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Nebulae3

Combat PvP

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- I feel that a 10 seconds logout timer is great in dayz to battle the amount of instant logout behaviours of players

who don't play the game without combat loging, unfortunately.

 

 

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What exactly is the intended effect? Players getting annoyed to have a 10 second timer when logging out and just using taskkill as result? Having 10 more seconds before the body disappears?

 

If you want to do something about combat logging why not pause the timer before a character disappears as long as active players are in a certain radius? Within this time the player cannot join another server (unless she starts a new character) but may log back in and instantly take over the character left behind.

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It's already in the game. If you click exit, you're character will stay in-game for another 30 seconds or something. So be careful logging out.

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