearby in Cherno, but my body is gone within 8 minutes of me dying
  • I make an account on this website and write this.

To the dev team, Please make changes, I appreciate the years of work you've done for this game. It's unbearable at this point.

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I've had the same experience and basically stopped playing. When I last I played I'd manage to work out how to stay alive and find half reasonable gear to help stay alive with after suffering the same experience you had, but I had persevered despite all the same game breaking bugs and deaths due to BS. I got on with getting a vehicle together which  took the best part of two weeks (I don't play for 12 hours a night as life generally gets in the way). 

Vehicles are a whole other can of worms. Theyre beyond useless, basically made of eggshells, offer no protection, and after an huge effort to get one running, they basically cause the game glitches to ramp up to 11, are useless on anything but perfectly flat road, and ruin at the first opportunity. My first car lasted all of about ten minutes! 

I gave up playing after this, and things like this are why players are leaving this game faster than people were trying to get off the Titanic. Looting is ruined because of dupers, base building is pointless because persistence is still broken and people can basically break in at will in mere minutes, vehicles are a broken gimmick that aren't worth the massive effort it takes to get working. The game engine is terrible, the net code a mess, game physics are broken, and the devs are focused on releasing different versions to get more cash in rather than trying to make the game run well. 

I bought an Xbox one X in the hope it would help the game run better, and it does, but it doesn't resolve the experience woes. So instead I went and rented a shadow pc in the hope I could get a better experience in the PC version, so I've bought the game twice now, only to get stung again by the fact the game refuses to run on a virtual machine, and the devs apparently DGAF about this either. So after buying a second xbox, another rental service, a new router for my home so shadow would run well, and a second copy of the game, I got kicked in the nuts even harder and have never player a single minute of the PC version. After all that I was done with this company. Another company that is actually a good developer needs to rip this game off and realease a good version so this one can finally be laid to rest and put its player base out of their misery. 

 

Edited by M00nfly

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2 hours ago, doublederp said:

Dayz has a special place in my heart ever since the alpha back in 2015 when I started playing.

 

I've weathered the hardships, even the most game-breaking bugs and lowest player count.

 

I have 1000+ hours on dayz, and have recommended this game to friends, many of which have purchased it based on my word.

 

This game is losing me, and fast.

 

Want an explanation? I'll make it quick.

(note to reader: this rant is for the xbox verson only, I have not played the PC version since 2016)

1. The game still runs awfully

This is a simple one, but I still experience major frame drops and constant audio glitches. Things take too long to render (such as scopes) and i'm able to see through walls when I spawn.

2.  Bohemia Interactive is spreading their funding thin, and you can tell.

I hear this sentiment echoed throughout this forum and any discussion forum related to this game, for those of you who are browsing the internet without eyes, this is what they say:

"it's been 6 years in alpha, you'd think it would be a lot better"

I understand the dev team's hard work on this game, but releasing it on xbox and now PS4 was not the right move in any way; all of your funding should have been concentrated on one platform of the game. Maybe it wasn't your call, Bohemia, but someone from high up definitely need to answer for that. (I'll admit, I play the xbox version because I don't have $2000 lying around for a gaming PC that can run it smoothly, feel free to discrimitate)

3. The direction the game has went is not only wrong, it's downright counterintuitive

As of recent updates, the game has gotten exponentially harder, with no good reason to show for it. The pitch black darkness and the zombies going from a nuisance to more dangerous than a player is such a wrong direction to take, especially when the game is in the condition it is. I've had more luck surviving bullets than 4 zombies, ((((((especially when your character points his gun in the air when he's getting beat to death))))).

I would not mind these features (deadly zombies, nights with zero visibility, etc.) if they were in a game with a better UI, game engine, and larger developer team.

i'll give an example of something that happened about 20 minutes ago in the game, which was the straw that broke the camel's back (driving me to make an account to post on this forum):

  • In Chernogorsk at night
  • Carrying base supplies, fully geared
  • Zombie sees me through almost complete darkness, chases me into a different area, alerting every zombie in the vicinity
  • I try to switch to my hunting knife (since every other melee weapon is awful)
  • quick inventory does not work, and I fire off one round from my SKS in my hand (pointed at the sky, because that's what your character does when anything steps too close to you)
  • I panic, knowing that at least 15 more zombies are on their way
  • I try to run, but my character can no longer outrun a zombie after 4 hits
  • 5 zombies quickly start to barrage me, and I go down immediately and die
  • I spawn nearby in Cherno, but my body is gone within 8 minutes of me dying
  • I make an account on this website and write this.

To the dev team, Please make changes, I appreciate the years of work you've done for this game. It's unbearable at this point.

A lot of your issues are fixed in 1.03. Melee weapons are more powerful, you can even melee with guns, player bodies stay longer. Although, you shouldn’t be able to run back to your body. You were carrying base supplies in the middle of Cherno at night. Ya fucked up! More than likely, the zeds heard you, rather than saw you. They also changed the aggro so that they run to your approx location. It much easier to escape zeds now, that it was a couple months ago.

 

Also, the game runs really well on a half decent PC, and you don’t need to spend anywhere near $2000 to run it. Might be worth considering. The next console update will be 1.04, I believe, and the devs have said there will be performance improvements too. Perhaps you should wait until then? The good thing about DayZ is you can take breaks and still enjoy the game months later.

21 minutes ago, M00nfly said:

I've had the same experience and basically stopped playing. When I last I played I'd manage to work out how to stay alive and find half reasonable gear to help stay alive with after suffering the same experience you had, but I had persevered despite all the same game breaking bugs and deaths due to BS. I got on with getting a vehicle together which  took the best part of two weeks (I don't play for 12 hours a night as life generally gets in the way). 

Vehicles are a whole other can of worms. Theyre beyond useless, basically made of eggshells, offer no protection, and after an huge effort to get one running, they basically cause the game glitches to ramp up to 11, are useless on anything but perfectly flat road, and ruin at the first opportunity. My first car lasted all of about ten minutes! 

I gave up playing after this, and things like this are why players are leaving this game faster than people were trying to get off the Titanic. Looting is ruined because of dupers, base building is pointless because persistence is still broken and people can basically break in at will in mere minutes, vehicles are a broken gimmick that aren't worth the massive effort it takes to get working. The game engine is terrible, the net code a mess, game physics are broken, and the devs are focused on releasing different versions to get more cash in rather than trying to make the game run well. 

I bought an Xbox one X in the hope it would help the game run better, and it does, but it doesn't resolve the experience woes. So instead I went and rented a shadow pc in the hope I could get a better experience in the PC version, so I've bought the game twice now, only to get stung again by the fact the game refuses to run on a virtual machine, and the devs apparently DGAF about this either. So after buying a second xbox, another rental service, a new router for my home so shadow would run well, and a second copy of the game, I got kicked in the nuts even harder and have never player a single minute of the PC version. After all that I was done with this company. Another company that is actually a good developer needs to rip this game off and realease a good version so this one can finally be laid to rest and put its player base out of their misery. 

 

DayZ on a shadow PC? Even if it did work, you’d get fucked by the latency, surely?

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2 hours ago, ThePugman said:

DayZ on a shadow PC? Even if it did work, you’d get fucked by the latency, surely?

Actual game lag and latency is a non issue, what you do need is a good low latency connection to the shadow pc, as long as that is stable its fine. Its no good if you're a competetive gamer playing shooters, but it works pretty well for games like Dayz, though I've only actually been playing Empyrion so far. I initially had issues but once I got my laptop wired it was fine. It was quite a kick in the teeth to find out I couldn't play Dayz after buying the game and getting shadow for the sole purpose of trying to improve my experience of this game, only to find out Bohemia use Battle Eye anti cheat and that company have blanket blocked virtual machines rendering Dayz impossible to play via that route. I've spent in excess of £100 getting shadow set up which is great compared to buying a gaming pc from scratch, it's a very sour taste to find out the game can't be played that way only after spending the money. Add the XB1X upgrade that cost me £100 quid and add the costs of the games and I've spent over £200 in an effort to play this game, so yeah, it's left a very bad taste in my mouth at this point. 

Edited by M00nfly

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3 hours ago, M00nfly said:

persistence is still broken 

What do you mean? I understand your concerns about ghosting, but I'm not aware of any persistence issues. I've had loot stashed for a few weeks without any issues. I don't really go in for base building. Never saw the point in this game. The most I would want to be able to do is board up windows and lock a door. Building seems to be a lot of effort with no benefits. Burying loot seems a better option. 

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On 6/8/2019 at 1:15 AM, ThePugman said:

Also, the game runs really well on a half decent PC

The OP already said that his rant was meant for XBOX version only, so why are you bringing up the PC version? 

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9 hours ago, Stagman70 said:

The OP already said that his rant was meant for XBOX version only, so why are you bringing up the PC version? 

OP said they don’t have 2k lying around for a gaming PC, I explained that you don’t need an expensive PC to run DayZ well.

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On 6/8/2019 at 4:48 AM, doublederp said:

Dayz has a special place in my heart ever since the alpha back in 2015 when I started playing.

I've weathered the hardships, even the most game-breaking bugs and lowest player count.

I have 1000+ hours on dayz, and have recommended this game to friends, many of which have purchased it based on my word.

This game is losing me, and fast.

Want an explanation? I'll make it quick.

(note to reader: this rant is for the xbox verson only, I have not played the PC version since 2016)

 

 

To be honest and I don't want to seem argumentative but you can hardly rant about how you have weathered the hardships when you didn't play it for over 2 years. Had you not put that I would have probably read the post - because of that I stopped.....

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On 6/11/2019 at 9:45 AM, ZXDMCFCWoody007 said:

To be honest and I don't want to seem argumentative but you can hardly rant about how you have weathered the hardships when you didn't play it for over 2 years. Had you not put that I would have probably read the post - because of that I stopped.....

You can disqualify me based on that alone, that's fine. I stopped playing because I had to sell the PC that was able to run it then.

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