jESUSfISTUS 4 Posted June 8, 2015 If the frames fall down i think...vlt in the houses near my sight......my grafik card will renderer the houses and things....the thing i dont see...and.....a lot of this things i dont see rendering....becaue the wall oder other house are there...bad english sry... i think....he will rendering to much......if he rendering all i see...and vlt one building....all this problems are done...you must think.......in wall hack style.....if i have wall hack....i see all walls...and all enemys...but my grafik card must render all...all i see...this iss also normal that the frames go down....if the card render 100 meters....or 50......the other buildings dont must rendered....than the frames must go up.... or go ant putt dayz in the....make new dayz and than you make 10000 against 10000 user game....and not shit xD but the rendering bug...xDwith fewer rendering meters vlt the problem done.. good luck my friends Share this post Link to post Share on other sites
Atom Quark 437 Posted June 8, 2015 (edited) Just write in your native language, so we can translate it. Edited June 8, 2015 by AtomQuark Share this post Link to post Share on other sites
OnionOfShame 138 Posted June 8, 2015 Your writing is a bit...confusing. What I'm gathering for your idea is that the game should automatically detect what is in your line of sight and what isn't, and only render objects in your line of sight to reduce performance costs? If that's what your saying then this isn't really a viable suggestion for DayZ. As far as I know rendering like that simply isn't how game engines work. Share this post Link to post Share on other sites
yazar8 584 Posted June 8, 2015 I think It's trying to communicate. Share this post Link to post Share on other sites