JReineman 0 Posted January 31, 2015 So I have ran miles upon miles, and many more miles on top of that in search of Heli Crash Sites. I know they where bugged out and I cannot find any new topics on this subject when I search. Am I wasting my time, or am I just that unlucky? Share this post Link to post Share on other sites
krazypenguin 174 Posted January 31, 2015 (edited) Are you looking on the right sort of server? They only spawn in persistence off servers.If found 2 this week on the persistence off server I play on (but of course they were both already stripped clean). Edited January 31, 2015 by krazypenguin Share this post Link to post Share on other sites
Mookie (original) 799 Posted January 31, 2015 So I have ran miles upon miles, and many more miles on top of that in search of Heli Crash Sites. I know they where bugged out and I cannot find any new topics on this subject when I search. Am I wasting my time, or am I just that unlucky? PM'd. Share this post Link to post Share on other sites
Bororm 1156 Posted February 1, 2015 Unlucky, kinda. They spawn but I believe it's 3 per restart. Look at the dayz db map to see how many potential spots there are. I've found 2 in the same area before, all a matter of luck though checking the map you can see some areas you'll have better odds. Share this post Link to post Share on other sites
eno 1049 Posted February 1, 2015 (edited) Are you looking on the right sort of server? They only spawn in persistence off servers.If found 2 this week on the persistence off server I play on (but of course they were both already stripped clean). Now THAT is interesting... I didn't realize that! Edited February 1, 2015 by ENO75 Share this post Link to post Share on other sites
Bororm 1156 Posted February 1, 2015 I had heard they do spawn on persistence servers and that the loot even stays between restarts, even though the crash itself is gone. Share this post Link to post Share on other sites
eno 1049 Posted February 1, 2015 I had heard they do spawn on persistence servers and that the loot even stays between restarts, even though the crash itself is gone.I have that before- but I wasn't sure if it was a persistence relevant thing... but that would make sense. Share this post Link to post Share on other sites
ErichZann 28 Posted February 1, 2015 Wouldnt it be much better if the crashsites spawned totally randomly all over the map? I dont like the idea that I have to farm a certain part of the map to find them, but would rather prefer to run into them randomly during a session. Besides, does any one know where the spawn points on the dayz map come from? On what kind of data are they based? 3 Share this post Link to post Share on other sites
Mookie (original) 799 Posted February 1, 2015 Wouldnt it be much better if the crashsites spawned totally randomly all over the map? I dont like the idea that I have to farm a certain part of the map to find them, but would rather prefer to run into them randomly during a session. Besides, does any one know where the spawn points on the dayz map come from? On what kind of data are they based? Jesus H Corbett, please no. Finding them is tough enough as it is. And they're based on data about where people consistently find them. Share this post Link to post Share on other sites
ErichZann 28 Posted February 1, 2015 Well. you could in turn increase the number to account for the ones that spawn far away from civilisation. But I think it would be nicer to give everyone a chance to find them, not only those who farm the same region of the map on 10 servers... 1 Share this post Link to post Share on other sites
huf757 82 Posted February 1, 2015 (edited) Well. you could in turn increase the number to account for the ones that spawn far away from civilisation. But I think it would be nicer to give everyone a chance to find them, not only those who farm the same region of the map on 10 servers...I believe they spawn where they spwan to lure players away from the coast and the east just like the military bases all on the west and north west. I find them all the time just sometimes the russian does not spawn gear. I confirmed this on a server restart I ended up right next to it and no gear was there. I have found some PSO scopes at some of the russian crashes though. That was a nice find. Edited February 1, 2015 by huf757 Share this post Link to post Share on other sites
Mookie (original) 799 Posted February 1, 2015 (edited) Well. you could in turn increase the number to account for the ones that spawn far away from civilisation. But I think it would be nicer to give everyone a chance to find them, not only those who farm the same region of the map on 10 servers... Everyone does have a chance to find them - assuming you can play the game well enough to get off the coast and away from high pop areas... And then, only if you have enough personal stamina to keep looking when everything in the game is seemingly out to prevent you from doing so. Oh, and that "same region" covers the entire western half of the map. And it's a bit more than 10 servers - well over 100 in my part of the world. I detect some "can't find crashsites so butthurt" in you. Keep trying. Edited February 1, 2015 by Mookie 1 Share this post Link to post Share on other sites
zeotrope 76 Posted February 2, 2015 Wouldnt it be much better if the crashsites spawned totally randomly all over the map? I dont like the idea that I have to farm a certain part of the map to find them, but would rather prefer to run into them randomly during a session. Besides, does any one know where the spawn points on the dayz map come from? On what kind of data are they based?This is so true and is a fundamental flaw in the game. Why should anyone know when they crash. The non-smoking helicopters should be there on re-start. The smoking ones should begin as out of control and fall from the sky. I try so hard to believe that this is not the mod and this is actually a new game.....but sadly, I'm beginning to think nobody at Bohemia / DayZ HQ is programming this beast. They are simply modding a mod. Share this post Link to post Share on other sites
ErichZann 28 Posted February 2, 2015 (edited) This is so true and is a fundamental flaw in the game. Why should anyone know when they crash. The non-smoking helicopters should be there on re-start. The smoking ones should begin as out of control and fall from the sky. I try so hard to believe that this is not the mod and this is actually a new game.....but sadly, I'm beginning to think nobody at Bohemia / DayZ HQ is programming this beast. They are simply modding a mod. Yeah I had that feeling kind of when i first noticed that the firestation bug, climbing out through the wall, made it 1 to 1 from the mod to the standalone.. quite amazing after claiming that so much was redone from ground ;) (not saying now that everything is bad, they made nice changes as well) Edited February 2, 2015 by ErichZann Share this post Link to post Share on other sites
Mookie (original) 799 Posted February 2, 2015 This is so true and is a fundamental flaw in the game. Why should anyone know when they crash. The non-smoking helicopters should be there on re-start. The smoking ones should begin as out of control and fall from the sky. I try so hard to believe that this is not the mod and this is actually a new game.....but sadly, I'm beginning to think nobody at Bohemia / DayZ HQ is programming this beast. They are simply modding a mod. A "fundamental flaw in the game" huh? More than persistence, hacking, server abuse, randomly dying from the floor bug, etc? Total balls. Christ, look at me, I'm turning into Caboose here. Share this post Link to post Share on other sites
zeotrope 76 Posted February 2, 2015 A "fundamental flaw in the game" huh? More than persistence, hacking, server abuse, randomly dying from the floor bug, etc? Total balls. Christ, look at me, I'm turning into Caboose here.Indeed it is. It's a preset, predictable, hard-wired feature the game suffers because of. Same as known loot in known areas. Too predictable. This is not a contest to prove which issue is worse, Mookie. Share this post Link to post Share on other sites
Mookie (original) 799 Posted February 2, 2015 Indeed it is. It's a preset, predictable, hard-wired feature the game suffers because of. Same as known loot in known areas. Too predictable. This is not a contest to prove which issue is worse, Mookie. Perhaps the phrase "fundamental flaw in the game" presupposes that it is a fundamental issue. You know, words having defined meanings, and the like? Pursuing the logic of your argument, loot should just randomly spawn anywhere all over the map? Uh huh. You guys need to grow a pair, get up in the west and quit whining. Share this post Link to post Share on other sites
zeotrope 76 Posted February 3, 2015 Perhaps the phrase "fundamental flaw in the game" presupposes that it is a fundamental issue. You know, words having defined meanings, and the like? Pursuing the logic of your argument, loot should just randomly spawn anywhere all over the map? Uh huh. You guys need to grow a pair, get up in the west and quit whining.Putting words into my mouth wont win you an argument. Deal with it. Share this post Link to post Share on other sites
Mookie (original) 799 Posted February 3, 2015 Failing to notice that words have meanings will lose you one. Looking for loot in particular places and what goes with that (eg having to travel to find stuff and running into risks and other people when you do) is one of the facets of the game. If that's too hard for you, Dean with it. Share this post Link to post Share on other sites
zeotrope 76 Posted February 4, 2015 Failing to notice that words have meanings will lose you one. Looking for loot in particular places and what goes with that (eg having to travel to find stuff and running into risks and other people when you do) is one of the facets of the game. If that's too hard for you, Dean with it.Dean's not here man. Failing to notice that Dean is not here will lose you Juan. Share this post Link to post Share on other sites
Mookie (original) 799 Posted February 4, 2015 Uh huh. Also, shouldn't that be "Zoetrope"? Or are you more sophisticated than I can possibly imagine? Just wondering, as your English seems a bit sub-par. I've helped many here with crash site running. You're not first on the list. Share this post Link to post Share on other sites
zeotrope 76 Posted February 4, 2015 Uh huh. Also, shouldn't that be "Zoetrope"? Or are you more sophisticated than I can possibly imagine? Just wondering, as your English seems a bit sub-par. I've helped many here with crash site running. You're not first on the list.Zeotrope: Look it up. It's from the industry I work in. - Not Zoetrope (Moving images)Nothing wrong with my English buddy. Keep your lame, smug, "Uh huh" comments to a minimum. You seem to have a real attitude problem here; trolling this thread and adding zero value to the conversation. Go troll youtube. Share this post Link to post Share on other sites
Mookie (original) 799 Posted February 4, 2015 Well, yeah this is clearly going nowhere. But you seem to be asking for loot not to spawn at specific locations. I think I'm allowed to disagree with that aren't I? I'm a pretty experienced crash site hunter (about 1500 hours) - I'm also allowed to disagree with the idea that the spawns should have random locations. Sorry you find that difficult. If you'd like to add value, perhaps you could engage more with the objections I'm making. If there's a better argument, why don't you try to make it? Share this post Link to post Share on other sites