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captain_finnish

Opened doors are not random!

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There's really nothing wrong with server hopping. I used to have a holier than thou attitude regarding hopping, but now I don't give two shits. If randomly spawning loot was working, I might feel differently.

What's your argument against server hopping? Not hopping doesn't make the game any harder. If you like blindly searching through HUNDREDS of the same buildings scattered around all of these "new towns" that don't spawn anything, then power to you. Log houses, raised red/green houses, and a plethora of other buildings STILL don't spawn SHIT.

I'm not wasting my time that I could be spending stalking people around airfields actually, y'know, having fun, instead running around Chernarus following a route for two hours I've taken a zillion times that will have the same end result as me hopping three servers in fifteen minutes.

This game isn't hard yet. Only the PVP is entertaining. If you're new enough to the game that figuring out how to survive is still entertaining to you, then you haven't yet earned the right to judge people who are bored senseless with everything besides the PVP and choose to hop to partake in more of it, faster.

I'm willing to wager the people who bought this game for open world PVP are in the majority, so remember that the next time you all bitch about us. ;)

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I was just being sarcastic either way server hopping i dont care what people do at this stage hopping will eventually be non existant when they begin mini hiving in the future which they will do eventually and the server files get released etc etc rigth now i guess it doesnt matter people are gonna get butt hurt too when they do hive everything off but that will be their fault for not learning to play correctly.

Edited by Rammur

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There's really nothing wrong with server hopping. I used to have a holier than thou attitude regarding hopping, but now I don't give two shits. If randomly spawning loot was working, I might feel differently.

What's your argument against server hopping? Not hopping doesn't make the game any harder. If you like blindly searching through HUNDREDS of the same buildings scattered around all of these "new towns" that don't spawn anything, then power to you. Log houses, raised red/green houses, and a plethora of other buildings STILL don't spawn SHIT.

I'm not wasting my time that I could be spending stalking people around airfields actually, y'know, having fun, instead running around Chernarus following a route for two hours I've taken a zillion times that will have the same end result as me hopping three servers in fifteen minutes.

This game isn't hard yet. Only the PVP is entertaining. If you're new enough to the game that figuring out how to survive is still entertaining to you, then you haven't yet earned the right to judge people who are bored senseless with everything besides the PVP and choose to hop to partake in more of it, faster.

I'm willing to wager the people who bought this game for open world PVP are in the majority, so remember that the next time you all bitch about us. ;)

That majority i think figured sa was gonna be dayz overwatch as well :p Which i hope they do bring over once they open the server files and stuff that will seperate the community a little bit.

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Yes they are patterns regarding which doors in certain buildings are open on a restart.

 

When persistence is forced across all servers it won't matter because the loot wont spawn on server restart. Either way you can can make it look like no one has been there / is there.

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