Jump to content
S1ayer450 (DayZ)

Burial and remember

Recommended Posts

I think it would bring more immersion to the the game if it had a feature where other players can bury a dead corpse under piles of rocks, at the end of the pile is a cross with the player's name carved in the wood. Each survivor has his story and if that survivor was great to be with and the times you had, make a proper burial for them. You however can't loot the body if this process is done and maybe models can disappear after a server reset.

 

What would you guys think?

 

149958071-cross-on-pile-of-stones-gettyi    

Share this post


Link to post
Share on other sites

Well, if the graves vanish after 24h or so, why not, having them persistant would be strange in the long run ... but does it really make the game better or will it only consume dev time?

Share this post


Link to post
Share on other sites

Burying the dead is a good idea, but preventing looting with a pile of rocks seems arbitrary.  Not that you shouldn't be able to use rocks, but if you wanted to send your comrade off with their gear a proper pyre would be better.  Better still if you could build a pyre on a dinghy and send them out to sea.  [Edit: Or in a car.  Filled with explosives.  Straight into a rival base.]

 

Burying your friends is huge.  I really want to see it included, leaving them dead in the street to be eaten or looted is no way to go.

Edited by SgtPotatoes

Share this post


Link to post
Share on other sites

A good idea by itself but there are certain things that should be taken care of:

  • making graves last a long time might turn servers into graveyards
  • making graves last a short time cripples the "remember" aspect
  • how much practical use should be attached to it?
  • grave robbery or not?

Maybe having multiple options is the best way to go:

  1. Leave them to rot: No effort but the corpse might decay attracting zombies, scavengers and spreading disease. Also affects worn gear that might spread disease or degrade over time or get destroyed by said zombies/scavengers.
  2. Burn them: Should take some effort to build the pyre but nothing impossible if you have the time or manpower. Basically removes the body and all the gear from the game. The pyre leftovers should stay for some time. Might be usable for multiple corpses at once.
  3. Bury them: Graves should last the longest but also require an immense amount of work. I think they should potentially last a long time especially if people return* to them. Now graves might also preserve some kinds of gear** making grave robbery a possibility.
  4. Build a monument for them: Permanent but requires a lot of effort and manpower. Might work similar to basebuilding and can be destryed or robbed although with quite some difficulty. However, the minimum time to build one should be significantly longer than corpse decay so you better start early or build it after burying the corpse.

In general: The more permanent the more effort needed. It's also a race against the clock so a lone wolf might find himself unable to bury a friend if he doesn't already have the tools with/around him. Back to grave robbery: It should be possible but not too easy and basically require at least the effort needed for building the grave also it might not net you the best results**.

 

*E.g. add a "mourn dead" interaction. To preserve a grave interact once then come back after a minimum amount of time (~24 hours) and interact again. This prevents random people who are just passing by from preserving graves while graves that are no longer maintained are allowed to fade away.

**Gear might still degrade over time and it might also have a risk of carrying disease but less than gear from a dead body.

  • Like 1

Share this post


Link to post
Share on other sites

I'd like plater created cemeteries. With dragging coming Soon™ if you loose friends, drag them back to base or by their favorite fishing spot and bury them.

Imagine a cemetery full of monuments with the one battered guy sitting in the middle of it, wondering why he's alive as he puts the gun to his head

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×