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Major Plums

DAYZ PET PEEVES

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So what started out as a small list went crazy over the weekend:

no day/night cycle

Food and water everywhere

Hats don’t fit/hair sticks through

Hair on white guys like smoke

Not nearly enough zombies

Stomach doesn’t growl when hungry

Reloading still iffy

No death animation or killcam

Melee combat not “meaty” enough

Zombie too easy to kill (one shot!)

Health effects not severe enough

Floating engine at back of Rify

Some doors prompt open when open

No removable body parts 

Tame gore

NOT ENOUGH ZOMBIES!

Not enough variety of clothes/hats/etc

Zombie animals?

More zombie types needed e.g. armoured

More guns please and WAY less ammo

Pen and ink/spray paint needed

Incorrect sound/no sound fix

Temperature not relevant

Biosphere needs more variation

No facial hair?

More varied zombie noises

Better HUD

Actual tutorial

Updatable crafting recipe book

Anything I missed? What really grinds your gears about this excellent game? 

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Anything else? ..

However the day/night cycle is the thing im looking forward to the most.

Edited by Skimshady

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5 hours ago, Major Plums said:

So what started out as a small list went crazy over the weekend:

no day/night cycle

Food and water everywhere

Hats don’t fit/hair sticks through

Hair on white guys like smoke

Not nearly enough zombies

Stomach doesn’t growl when hungry

Reloading still iffy

No death animation or killcam

Melee combat not “meaty” enough

Zombie too easy to kill (one shot!)

Health effects not severe enough

Floating engine at back of Rify

Some doors prompt open when open

No removable body parts 

Tame gore

NOT ENOUGH ZOMBIES!

Not enough variety of clothes/hats/etc

Zombie animals?

More zombie types needed e.g. armoured

More guns please and WAY less ammo

Pen and ink/spray paint needed

Incorrect sound/no sound fix

Temperature not relevant

Biosphere needs more variation

No facial hair?

More varied zombie noises

Better HUD

Actual tutorial

Updatable crafting recipe book

Anything I missed? What really grinds your gears about this excellent game? 

Yeah you've pretty much hit on all of my peeves of the game! More zombie noises would be a good touch, hearing the same "UEGH" sound when you are detected then the sound of a zombie going super sayan gets on my testes a lot.

Edited by Los Bandito
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6 hours ago, Major Plums said:

no day/night cycle

Soon.

6 hours ago, Major Plums said:

Food and water everywhere

We need data (Alpha) and giving the scroobs more food keeps them in game longer and gets us more data. See also modded servers which will have less resources in the near future.

6 hours ago, Major Plums said:

Hats don’t fit/hair sticks through

Hair on white guys like smoke

Alpha

6 hours ago, Major Plums said:

Not nearly enough zombies

We need modules merged into the engine and then optimization passes before they can start raising infected numbers.

6 hours ago, Major Plums said:

Stomach doesn’t growl when hungry

Probably in the works.

6 hours ago, Major Plums said:

Reloading still iffy

Very well documented bugs with reloading.

6 hours ago, Major Plums said:

No death animation or killcam

Will likely never be part of vanilla DayZ.

6 hours ago, Major Plums said:

Melee combat not “meaty” enough

Alpha, totally still WIP. You should be viewing DayZ Alpha as mostly unpolished. But wee need major parts of the game merged in before we tidy up the small bits.

6 hours ago, Major Plums said:

Zombie too easy to kill (one shot!)

They are not undead, they have a disease and will die as easily as a healthy human would.

6 hours ago, Major Plums said:

Health effects not severe enough

Floating engine at back of Rify

WIP/Alpha

6 hours ago, Major Plums said:

Some doors prompt open when open

This is desynch between yourself and the server and will be fixed eventually.

6 hours ago, Major Plums said:

No removable body parts 

This will never be in vanilla DayZ as the enfusion engine does not support it.

6 hours ago, Major Plums said:

Not enough variety of clothes/hats/etc

Items are scaled back currently to keep data sets easier to read.

6 hours ago, Major Plums said:

Zombie animals?

The infection only effects humans and does not transmit to animals. Remember, not undead, infected. Zombie is a loose term in this context. Infected is more accurate. Think rage zombies/28 days later.

6 hours ago, Major Plums said:

More guns please and WAY less ammo

We are currently working with a scaled down loot table to try to keep data gleaned from testing as clean as possible.

6 hours ago, Major Plums said:

Pen and ink/spray paint needed

We are currently working with a scaled down loot table to try to keep data gleaned from testing as clean as possible.

6 hours ago, Major Plums said:

Incorrect sound/no sound fix

WIP

6 hours ago, Major Plums said:

Temperature not relevant

WIP (like moisture...... and other stat effects)

6 hours ago, Major Plums said:

Biosphere needs more variation

WIP

6 hours ago, Major Plums said:

No facial hair?

WIP

6 hours ago, Major Plums said:

More varied zombie noises

WIP

6 hours ago, Major Plums said:

Better HUD

HUD has been changed multiple times and will likely be changed again, see also WIP

6 hours ago, Major Plums said:

Actual tutorial

I do not think DayZ will ever have an in game tutorial.

Wiki and faq will likely be what we work with in the future.

6 hours ago, Major Plums said:

Updatable crafting recipe book

This will eventually be part of the wiki/faqs we use.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I would like to see a global solution to server hopping for loot and ghosting in vanilla DayZ but I believe that private shards/hives and whitelisting will likely be the only way to solve this.

Edited by ☣BioHaze☣
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6 hours ago, Major Plums said:

No death animation or killcam

NOT ENOUGH ZOMBIES

More zombie types needed e.g. armoured

More varied zombie noises

Actual tutorial

If you want killcam, bo4 is coming out soon. In a semi realistic survival shooter, if you died irl, would you see a killcam.. probably not

You said more zombies like 5 times.

A tutorial? Have you played a survival game or is this your first? Stranded deep, forest, green hell, ark, conan, even minecraft... dont have tutorials

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6 hours ago, Major Plums said:

More zombie types needed e.g. armoured

Oh hey, yeah, I skipped over one....

I believe different zombie types are supposed to have different amounts of blood/health already and that the clothes they wear might also have an impact on how "armored" they are in the future.

Military infected should also have armor values in step with their gear and larger infected people should hit harder as well.

Will not see t-virus type infected or super zombies. It does not fit well with limited lore or style of DayZ as it is.

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