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massacrorBKK

Matches and fire

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Hello there.

 

I come here with a easy suggestion about igniting fires with matches. We all know the game is meant to be hard and you have to pay attention to what your character is doing and where.

 

Then I was thinking that actually we only need 1 match (tell me if I'm mistaken) to light any fire. I've made a lot of fire in my life and this sounds a bit unrealistic to me. Maybe it is because I've never done one in the apocalypse where I would use them carefully. Btw I often use more than one irl, setting the newspaper on fire in several places to ensure that the fire will start correctly and I don't have to build it again from the start.

 

Then I propose (not now, I know this is not important thing to implement right away) that when you ignite your fire, it remove randomly 1,2 or 3 matches from your box. If you are trying to ignite it in the wind or in the rain a simple factor make you use even more matches (you really have to be careful about where you are building your fire if you don't want to run out of matches).

 

Days is about difficulty to find resources... I believe this suggestion is kind of realistic and match completely with this goal.

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i agree with the op. lighting a fire with only one math takes some practice, so i think it should take 2-3 matches out of the box every time.maybe not less in rain, but definitely less in wind.

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Weather conditions already effect use of matches.

 

I think this is nice as long you do not light a fire witch one animation.

When I need 5 matches to light a fire I should do the animation 5 times.

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 Every box of matches i have ever  found have like 40- 70 matches in them , and usually get ruined ot damaged by the time i find another box to take. So losing 3 or 5 is no biggie to me.

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Weather conditions already effect use of matches.

 

Yes I know about this mechanic and I'm completely agree with it. What I'm talking about is not are you able to make a fire in the wind or rain, but how many matches it costs you. Matches (and lighters when they'll implement them) are a surviving resource, same as ammo or food. I think that dev's should think and bring mechanic about the management of this resource.

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Not a big deal as matches are quite common. But i rarely need more than one to light a fire. Unless its rediculous windy or raining there is no reason u should ever need 3. They should add more ways to light fire. Sticks. magnifying glass. chemicals. U could use a flare.

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