cj187_berlin 23 Posted February 11, 2019 Hi, how can I ban infected from my base? I build my base near a small forestcamp (with a small hospital) on the soccerfield. But every time I came back to my base there are some infected inside my base, inside the tents ect... The melee combat near objectors are very frustrating and gunshots can destroy the tent with one or two hits!!! How it is possible to setup a infected free zone? The events.xml has no coordinates for infecteds... Please help!!! Share this post Link to post Share on other sites
SmashT 10907 Posted February 11, 2019 (edited) Zombies/Infected are spawned within "zones" that are defined in zombie_territories.xml which is in the addons\worlds_chernarusplus_ai\worlds_chernarusplus_ai.pbo, it specifies where exactly these zones lie, which zombie type spawns within it, and roughly how many. You can unpack it from the PBO with a pbo tool (I use Mikero's) and edit it manually with notepad++, if you are feeling adventurous though you could try the undocumented DayZ CE Tools. I haven't used DayZ CE Tools really, but if you install the DayZ Tools from steam, download this sample shared by Tom. http://tom4897.info/depot/dayz/modding/samples/ceeditor_chernarusplus.zip Mirror: https://la-quarantaine.fr/uploads/ceeditor_chernarusplus.zip Open Economy Editor from DayZ tools , then File > load the extracted AreaFlags.xml from the download link above. I assume you can use this tool to "draw" zones rather then having to manually edit the xml files, I haven't had a chance to play around with it yet though. This is what it looks like, with all the zombie territory types selected, pretty interesting. If you highlight a zombie type, (not just tick the box), you can use the pointer icon at the bottom right to select those zones and delete it, or add more with the + icon. Edited February 13, 2019 by SmashT 1 2 2 Share this post Link to post Share on other sites
green_mtn_grandbob 594 Posted February 11, 2019 Or you could build your base outside of a infected zone. 1 Share this post Link to post Share on other sites
cj187_berlin 23 Posted February 15, 2019 (edited) delete Edited February 15, 2019 by cj187_berlin Share this post Link to post Share on other sites
cj187_berlin 23 Posted February 15, 2019 On 2/11/2019 at 11:02 AM, SmashT said: Zombies/Infected are spawned within "zones" that are defined in zombie_territories.xml which is in the addons\worlds_chernarusplus_ai\worlds_chernarusplus_ai.pbo, it specifies where exactly these zones lie, which zombie type spawns within it, and roughly how many. You can unpack it from the PBO with a pbo tool (I use Mikero's) and edit it manually with notepad++, if you are feeling adventurous though you could try the undocumented DayZ CE Tools. I haven't used DayZ CE Tools really, but if you install the DayZ Tools from steam, download this sample shared by Tom. http://tom4897.info/depot/dayz/modding/samples/ceeditor_chernarusplus.zip Mirror: https://la-quarantaine.fr/uploads/ceeditor_chernarusplus.zip Open Economy Editor from DayZ tools , then File > load the extracted AreaFlags.xml from the download link above. I assume you can use this tool to "draw" zones rather then having to manually edit the xml files, I haven't had a chance to play around with it yet though. This is what it looks like, with all the zombie territory types selected, pretty interesting. If you highlight a zombie type, (not just tick the box), you can use the pointer icon at the bottom right to select those zones and delete it, or add more with the + icon. @SmashT and how can i use the new areaflags.xml? Share this post Link to post Share on other sites