hyerjohn 5 Posted February 2, 2015 I'm just curious. What would you guys like to see in a finished state added in now? Share this post Link to post Share on other sites
gibonez 3633 Posted February 2, 2015 Stamina and weight would be nice. Tired of sprinting like a road bicycle. 4 Share this post Link to post Share on other sites
Conrad_The_Comrade 577 Posted February 3, 2015 I don't really like this poll considering our choices are limited down to just one. I want a ton of new things, most of which are planned one way or another, but even so, I don't like my options being limited >:l Share this post Link to post Share on other sites
Old_Crow_Whiskey 119 Posted February 3, 2015 I voted disease since disease (or avoiding it) would be a primary objective in a survival situation. The game's not really a survival game until injury and disease become a more serious and constant threat. More than anything right now it's a running simulator. Still have a long way to go but I'm being patient. Share this post Link to post Share on other sites
Damnyourdeadman 1045 Posted February 3, 2015 Persistent World Containers.Scavenging loot from cupboards,fridges,wardrobes etc.It will open the way for player personal storage and provide an incentive for barricading. 1 Share this post Link to post Share on other sites
solodude23 649 Posted February 3, 2015 (edited) Voted disease but it's kind of a toss up for me. My top choices are:-Water boiling/disease-Stamina/weight system-Hunting (w/ new animal AI)-Cooking (this is getting better on exp.) Edited February 3, 2015 by solodude23 Share this post Link to post Share on other sites
WolfgangErikson 127 Posted February 3, 2015 (edited) Other. Why isn't proper zombie AI on that list? Edit: hmmm... I guess that's not really a "system" of mechanics in the way you are suggesting.... I might change my vote. Edit: changed my vote to Motor vehicles. Honestly I would most like to see more in-depth disease and illness implementation. I voted motor vehicles however because I believe that mechanic will have a deeper impact at making the game more playable. I am really looking forward to high level health management though. Edited February 3, 2015 by WolfgangErikson Share this post Link to post Share on other sites
AmazingAussie 38 Posted February 3, 2015 (edited) Persistent World Containers.Scavenging loot from cupboards,fridges,wardrobes etc.It will open the way for player personal storage and provide an incentive for barricading. I don't want to hold down E and wait 10 seconds to loot a container like I do in WarZ/H1Z1. Edited February 3, 2015 by Quackdot Share this post Link to post Share on other sites
Jesus Christ The Goblin 71 Posted February 3, 2015 I want to use roller skates on roads, There is a skate helmet after all Share this post Link to post Share on other sites
Damnyourdeadman 1045 Posted February 3, 2015 I don't want to hold down E and wait 10 seconds to loot a container like I do in WarZ/H1Z1. No dude,i mean simple stuff.Like looting an apple from a refrigerator or a coat from a wardrobe.It's kinda anti-climatic having to pick everything from the floor.Realistically speaking,I assume accessing a container in DayZ would be done instantly.The same way you access a tent. 1 Share this post Link to post Share on other sites
zeroy 240 Posted February 3, 2015 I put "Hunting" - I know its there already but I want a powerful bow, maybe an upgraded one or something, and proper Animal AI mechanics where a hunt would be difficult, etc.. Share this post Link to post Share on other sites
Apollo'sFire 31 Posted February 3, 2015 I think that animals such as bears and wolves, ie predators, would be nice, adds some danger elements to staying out in the woods for extended periods of time. Stealth aspects too, I would LOVE to be able to sneak past some zeds and players undetected, and if you're being chased by a horde you should be able to duck into one of those station Wagons in the rear and shut the door and wait for them to pass by, hiding under the cars would be nice too, garbage dumpsters, etc. On the same side as the stealth, we need more crossbow like weapons, or maybe spawn in a few more instances of bolts/retrieve fired ones. Share this post Link to post Share on other sites
wartzilla 182 Posted February 4, 2015 Functioning persistence. Share this post Link to post Share on other sites