papajo 13 Posted December 1, 2014 Ok I understand this game needs to stay "realistic"But realistic is one thing medieval is an other...For example maps are partial maps of the area... since when you cant find a map of a entire area (if not an entire COUNTRY)? and they are not rare with 3euros anyone can find near his house a convenience store or a gass station etc that would sell a complete and detailed map of his area or his country etc. so please add the entire map the landscape is huge and your inventory slots even fully geared (which is not so easy to become if you fully geared if you think about it I mean not easy compared on how many things you need in order to find it etc) are limited so carrying like 4 item slots for maps that have different parts of the entire landscape is ball braking really thus for example I never carry them no matter if I think they would be useful (but not more useful as those 4 extra slots they would occupy) Also were are the details? the maps should look like earthview of google maps.. or at least there should be maps that you can find as drops besides those cheepo regular ones... last but not least why dont the maps have english captions for the city names etc? maps are usually for tourists and they usually if not ever have also english captions.Also according to the military gear that's available I suppose DayZ takes part in earth after 90's so were are the GPS devices? Those suggestions are realistic in real life anybody could find a full map of an area from a store in a city. And there should be (atleast in PDs and military bases/airfields) some GPS devices... (actually also in ports and fire stations)And also to add those features no extra coding is needed since a map is a jepeg (or an other image format) so you just draw it and add it to the assets of the game without adding code or risking game stability...Same goes for GPS since the server already knows our exact position on the map it just doesn't reveal it to us. so we need an item that will just reads and displays to us the data the server already has to offer. 1 Share this post Link to post Share on other sites
Conrad_The_Comrade 577 Posted December 1, 2014 Just a tip, you can combine maps as to not take up more inventory space (NE+NW=N, S+N=Whole Map, W+E=Whole Map, Etc.) Also, those city names ARE in English, the English translation of their Russian Counterparts. What they should do is have the cities in Russian names (Since ya know, the language they're using is Russian [This is my assumption, correct me if I'm wrong]) that way we can match them to the corresponding signs on the actual roads and such, giving the map much more purpose. GPS's were also a part of the mod, and a good one in my opinion. They should be rare as say your good ole range finder, but possible to locate, and should require batteries to operate. Finally we can know if we're in Cherno or some random new city! ;) (Fun Fact: What I said is in relevance to all my newbie friends who say they're in Cherno/Electro EVERYTIME they're in a city) Share this post Link to post Share on other sites
DemonGroover 8836 Posted December 1, 2014 Pretty sure varieties of maps and a gps (they were in the mod after all) are planned. 2 Share this post Link to post Share on other sites
creature 1189 Posted December 1, 2014 Ahhh the miles I logged in Chernarus playing the mod until the first time I found a GPS. Oh, what glory! Lasted all of about 15 minutes until i was murdered at the other end of the airfield. Good times. Good times indeed. B) Share this post Link to post Share on other sites