Weyland Yutani (DayZ) 1159 Posted November 13, 2018 Thank you to Eugene for getting kill logs in as a priority, you stuck to your word and I thank you for that. Well done sir! Unfortunately, having logs that show Survivor (29) kill Survivor (48) on a PvE No-Kill server then log off with no GUID or Steam64ID in the logs makes kill logs practically useless. Survivor (29) is replaced by another Survivor (29) with a 21+21 ID that kind of looks like it changes for the same player (unconfirmed). Without having RCON open 24/7, we can't track who's really killing who. We also desperately need Player vs Player damage as well as method. E.g: JiminyCricket HIT TimmyTom with Crowbar...or...JiminyCricket SHOT TimmyTom with SVD. Steps to Resolve Logs must show GUID or Steam64ID Player Damage indicators and method injected to the logs (like the old days) Share this post Link to post Share on other sites
Weyland Yutani (DayZ) 1159 Posted November 14, 2018 (edited) Can we get an answer or update on why this is the way it is please? Edited November 15, 2018 by Weyland Yutani (DayZ) Share this post Link to post Share on other sites
IMT 3190 Posted November 14, 2018 It probably has to do with privacy issues or something, otherwise, I'm not sure. Share this post Link to post Share on other sites