phleep99 13 Posted April 29, 2015 Spawning of rotting corpses as part of the Loot table would suit the atmosphere nicely. Many spawns are near beds, chairs, and open floor which should leave enough room for a fly ridden corpse. Maybe increase the likelyhood in "hot" heat map areas. Thoughts? 5 Share this post Link to post Share on other sites
Draco122 412 Posted April 29, 2015 Good idea! Could also translate well into the disease mechanic, I'm pretty sure if you were loot some food off a fly ridden corpse it's bound to have some kind of disease attached to it Share this post Link to post Share on other sites
Whyherro123 2283 Posted April 29, 2015 Good idea! Could also translate well into the disease mechanic, I'm pretty sure if you were loot some food off a fly ridden corpse it's bound to have some kind of disease attached to itSo long as the food was fully encapsulated (cans or packaging), and you heat it up properly, there is no way you would get sick by eating food you find on a corpse, even if the corpse was rotting. Now, HANDLING the corpse, on the other hand, is dangerous if you have scratches or other wounds on your hands. But that is what gloves are for. Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted April 30, 2015 So long as the food was fully encapsulated (cans or packaging), and you heat it up properly, there is no way you would get sick by eating food you find on a corpse, even if the corpse was rotting. Now, HANDLING the corpse, on the other hand, is dangerous if you have scratches or other wounds on your hands. But that is what gloves are for.On top of people having love fetishes for corpses. Share this post Link to post Share on other sites
phleep99 13 Posted April 30, 2015 So long as the food was fully encapsulated (cans or packaging), and you heat it up properly, there is no way you would get sick by eating food you find on a corpse, even if the corpse was rotting. Now, HANDLING the corpse, on the other hand, is dangerous if you have scratches or other wounds on your hands. But that is what gloves are for. Yep, in need of some new shoes as feet getting sore. Pretty decent pair attached to that decaying meat... Share this post Link to post Share on other sites
Evil Minion 943 Posted April 30, 2015 You can safely assume that Chernarus survivors do have scratches/wounds on their hand or even feet. Also eating with the same gloves you handled the corpse with or putting on clothes worn by it without cleaning them first might not be the smartest idea either. I would like it more if instead of having random corpses spawning all over the map dead players should gradually turn into them. So instead of despawning after a few minutes corpses should draw the attention of scavengers (zombies, wolves, crows). Those scavengers might feed from the corpse destroying/removing gear over time (depending on type) and increasing the risk of disease. Over time rot might set in increasing disease risk even further, causing flies to appear and also destroying/removing some gear. The final stage might be a skeleton with only the heaviest and most resilient gear still on it. Share this post Link to post Share on other sites
Mos1ey 6301 Posted April 30, 2015 Rocket always said that he wanted to keep this kind of stuff to an absolute minimum. He prefers the idea of player's actions dictating the "lore" of DayZ, rather than props etc. Share this post Link to post Share on other sites
phleep99 13 Posted May 2, 2015 Rocket wanted to keep any story elements to a minimum (ie. words written in blood on a wall). I think it would be safe to have the odd dead corpse spawn given that player corpses vanish after a while. it would compensate for the lack. Share this post Link to post Share on other sites