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Weyland Yutani (DayZ)

Logs Are Still Highly Inadequate

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Thank you to Eugene for getting kill logs in as a priority, you stuck to your word and I thank you for that. Well done sir!

Unfortunately, having logs that show Survivor (29) kill Survivor (48) on a PvE No-Kill server then log off with no GUID or Steam64ID in the logs makes kill logs practically useless. Survivor (29) is replaced by another Survivor (29) with a 21+21 ID that kind of looks like it changes for the same player (unconfirmed). Without having RCON open 24/7, we can't track who's really killing who.

We also desperately need Player vs Player damage as well as method. E.g: JiminyCricket HIT TimmyTom with Crowbar...or...JiminyCricket SHOT TimmyTom with SVD.

Steps to Resolve

  1. Logs must show GUID or Steam64ID
  2. Player Damage indicators and method injected to the logs (like the old days)

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It probably has to do with privacy issues or something, otherwise, I'm not sure.

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