Jump to content
Sign in to follow this  
youngjediknight

How Persistent is Persistence?

Recommended Posts

I'm still trying to get my arms arund this persistence concept.

Scenario A)  From what I understand, the basics of it is that if I have an axe, leave the game, come back to it, I'll still have the axe.  Great very cool.  

Scenario  B ) Now if I leave the axe somewhere, say in the jail cell under the bed in a police station at some town, leave the game, come back to it, I don't think I should see that axe under the bed because it is not a "storage" mechanism, right?  

Scenario C)  As an side, if I don't leave the game, go to say the piano house next door, come back to the police station, I should see the axe still under the bed, right?  Of course unless someone took it.

Scenario D)  Now if I use a tent, set it up somewhere up in the mountains, leave my axe in it, leave the game and come back, that axe should be there right?

Scenario E)  Now let's say I messed up and left the axe OUTSIDE of the tent but very near it, it would NOT be subject to persistence, right?

Thanks for any clarification.
 

Edited by youngjediknight

Share this post


Link to post
Share on other sites

Once an item it interacted with (the moment you moved it from its original spawn point) it then becomes subject to persistence. You can leave it anywhere you want to amd it should stay there until someone moves it again OR the items "half-life " expires on it.

I have zero idea what the half life's of stuff sitting around is, or if it is even working, all I can say is I had guns on the ground in my server for at least 3-4 weeks and they seemed fine.

Hope that helps it's still a very vauge system on how long things sit around for and how quickly they degrade.

  • Like 1

Share this post


Link to post
Share on other sites

What JPWiser said. It has nothing to do with storage really - it's all about things you interact with and leave.

 

Say you write a note on a piece of paper and leave it in the first floor of the police station in Elektro. Then you log out for the night. Over night the server reboots a few times. You log back in the next day and the note should still be there (unless someone picked it up and/or moved it). That's pegged to the server on which the action happened. So if that piece of paper was on Kilo's Wasteland and then you log into Gray Matter, it won't be there, because it's on Kilo's server.

Share this post


Link to post
Share on other sites

I don't think snares are persistent.

 

I laid one down and was waiting at a distance to see if it was going to work. I needed to log out but never came back until a day later. Snare was gone. 

Now it's perfectly possible for someone to have come along, seen the snare (perhaps with a caught rabbit) and thought, "bonus". But I was pretty much in the middle of nowhere (down the SW of the map) so the chances of someone spotting it must be pretty bloody slim.

Share this post


Link to post
Share on other sites

I don't think snares are persistent.

 

I laid one down and was waiting at a distance to see if it was going to work. I needed to log out but never came back until a day later. Snare was gone. 

Persistence has issues, I doubt it was anything related to the snare itself. Also - silly question but are you sure you were on a persistent server? Persistence can be turned off.

Share this post


Link to post
Share on other sites

Thanks everyone for the responses.

 

What JPWiser said. It has nothing to do with storage really - it's all about things you interact with and leave.

 

Say you write a note on a piece of paper and leave it in the first floor of the police station in Elektro. Then you log out for the night. Over night the server reboots a few times. You log back in the next day and the note should still be there (unless someone picked it up and/or moved it). That's pegged to the server on which the action happened. So if that piece of paper was on Kilo's Wasteland and then you log into Gray Matter, it won't be there, because it's on Kilo's server.

 

Hmm so it is server specific?  I always thought the "public hive" servers were persistent across them.  Meaning if I dropped that note on Server X, logged of, then came back on but on Server Y, both being public hives, then that note should still be there?

Share this post


Link to post
Share on other sites

Thanks everyone for the responses.

 

 

Hmm so it is server specific?  I always thought the "public hive" servers were persistent across them.  Meaning if I dropped that note on Server X, logged of, then came back on but on Server Y, both being public hives, then that note should still be there?

Your character, in the public hive, is persistent... but there's effectively 2 public hives on stable, 1 for 1st person and 1 for 1st/3rd person. The persistence of what's on you goes across servers, but because you put a tent down on server A doesn't mean that tent also now exists on servers B, C, D, etc. What you put on the ground stays on the server where you put it.

Share this post


Link to post
Share on other sites

Also, if the server crashes, a bunch of stuff will be missing. I've had tents up for weeks on one server and after it crashed they were gone.

Share this post


Link to post
Share on other sites

Your character, in the public hive, is persistent... but there's effectively 2 public hives on stable, 1 for 1st person and 1 for 1st/3rd person. The persistence of what's on you goes across servers, but because you put a tent down on server A doesn't mean that tent also now exists on servers B, C, D, etc. What you put on the ground stays on the server where you put it.

 

I'm sorry to beat this to death but to be absolutely clear ... persistence applies only to a specific server that has persistence on.  Is that right?

 

I'm particularly concerned with this because often times the server I really like to play on is packed.  So I'll go to another server in the meantime.

 

[edit]  Sorry wait now I'm confused ... I definitely keep all my gear whenever I go from one server to another server.  I just have yet to try storing things for long term use.

Edited by youngjediknight

Share this post


Link to post
Share on other sites

Gear left on a server that has persistence enabled stays there on that server only. So no you cannot drop in X and see it again in y. Even if both are persistent.

I also recently laid down a snare trap and it disappeared on my server I don't think they stay persistent at the moment.

  • Like 1

Share this post


Link to post
Share on other sites

Ok I think I see where I am confused ...

 

*  Gear that is in your invetory on your person such that you can equip it in your hand DOES remain on your person if you switch servers so long as they are all on the same public hive and have persistence enabled.

 

*  Gear that you leave somewhere say like in a tent out in the woods and is NOT in your personal inventory does NOT stay there if you switch servers.

 

Sorry for being such a dolt about this but have I got this right now?  If so then the big takeaway is make sure you are on a server you like when you plan to do some off-person storage.

 

 

[edit]  So theoretically, I could set up my storage / camp on a server I like.  But I can continue to play on other persistant servers and just go back to that server whenever I need to access my storage / camp?

Edited by youngjediknight

Share this post


Link to post
Share on other sites

Persistence is just about stuff lying around on the ground. OK?

(ground means anywhere - any kind of floor or table or ground.. whatever, anywhere loot can spawn.)

 

If you see loot on the ground and no one has touched it, it is not persistent, it is just loot..

If you pick loot up and put it down again, right then it becomes persistent because you have handled it. It's still on the ground but now it's persistent because you put it there.

You made it "persistent". Now it should not despawn.

 

The serve doesn't not know if you looked at it and dropped it because you don't want it, or if you put it down because you want it to stay there for a long time so you can come back for it in a week.

 

But the server can only handle a certain number of objects just lying around being 'persistent'.

 

Why? - Because everyone picks stuff up and puts it down, changes their mind, dumps stuff out of their pockets to make room for something else - whatever - after a few weeks there would be thousands of persistent objects just lying around - the stores would be full of empty plastic bottles players had drunk out of and dropped.. because anything you pick up and put down just stays there.. so there could end up being tons of stuff, anything marked "persistent" everywhere.. All the good gear stays in peoples pockets, but every place there had ever been a helicrash there would be all the stuff that people picked up and then dropped again..also in houses, garages .. wherever.. the stuff no one wants, but they handled it just once.

 

So those ordinary objects just lying around are now marked "persistent" but they have a lifetime. When the server reaches its limit it will start despawning them.

And the server still doesn't know if you threw that thing away or hid it specially to keep it.. it just despawns ordinary "persistent" stuff when there gets to be too much "persistent" stuff lying around.

 

This is why there are special arrangements:

Firstly the stuff that you are carrying - in your pockets or backpack or in your hands.. that never despawns. That is always persistent forever.

Secondly there are tents.. they act just the same as containers (backpacks) you are carrying around with you, except they are set up in one place - everything in the tent is like everything in your backpack, it never despawns. Every time you log on to that server the tent should still be there with the same stuff in it.

Just like if you log in after not playing for a week you still have the same stuff in your backpack.

 

Your carry-around stuff, your clothes, stuff in your pockets, etc.. you take with you from one server to another when you log in. You can take the tent too, but only if you roll it up, and carry everything in it across to another server in your backpack, and carry the tent to that next server, and set it up there. Then its a persistent container on the ground, and it is completely persistent forever on that new server where you just set it up.

 

__________

 

OK that's the idea.  How well does it work ATM is a different subject:

 

Stuff you just place on the ground (a gun or a can of beans) - I haven't heard any guarantee about how long that will stay there.. it will definitely despawn after a while, but maybe that could be weeks, or it could be less.

There is an idea that backpacks are exactly (or nearly?) as permanent as tents. They count as permanent storage containers, like tents - but I don't know if that is true yet. Different players have different experiences.

 

Read the forums.., the devs are working on "persistence" - that's clear. Some things happen that shouldn't. Also some admins are staying with the old system, so they do not have Persistence on their server; they like it that way.

Edited by pilgrim
  • Like 1

Share this post


Link to post
Share on other sites

Wow pilgrim if I could give you more beans, I would!!  Thanks for the great explanation.  It answered a LOT of my questions.

 

Here's one last one though ... if I set up a tent does it just disappear as soon as I log off?  And then reappear assuming I'm logging back on to the same server?

 

I can see how this persistent concept can seem straight forward on the surface but is really a rabbit hole.

Share this post


Link to post
Share on other sites

Wow pilgrim if I could give you more beans, I would!!  Thanks for the great explanation.  It answered a LOT of my questions.

 

Here's one last one though ... if I set up a tent does it just disappear as soon as I log off?  And then reappear assuming I'm logging back on to the same server?

 

I can see how this persistent concept can seem straight forward on the surface but is really a rabbit hole.

 

No, your tent will remain on the server you placed it on even when you log out. So players can raid your camp.

 

Keep in mind, persistance is really touch and go atm and your tent may just vanish for no reason.

  • Like 1

Share this post


Link to post
Share on other sites

I believe its supposed to work like this:

 

Items spawn and degrade over time from Pristine to Ruined.  Once they are ruined, they despawn and another item respawns on the map.

 

If you drop an item, its supposed to degrade to ruined and despawn.

 

An item should last <24 hours when dropped.

 

Items in a backpack should last a few days when dropped

 

Items in a tent should last forever.

Share this post


Link to post
Share on other sites

I believe its supposed to work like this:

Items spawn and degrade over time from Pristine to Ruined. Once they are ruined, they despawn and another item respawns on the map.

If you drop an item, its supposed to degrade to ruined and despawn.

An item should last <24 hours when dropped.

Items in a backpack should last a few days when dropped

Items in a tent should last forever.

Items definitely last a lot longer than 24 hrs. Not sure if intended or not but I know I've had stuff on the ground for 3+ weeks and it hasn't moved... Well until the last update lol

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×