hekeetsu 86 Posted June 12, 2015 A few days ago I saw a DayZ Studio Tour video and there was showed a refrigerator as a world container, all working and shit, so my question is what happened to it? I haven't seen any info about it after that, googling or forum search didn't help. If anybody knows something about this, please share your info :D 2 Share this post Link to post Share on other sites
-MadTommy 367 Posted June 12, 2015 (edited) The system is being developed and it's not ready. That is all. Edited June 12, 2015 by MadTommy 2 Share this post Link to post Share on other sites
hekeetsu 86 Posted June 12, 2015 The system is being developed and it's not ready.That is all.Yeah, I just think... The video is pretty old so I'm surprised that there is no info about it. (I'm not complaining about dev speed, I think they're working pretty fast for such a big project) 1 Share this post Link to post Share on other sites
Tatanko 5591 Posted June 12, 2015 (edited) It hasn't been commented on since January I believe, but world containers were a goal for Q2 (which ends at the conclusion of this month). I doubt we'll see them on Stable by then, but maybe in 0.58 Experimental. My guess is that this was something waiting on the new inventory system, and we're beginning to see that new system in 0.57 -- so it can't be too far off now, unless it's still dependent on another new system that hasn't been added yet. Similarly, I think we'll begin to see vehicle inventory (and parts/maintenance) very soon as well. Edited June 12, 2015 by Tatanko 1 Share this post Link to post Share on other sites
hekeetsu 86 Posted June 12, 2015 It hasn't been commented on since January I believe, but world containers were a goal for Q2 (which ends at the conclusion of this month).Oh, I must have missed that when reading the roadmap. Well thanks for the info. Share this post Link to post Share on other sites
Jex 1104 Posted June 12, 2015 It hasn't been commented on since January I believe, but world containers were a goal for Q2 (which ends at the conclusion of this month). I doubt we'll see them on Stable by then, but maybe in 0.58 Experimental. My guess is that this was something waiting on the new inventory system, and we're beginning to see that new system in 0.57 -- so it can't be too far off now, unless it's still dependent on another new system that hasn't been added yet. Similarly, I think we'll begin to see vehicle inventory (and parts/maintenance) very soon as well. Talking of things coming in, did the new rendering engine get implemented? Share this post Link to post Share on other sites
Tatanko 5591 Posted June 12, 2015 Talking of things coming in, did the new rendering engine get implemented?Nope. Their goal was to be testing it internally by the end of May, and as far as I understand that goal was met. Haven't yet heard anything on when it might appear on Experimental, though. 1 Share this post Link to post Share on other sites
sneakydudes 278 Posted June 12, 2015 I think we need a smile out of hicks :) Yup good video, saw it once before. But like everything changes happen, corporate changes etc.. Surprised half of it is still in. and at 9, dean seems to be a major duper lmao Share this post Link to post Share on other sites
tux (DayZ) 325 Posted June 13, 2015 (edited) It hasn't been commented on since January I believe, but world containers were a goal for Q2 (which ends at the conclusion of this month). I doubt we'll see them on Stable by then, but maybe in 0.58 Experimental. My guess is that this was something waiting on the new inventory system, and we're beginning to see that new system in 0.57 -- so it can't be too far off now, unless it's still dependent on another new system that hasn't been added yet. Similarly, I think we'll begin to see vehicle inventory (and parts/maintenance) very soon as well. Yep. With the new inventory matrix, which we're experiencing (struggling with) currently in 0.57, will come the ability for all of these things. It's exciting to be following how these baseline features are being reworked (also, the character controllers, among other features), and what will come next once those are polished and ready for release. Glad we have a great dev team that shares as much as they can about the process. :beans: EDIT: Thanks for sharing the video though. I hadn't seen it before. Edited June 13, 2015 by tux Share this post Link to post Share on other sites
Bororm 1156 Posted June 13, 2015 (edited) I'm hoping world containers play a major role in base building/barricading. I'd like to see base building become basically taking over a building, barricading it to make it "secure" with the containers (cabinets/fridge/whatever) being the major loot storage places for players. Potentially with some form of locks (breakable/counter-able) for added security. Then expanding said building into the heart of your compound/camp by constructing basic fencing/walls with an area for farming/tents/vehicles etc. That's the direction I'd like to see it go any ways, since I think there's a lot of potential already there and it gives more meaning to the millions of buildings they've added. Edited June 13, 2015 by Bororm Share this post Link to post Share on other sites
Funkmaster Rick 373 Posted June 14, 2015 When will we be able to build our own refrigerators from parts scavenged in the forest and place them anywhere persistently? Share this post Link to post Share on other sites
hekeetsu 86 Posted June 14, 2015 When will we be able to build our own refrigerators from parts scavenged in the forest and place them anywhere persistently?Or just drag one from a town for 3 hours until you reach your camp and then get sniped by [MLG]xProSniperXZ. Share this post Link to post Share on other sites