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Me1andMe2

I dont like the heli crashsite system and think it's flawed

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Yeah I agree, zombies should be more unpredictable; some should randomly wandering in other locations on the map, or inside houses. And it helps if they improve the zombie difficulty, because two hits with a firefighter axe is too easy and it create almost no sounds.

And Zombies don`t give you infection at the moment which they should if u get hit by zombies - so it create a dangerous event for the player with risk involved vs. AI (zombies). 

 

At the moment zombies only move if another player is sensed nearby at (600-800) meter distance, but it`s more about server performance..

Because it only help campers to spot other players much easier in the same area - so hopefully the dayz dev. team will look into it

when the server performance improves in the future. 

Edited by Ori42

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In dayz mod zombies spawned with crash site. And they were military zombies with armour and helmets. And sometimes 5.56mm to the head didn't kill them. We need that in SA!

Crash sites had best weapons, NVGs, and GPS. Even crash sites without other players around were dangerous

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