blunce 991 Posted October 22, 2014 (edited) I knew the UN would recognize me, so I figured I'd go say hello. 5:50 if you want to skip forward. Edited October 22, 2014 by blunce 5 Share this post Link to post Share on other sites
Rags! 1966 Posted October 22, 2014 What a bunch of tools. 3 Share this post Link to post Share on other sites
Beck (DayZ) 1768 Posted October 22, 2014 (edited) On 10/22/2014 at 3:21 AM, Rags said: What a bunch of tools. I don't understand whats wrong here, seems like they're just taking care of bandits. I approve of their actions, unless there is something I'm missing. Edited October 22, 2014 by Beck 1 Share this post Link to post Share on other sites
leviski 2152 Posted October 22, 2014 Tools of the year right there. On 10/22/2014 at 3:29 AM, Beck said: I don't understand whats wrong here, seems like they're just taking care of bandits. I approve of their actions, unless there is something I'm missing. Because when someone goes over fairly unarmed, and friendly and they "Run" their name through a "database" and decide to kill em for the sake of getting killed previously is lame, and very Meta. Im all about not having metagaming in my DayZ 3 Share this post Link to post Share on other sites
Beck (DayZ) 1768 Posted October 22, 2014 On 10/22/2014 at 4:57 AM, leviski said: Tools of the year right there. Because when someone goes over fairly unarmed, and friendly and they "Run" their name through a "database" and decide to kill em for the sake of getting killed previously is lame, and very Meta. Im all about not having metagaming in my DayZDamn, being a hardcore role-player is harder than being a hero. 1 Share this post Link to post Share on other sites
odin_lowe 3686 Posted October 22, 2014 (edited) Even if the guy (savior sniper on the "blue" building who had just killed the KoS sniper on the "yellow" building) was in his "bad guy" list, the dude just saved him killing the sniper that was taken shots at them... If he had been on the list, he would have been executed, even after saving two lives... :huh: And then, after helping each other, since he's on the "bad guy" list they kill Blunce. UN Clan are pure bandits with childish rules like these. It's very immature. I don't like them at all. It's not the first video I see with them having this kind of behavior. It's nice to warn others not to trust them. Edited October 22, 2014 by Odin Lowe 3 Share this post Link to post Share on other sites
odin_lowe 3686 Posted October 22, 2014 On 10/22/2014 at 3:29 AM, Beck said: I don't understand whats wrong here, seems like they're just taking care of bandits. I approve of their actions, unless there is something I'm missing. They are the "bandits" (I wouldn't call them bandits, as they don't rob players, I'd call them a militia, fanatics, terrorists, or simply killers.) They might have done good deeds here and there but now they became what they were initially hunting. If a player want to keep his name (just change it to be off "the list") but change his play style, he can't because he's gonna be purged. They try to be "friendly" but never give second chance and just execute you. Heck, closest thing to come in mind is ISIS. If you're on the list, you're an infidel, hence, you must die. :huh: (It's their server, they can have whatever rule they want as long as they respect the current rules to rent servers, but still, I wouldn't join this server. Not that I do "bad things", but I don't feel safe around people with power trips. I rather be robbed by bandits...) 3 Share this post Link to post Share on other sites
Uutgrunnen 96 Posted October 22, 2014 Someone should teach the UN about the Geneva Convention concerning the treatment of prisoners of war. 2 Share this post Link to post Share on other sites
ricoheart 10 Posted October 22, 2014 (edited) Why the horizontal stretch? Check UI aspect ratio. Edited October 22, 2014 by Rico Heart 1 Share this post Link to post Share on other sites
blunce 991 Posted October 22, 2014 On 10/22/2014 at 12:29 PM, Rico Heart said: Why the horizontal stretch? Check UI aspect ratio. My in-game settings or the video itself? Both are at 16:9. 1 Share this post Link to post Share on other sites
umm_me 77 Posted October 22, 2014 I dont know... they had a code, the player had a code... they had a disagreement... they played it out a little bit and killed over the disagreement. This is leaps and bounds better then just a random KoS. I of course no idea of either side of the story other then whats in the video... it does seem like they could have considered the life saved, and maybe it would have if they werent quite so hasty... but... Share this post Link to post Share on other sites
Cptn_Miller 83 Posted October 22, 2014 "Revenge is a dish best served cold", "Cry Havok !!! and loose the dogs of war !!" 3 Share this post Link to post Share on other sites
thelonewarrior 886 Posted October 22, 2014 (edited) On 10/22/2014 at 6:31 AM, Odin Lowe said: They are the "bandits" UN Clan are pure bandits with childish rules like these. It's very immature. Yeah can confirm, I had a big friendly operation a long time ago with the CQF and TMW as well as some other friendly survivors, was about 20 of us setting up a outpost of sorts. While looking for other clans to help with security, the UN contacted me and told me to "Immediately hand over control of the operation to them as we couldn't pull it off and we needed their expert skills" After some messages from over 3/4 of the friendly helpers saying they had bad run ins with the UN in the past we didn't bring them along, in the last 2 hours of the operation we revealed our location on the forums to get a bit of last minute action and "conveniently" a group of UN guys logged in and we got attacked by a group Ive also played on a server that had 8-9 UN guys on it and no other players, and ran into a guy, who started shooting at me straight away after I crept up and tried to talk to him, so yeah they are bad news, anyone encountering them should know its not going to end well And PS: We pulled off the operation killing something like 10 of the hostile attackers that tried to takeout the base, helped loads of people and lost only a couple of defenders Edited October 22, 2014 by Regulator Lone Warrior 2 Share this post Link to post Share on other sites
Vex_Vehix 436 Posted October 23, 2014 (edited) LMAO! "We totally ran you through our super cool meanie database, GOT A MATCH!" hahaha =UN= DONE FUCKED UP! ;) Edited October 23, 2014 by Vex_Vehix 1 Share this post Link to post Share on other sites
Very Ape 748 Posted October 23, 2014 (edited) They got me too. But not before my boys got some of 'em. Months ago, they beat up one of my friends. Cuffed him and beat him nearly to death, for no good reason. Edited October 23, 2014 by Very Ape 1 Share this post Link to post Share on other sites
ricoheart 10 Posted October 23, 2014 On 10/22/2014 at 12:53 PM, blunce said: My in-game settings or the video itself? Both are at 16:9. Okay. When I wrote "UI aspect ratio", what I really meant is the UI aspect ratio. ... To be even more specific: Configure > Video > User Interface > Aspect Ratio Aspect Ratio could be your monitor's native aspect ratio.Resolution could be your monitor's native resolution. Also, in Configure > Video > Rendering Resolution, it is best to have your monitor's native resolution. The game is strange with these settings by default. I've found that the UI has to be set up correctly first, and that sets the base for the Rendering Resolution. One might have to exit and restart the game for the correct UI settings to take effect. - - - The YouTube video's image is clearly stretched horizontally. It is most measurable on the hotbar slots. They are square normally.If while playing the game the hotbar's boxes are square for you, then the image got stretched at a later stage. 1 Share this post Link to post Share on other sites
blunce 991 Posted October 23, 2014 (edited) On 10/23/2014 at 1:52 AM, Vex_Vehix said: LMAO! "We totally ran you through our super cool meanie database, GOT A MATCH!" hahaha =UN= DONE FUCKED UP! ;)It's definitely a piece of notebook paper taped to the =UN= Commander's wall that says "FOG" written in crayon with a backwards F. =UN= Commander: "Just a moment, let me check our database"=UN= Commander: *scratches nutsack*=UN= Commander: "Yup, looks like you killed at least 2 of my guys, with evidence..." Edited October 23, 2014 by blunce 4 Share this post Link to post Share on other sites
blunce 991 Posted October 23, 2014 On 10/23/2014 at 3:26 PM, Rico Heart said: Okay. When I wrote "UI aspect ratio", what I really meant is the UI aspect ratio. ... To be even more specific: Configure > Video > User Interface > Aspect Ratio Aspect Ratio could be your monitor's native aspect ratio.Resolution could be your monitor's native resolution. Also, in Configure > Video > Rendering Resolution, it is best to have your monitor's native resolution. The game is strange with these settings by default. I've found that the UI has to be set up correctly first, and that sets the base for the Rendering Resolution. One might have to exit and restart the game for the correct UI settings to take effect. - - - The YouTube video's image is clearly stretched horizontally. It is most measurable on the hotbar slots. They are square normally.If while playing the game the hotbar's boxes are square for you, then the image got stretched at a later stage. I stand corrected -- In-game settings are at 4:3 (Normal), but the video was exported at 16:9 which are the default settings in WMM. Though I didn't really notice a "stretch" personally, regardless. Looks fine to me. :huh: Share this post Link to post Share on other sites
ricoheart 10 Posted October 24, 2014 (edited) On 10/23/2014 at 11:51 PM, blunce said: I didn't really notice a "stretch" personally, regardless. Looks fine to me. :huh: Thanks for not getting offended! It's not a "stretch". It is a stretch. :) I guess you've got used to it. The majority of your audience (I hope) plays with correct settings and watches other videos with a normal image. This does not mean you have to change (fix) it. It's something you might or might not decide to do. It would improve my viewing experience for sure. Edited October 24, 2014 by Rico Heart Share this post Link to post Share on other sites
blunce 991 Posted October 24, 2014 On 10/24/2014 at 12:14 PM, Rico Heart said: Thanks for not getting offended! It's not a "stretch". It is a stretch. :) I guess you've got used to it. The majority of your audience (I hope) plays with correct settings and watches other videos with a normal image. This does not mean you have to change (fix) it. It's something you might or might not decide to do. It would improve my viewing experience for sure. lol why would I get offended by someone offering insight? The funny thing is, a couple of patches ago, I think .46, maybe .47? There was a common bug that upon DayZ crashing, one's configuration setting's would get reset. This made me have to readjust my UI on multiple occasions. On one particular occasion, after correcting my settings after a crash, things just seemed slightly "off", or more specifically, the aspect ratio didn't seem right although everything was back to my preferences. I dismissed it assuming that I was giving myself a placebo effect by over-analyzing, & I've since gotten use to it. I do know that the video was exported at 16:9 (Widescreen) which is default, but the final product still reflects my in-game aspect ratio. I know that may sound confusing. Ultimately, I'm going to reexport at 4:3 (Normal) & see what happens. 1 Share this post Link to post Share on other sites
blunce 991 Posted October 27, 2014 On 10/24/2014 at 1:23 PM, blunce said: lol why would I get offended by someone offering insight? The funny thing is, a couple of patches ago, I think .46, maybe .47? There was a common bug that upon DayZ crashing, one's configuration setting's would get reset. This made me have to readjust my UI on multiple occasions. On one particular occasion, after correcting my settings after a crash, things just seemed slightly "off", or more specifically, the aspect ratio didn't seem right although everything was back to my preferences. I dismissed it assuming that I was giving myself a placebo effect by over-analyzing, & I've since gotten use to it. I do know that the video was exported at 16:9 (Widescreen) which is default, but the final product still reflects my in-game aspect ratio. I know that may sound confusing. Ultimately, I'm going to reexport at 4:3 (Normal) & see what happens. Aspect ratio is now at 16:9, haven't exported in 4:3. It was my in-game settings. B) 1 Share this post Link to post Share on other sites
Vex_Vehix 436 Posted October 27, 2014 This video still makes me laugh, such chumps. At least we're honest about our KoS Clan Decree. :) Share this post Link to post Share on other sites