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magetut2

Player personal skills and attributes

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In day z Each Spawn, you spawn with random skills set any where between 1-10%

after a while it gains a percentage out of 100%, though this should be implement in the later stages of the game

this is a very good idea of how it works and the skills stated

there is also attributes that affect you

your skills are not visible in display but in physical and mental state

for instance you are running, swimming exercising (push ups, sit ups gyms and park playgrounds? weights and equipment too steal drugs and other medicinal forms enhance performance and training time?[like: steroids caffine, etc..? Temporarily enhances training speed For a duration and slowly disappears over time

( over time you gain muscular more acquirable  in physical exercises and able too run and swim faster for longer) but it doesn't have a screen or page showing how much percentage you learnt too find out how too level these skills and  become better trained and what too do too increase the percentage you can learn from books and other tools a lot are oblivious and simple, but alternative ways like running up a hill makes you more tired but more fit and extra methods too train on equipment like mountain bikes, breathing exercising, even just by pressing space (too hold breath with out a scope aimed makes you breath in that way and you can practice breathing too breath longer by just tapping space too breath)(example [shift-hold] breath in [shift release] breath out when not pressing shift you breath automatically over timing training your breathing can make you run further or hold your breath longer for taking a better shot even. 

 

 

 

 

 

 

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In day z Each Spawn, you spawn with random skills set any where between 1-10%

after a while it gains a percentage out of 100%, though this should be implement in the later stages of the game

this is a very good idea of how it works and the skills stated

there is also attributes that affect you

your skills are not visible in display but in physical and mental state

for instance you are running, swimming exercising (push ups, sit ups gyms and park playgrounds? weights and equipment too steal drugs and other medicinal forms enhance performance and training time?[like: steroids caffine, etc..? Temporarily enhances training speed For a duration and slowly disappears over time

( over time you gain muscular more acquirable  in physical exercises and able too run and swim faster for longer) but it doesn't have a screen or page showing how much percentage you learnt too find out how too level these skills and  become better trained and what too do too increase the percentage you can learn from books and other tools a lot are oblivious and simple, but alternative ways like running up a hill makes you more tired but more fit and extra methods too train on equipment like mountain bikes, breathing exercising, even just by pressing space (too hold breath with out a scope aimed makes you breath in that way and you can practice breathing too breath longer by just tapping space too breath)(example [shift-hold] breath in [shift release] breath out when not pressing shift you breath automatically over timing training your breathing can make you run further or hold your breath longer for taking a better shot even. 

 

Skill ideas:

Strength:   carry speed, tiredness from strength trains but makes you more tired trained from running cycling gym equipment agility/free running carrying objects and equipment for long periods in time

train longer and faster  hit harder swing faster withstand damage withstand recoil

Swimming: swimming speed longer breath/breathing teqnuiqes  visibility in the water trained from swimming diving and training train longer and faster 

athletics (running): ability too run faster, further train longer and

agility: climbing jumping higher and faster climbing ladders faster

lung capacity: ability too breath underwater longer, get less tired, run longer, and carry longer

stealth: foots steps quieter too the point of only being heard at such close distance all noises that come off you are more quite (including talking?) trained by crouching and running, too all over movement and noise

gun handling: means you can withstand more recoil, aim direct through breath training better, move faster and unholster and holster faster

combat: faster and better fighting (new moves automatic though) kicking? grappling special moves melee weapon handling

survival: survival knowledge, learning skills crafting faster fixing objects gathering items faster better hunting skills able too get closer too an animal

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I like the idea of soft skills.....but it has to be done carefully.

The devs have said they dont want any skills to supercede player skill in any way.

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I'd love different skills, not only skills which everyone has and which only lead to doing X Y Z 10% faster. (see https://forums.dayzgame.com/index.php?/topic/228704-char-skills-player-skills/, maybe merge?) - this would increase player cooperation and thus interaction aside from PvP. Learning could work by books you find and by teaching (the latter so that PvP isnt only modyfied to "kill for books")

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