gnc_lord_mdb 0 Posted January 6, 2019 Are the wild animals out of play? I have been seen a wolf, a deer or a boar. Need to adjust something special so that the animals are there? Share this post Link to post Share on other sites
drgullen 593 Posted January 6, 2019 They are definitely in play -- got attacked and almost killed by wolves the other day. Are you hosting a server and you're not seeing them on your server? If so, check in events.xml which is where the animals are defined. There is an active parameter switch of 0 or 1, perhaps yours are set to 0 for the animals in which case they wouldn't spawn. Share this post Link to post Share on other sites
gnc_lord_mdb 0 Posted January 6, 2019 (edited) that looks like this with me. I already saw cows, goats and chickens. <event name="AmbientHen"> <waves>0</waves> <nominal>25</nominal> <min>10</min> <max>50</max> <lifetime>33</lifetime> <restock>0</restock> <saferadius>40</saferadius> <distanceradius>0</distanceradius> <cleanupradius>0</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="0" sec_spawner="0"/> <position>fixed</position> <limit>mixed</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="2" min="1" type="Animal_GallusGallusDomesticus"/> <child lootmax="0" lootmin="0" max="4" min="1" type="Animal_GallusGallusDomesticusF_Brown"/> <child lootmax="0" lootmin="0" max="4" min="1" type="Animal_GallusGallusDomesticusF_Spotted"/> <child lootmax="0" lootmin="0" max="4" min="1" type="Animal_GallusGallusDomesticusF_White"/> </children> </event> <event name="AmbientTest"> <waves>0</waves> <nominal>10</nominal> <min>0</min> <max>50</max> <lifetime>5</lifetime> <restock>0</restock> <saferadius>5</saferadius> <distanceradius>1</distanceradius> <cleanupradius>10</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>player</position> <limit>parent</limit> <active>0</active> <children/> </event> <event name="AnimalCow"> <waves>0</waves> <nominal>60</nominal> <min>40</min> <max>80</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>0</distanceradius> <cleanupradius>0</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="3" min="0" type="Animal_BosTaurusF_Brown"/> <child lootmax="0" lootmin="0" max="3" min="0" type="Animal_BosTaurusF_Spotted"/> <child lootmax="0" lootmin="0" max="3" min="0" type="Animal_BosTaurusF_White"/> <child lootmax="0" lootmin="0" max="1" min="0" type="Animal_BosTaurus_Brown"/> <child lootmax="0" lootmin="0" max="1" min="0" type="Animal_BosTaurus_Spotted"/> <child lootmax="0" lootmin="0" max="1" min="0" type="Animal_BosTaurus_White"/> </children> </event> <event name="AnimalDeer"> <waves>0</waves> <nominal>50</nominal> <min>75</min> <max>40</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>0</distanceradius> <cleanupradius>0</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="1" min="1" type="Animal_CervusElaphus"/> <child lootmax="0" lootmin="0" max="4" min="2" type="Animal_CervusElaphusF"/> </children> </event> <event name="AnimalGoat"> <waves>0</waves> <nominal>60</nominal> <min>40</min> <max>80</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>0</saferadius> <distanceradius>0</distanceradius> <cleanupradius>200</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="5" min="2" type="Animal_CapraHircusF"/> <child lootmax="0" lootmin="0" max="1" min="0" type="Animal_CapraHircus_Black"/> <child lootmax="0" lootmin="0" max="1" min="0" type="Animal_CapraHircus_Brown"/> <child lootmax="0" lootmin="0" max="1" min="1" type="Animal_CapraHircus_White"/> </children> </event> <event name="AnimalPig"> <waves>0</waves> <nominal>60</nominal> <min>40</min> <max>80</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>0</distanceradius> <cleanupradius>0</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="2" min="1" type="Animal_SusDomesticus"/> </children> </event> <event name="AnimalRoeDeer"> <waves>0</waves> <nominal>60</nominal> <min>40</min> <max>80</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>0</distanceradius> <cleanupradius>0</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="1" min="1" type="Animal_CapreolusCapreolus"/> <child lootmax="0" lootmin="0" max="4" min="2" type="Animal_CapreolusCapreolusF"/> </children> </event> <event name="AnimalSheep"> <waves>0</waves> <nominal>60</nominal> <min>40</min> <max>80</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>0</distanceradius> <cleanupradius>0</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="2" min="1" type="Animal_OvisAries"/> <child lootmax="0" lootmin="0" max="5" min="3" type="Animal_OvisAriesF"/> </children> </event> <event name="AnimalWildBoar"> <waves>0</waves> <nominal>75</nominal> <min>100</min> <max>50</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>0</distanceradius> <cleanupradius>0</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="6" min="3" type="Animal_SusScrofa"/> </children> </event> <event name="AnimalWolf"> <waves>0</waves> <nominal>150</nominal> <min>100</min> <max>175</max> <lifetime>300</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>0</distanceradius> <cleanupradius>0</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="6" min="2" type="Animal_CanisLupus_Grey"/> <child lootmax="0" lootmin="0" max="4" min="0" type="Animal_CanisLupus_White"/> </children> </event> Edited January 6, 2019 by gnc_lord_mdb Share this post Link to post Share on other sites
drgullen 593 Posted January 6, 2019 Yeah, that looks correct. By the global default, the game spawns a maximum of 200 animals, so perhaps you just haven't encountered the rest of them yet. Share this post Link to post Share on other sites
gnc_lord_mdb 0 Posted January 6, 2019 I have now taken the original values. The only thing that has changed is that I see the other animals less. So far still no wild animal to see. Share this post Link to post Share on other sites
gnc_lord_mdb 0 Posted January 7, 2019 I have now increased the number of animals now I have seen wolves and wild boars Share this post Link to post Share on other sites
gnc_lord_mdb 0 Posted January 10, 2019 So I have wild animals now. But I would like to have more wolves without the other wild animals disappearing again. how do I get that? Share this post Link to post Share on other sites
Luis Fernando Cabra 0 Posted March 16, 2019 What I modify in the file to generate more animals, I tried and everything remains the same. I have not seen a hen sorry for my bad English Share this post Link to post Share on other sites
Uncle Zed 272 Posted March 17, 2019 On 3/16/2019 at 1:24 AM, Luis Fernando Cabra said: What I modify in the file to generate more animals, I tried and everything remains the same. I have not seen a hen sorry for my bad English Edit the events.xml file. Share this post Link to post Share on other sites
Simplez72 0 Posted October 20, 2023 Just asking i have been trying to get bears to spawn in my server, i play vanilla with a few mods, do i need to download a bear mod or are they already ingame as cant see any in my events.xml, but appear in my types.xml? Just a bit confused Share this post Link to post Share on other sites