seifeler 52 Posted September 8, 2014 “Private shards tech is ready, we will do a test and hopefuly can open the option to the public with the stable update.” (Eugenharton) Judging from Eugenhartons Posts on Reddit, it seems there is a chance we will get private shards with 0.49. Is there any info on what admin features will be included when renting a private shard (like time-acceleration)?How many player slots will the shards have?What will Private Shards cost per month? Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted September 8, 2014 I'm pretty sure Admins will be able to ban and set up a white list, aside from that I don't think they'll be able to do much that a public server admin can't do, so I doubt things like time acceleration will be in. The wording about player slots on private shards was 'they must have the same amount as public servers, so currently that's 40 slots. For price? No clue, I'd say at least the same as public servers are currently. I'd search for and post the link to the post that has shows the info that's already available but I'm tired and about to go to bed. 1 Share this post Link to post Share on other sites
seifeler 52 Posted September 8, 2014 I think you are referring to the Devblog from the 1st of August: Over the next few weeks we will be working with our game server provider partners to begin the final steps required for the central hive, and their respective back ends to support renting private shards of the DayZ central hive, which will enable dedicated communities to create their own private DayZ worlds.It is important to understand what private shards entail for DayZ, and why they are different from "private hives" so well known from the Arma 2 mod.Can:Password protect the serverOperate a white list (using BEC)Ban/Kick trouble makersDefine and enforce server gameplay rules (eg: DayZRP, PvE only, etc)Can not:Access or modify the base game configuration (amount of loot, amount of dynamic server events, vehicles (when they are implemented), etc)Violate the naming convention declared in the hosting rules (these will be updated to reflect the new private shard capabilities)Have access to the database itselfOperate any 3rd party “Admin tools” aside from the approved BEC (BattlEye Extended Controls)Access debug logs (currently these are unavailable for both user privacy, and performance)Exceed current maximum player limits per instance (40, as of the time of the writing of this status report)We hope that in addition to the thousands of public hive game servers, these private shards (marked by the "Private" flag in the server browser) will empower strong DayZ communities to grow and strengthen their groups.More information on Private Shards will come as we get closer to this feature going live with our game server partners. About the user slots: The only current Private Shard in the Serverbrowser (hern22.multiplay.co.uk) has 64. I am pretty sure I saw other Private Shards with 75 slots a week ago. Share this post Link to post Share on other sites
AP_Norris 1018 Posted September 8, 2014 I'm pretty sure Admins will be able to ban and set up a white list, aside from that I don't think they'll be able to do much that a public server admin can't do, so I doubt things like time acceleration will be in. The wording about player slots on private shards was 'they must have the same amount as public servers, so currently that's 40 slots. For price? No clue, I'd say at least the same as public servers are currently. I'd search for and post the link to the post that has shows the info that's already available but I'm tired and about to go to bed.I hope so, I think whitelists are an absolute must for setting up a good community.It gives people a name, you can set up fun community events and form alliances or rivalries. 1 Share this post Link to post Share on other sites
seifeler 52 Posted September 8, 2014 I wonder what features will enable admins to "Define and enforce server gameplay rules (eg: DayZRP, PvE only, etc)" (Quote from the above mentioned devblog). Any ideas? Share this post Link to post Share on other sites
byrgesen 1341 Posted September 8, 2014 (edited) I wonder what features will enable admins to "Define and enforce server gameplay rules (eg: DayZRP, PvE only, etc)" (Quote from the above mentioned devblog). Any ideas? Kicking, banning and whitelist.Thats it most likely it mate. Give admins to much power and it will turn into the "abuse-fest" we have in the mod.Thats also why nobody but BI will have database acces.Hence the name Private-Shard and not Private-Server. Edited September 8, 2014 by Byrgesen Share this post Link to post Share on other sites
Rauchsauger 94 Posted September 8, 2014 Kicking, banning and whitelist.Thats it most likely it mate. Give admins to much power and it will turn into the "abuse-fest" we have in the mod.Thats also why nobody but BI will have database acces.Hence the name Private-Shard and not Private-Server. If it is a private shard admins should be able to do what they want.You do not need to play on other persons servers. And if someone rents a server and wants to provide tailored gameplay - yap since he pays and it is private he should by all means. Share this post Link to post Share on other sites
byrgesen 1341 Posted September 8, 2014 If it is a private shard admins should be able to do what they want.You do not need to play on other persons servers. And if someone rents a server and wants to provide tailored gameplay - yap since he pays and it is private he should by all means. No...... It will not have a good outcome, history has shown that giving admins complete control is a bad idea.Give them tools to run they're server with, but dont give them acces to the database, they dont need that. Having the ability to ban, kick and whitelist a server, is more then enough to run a good community and a safe server with. 2 Share this post Link to post Share on other sites
grihmmys@gmail.com 23 Posted September 8, 2014 No...... It will not have a good outcome, history has shown that giving admins complete control is a bad idea.Give them tools to run they're server with, but dont give them acces to the database, they dont need that. Having the ability to ban, kick and whitelist a server, is more then enough to run a good community and a safe server with. If i want to have a private server, i have to rent it..right? Share this post Link to post Share on other sites
byrgesen 1341 Posted September 8, 2014 If i want to have a private server, i have to rent it..right? So far we havent really heard anything about a proper private server. (local database, full admin control to all files, etc.)But the private shards are for you to rent, exactly like public servers. :) Share this post Link to post Share on other sites
grihmmys@gmail.com 23 Posted September 8, 2014 So far we havent really heard anything about a proper private server. (local database, full admin control to all files, etc.)But the private shards are for you to rent, exactly like public servers. :) Ok, but i guess my question affects both so i can still ask it. You say that " dont give them acces to the database, they dont need that."If i rent a shard/server and i pay for it, why should i not have those tools? Share this post Link to post Share on other sites
Marlboro^Man 4 Posted September 8, 2014 So the good communities with good admins have to suffer due to some admins taking advantage of a server they pay for? Makes no sense to me. If you don't like a server don't play there. I think a server owner should have full rights to everything. It makes for better servers for the community as a whole. Look at the DayZRP community. 1 Share this post Link to post Share on other sites
Marlboro^Man 4 Posted September 8, 2014 (edited) Sorry for double post. Damn phone. Edited September 8, 2014 by Marlboro^Man Share this post Link to post Share on other sites
YFAL Putipuelko 21 Posted September 8, 2014 To the people saying restricting admin power is good because there are abusive admins out there: Join another server! It took me a few tries to find a perfect server in mod but I ended up finding a good community. Why would you stay in a server where the admin takes advantage? Also, if you are so worried about this, stay in the public hive. Why play in private shards if you are afraid of admins? 1 Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted September 8, 2014 Ok, but i guess my question affects both so i can still ask it. You say that " dont give them acces to the database, they dont need that."If i rent a shard/server and i pay for it, why should i not have those tools?Because you are a renter, not an owner. It's called rules and regulations for a reason. 2 Share this post Link to post Share on other sites
seifeler 52 Posted September 8, 2014 (edited) Most of you are talking about two extreme points: giving admins complete control and giving admins no control. But there is a big grey area in between. I think, admin shouldn't have:- access to the database- the power to spawn items/vehicles But we should discuss granting the power to:- access the logs (maybe not full access, but enough to enforce their gameplay rules - as stated in the above mentioned devlog from August 1)- change server settings (accelerated time, PvE/PvP)- teleport (getting players unstuck, setting up events, finding hackers/dupers/glitchers)- see the admin map (to catch hackers who teleport/speedhack) Edited September 8, 2014 by Kassander 1 Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted September 8, 2014 Most of you are talking about two extreme points: giving admins complete control and giving admins no control. But there is a big grey area in between. I think, admin shouldn't have:- access to the database- the power to spawn items/vehicles But we should discuss granting the power to:- access the logs (maybe not full access, but enough to enforce their gameplay rules - as stated in the above mentioned devlog from August 1)- change server settings (accelerated time, PvE/PvP)- teleport (getting players unstuck, setting up events, finding hackers/dupers/glitchers)- see the admin map (to catch hackers who teleport/speedhack)Pretty much all of this. I rented a server for Rust back in the beginning of this year and the tools I had for that game were ridiculous. I could add any item I wanted to myself or a player, fly, god mode, insta-kill, you name it and it was there. Really really stupid. 2 Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted September 8, 2014 One thing I'd like to add is that the price on DayZ server rentals is outrageous considering the lack of anything the admins can currently do. 1 Share this post Link to post Share on other sites
byrgesen 1341 Posted September 8, 2014 (edited) Ok, but i guess my question affects both so i can still ask it. You say that " dont give them acces to the database, they dont need that."If i rent a shard/server and i pay for it, why should i not have those tools? Like Caboose said, you are renting it, not owning it. Its exactly like renting an apartment and being told animals arent allowed.If you own it you can do what ever you want, but if you rent it, you have to follow the rules of the "landlord". That being said, theres a distinct difference between private-shards and private-servers.A private-shard is a "piece" of the database, closed off to other servers, but this means you can have multible servers running on the same shard, so communities can have several servers, where characters transfer between.A private-server is a completely private, and self controlled, installation of the server pack, with full acces to server files, server logs and database. Exactly like we see in the mod. I think, admin shouldn't have:- access to the database- the power to spawn items/vehicles Agreed, nobody needs this to be a good admin tbh. But we should discuss granting the power to:- access the logs (maybe not full access, but enough to enforce their gameplay rules - as stated in the above mentioned devlog from August 1)- change server settings (accelerated time, PvE/PvP)- teleport (getting players unstuck, setting up events, finding hackers/dupers/glitchers)- see the admin map (to catch hackers who teleport/speedhack) Acces to certain logs is not a bad idea, the question is what logs are really needed? Changing of server setting is also not a bad idea, but i really doubt we will ever get any kind of option to alter gameplay drasticly (turn pvp off, alter amount of loot, zombies, etc.) I think the server settings will be identical to the public servers. Getting players unstuck is BI's problem, not the admins. In order to unstuck people you need database acces to change the coordinates of the player.Teleport is just a no go tbh, nothing good ever comes from a teleporting admin. When you write admin map, do you mean a map that shows the location of all players and vehicles?If so, no way.... The cons far outweigh the pro on this matter. No good can ever come from magicly having a map of everyones location. I want to add, that all the people who say "change server" or "why do you care" doesnt understand this issue at all.If we dont play by the same rules and nobody cares how the servers are run, it will become the same mess that we had in the mod, which had a VERY bad effect on the mod and the community in whole.This is not a matter of "you can do what ever you want, once you get a server". This is a matter of giving admins tools to help them run a server, while at the same time not giving them tools they can abuse.Most of the tools we have in the mod, are being abused like crazy by thousands of admins, every day.We need to prevent that from ever happening in the standalone, or the game will go down the drain. To the people saying restricting admin power is good because there are abusive admins out there: Join another server! It took me a few tries to find a perfect server in mod but I ended up finding a good community. Why would you stay in a server where the admin takes advantage? Also, if you are so worried about this, stay in the public hive. Why play in private shards if you are afraid of admins? I want to play on private shards for the obvious reasons. Having a community and playing with the same people on it.You cant do that on a public server. I still dont understand how you can be so careless, when people are fucking up your game?Instead of not carring, what about not giving the admins tools they can abuse?You can be a good admin without database acces and without having a magic map, you can see people on. Edited September 8, 2014 by Byrgesen 3 Share this post Link to post Share on other sites
grihmmys@gmail.com 23 Posted September 8, 2014 Because you are a renter, not an owner. It's called rules and regulations for a reason. But that´s not an answer to the specific question. I have no interest in having access to the base code or such, but i want to be able to see logs etc to use them in removing harrasments, exploiters and trolling on the server/shard i pay for. People jump on the "say no" train for no reason than to belong or line in with the others. None of the effects will ever ever even come close to a player that is not on the said server, so by that conclusion, there is no real reason to vote it down. 1 Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted September 8, 2014 But that´s not an answer to the specific question. I have no interest in having access to the base code or such, but i want to be able to see logs etc to use them in removing harrasments, exploiters and trolling on the server/shard i pay for. People jump on the "say no" train for no reason than to belong or line in with the others. None of the effects will ever ever even come close to a player that is not on the said server, so by that conclusion, there is no real reason to vote it down.Read the rest of the thread. It pretty much sums up everything that you asked. Share this post Link to post Share on other sites
grihmmys@gmail.com 23 Posted September 8, 2014 Read the rest of the thread. It pretty much sums up everything that you asked.Same to you friend.Let´s agree to disagree. Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted September 8, 2014 Same to you friend.Let´s agree to disagree.What exactly are we agreeing/disagreeing with here? Admins should be able to view logs to see if there are potential hackers/cheaters, have the ability to kick and ban, be able to change change the speed of the day/night cycle. What admins do not need is powers to give items, god mode, teleport, place as much loot as they want. So what exactly is the issue here? 1 Share this post Link to post Share on other sites
byrgesen 1341 Posted September 8, 2014 What exactly are we agreeing/disagreeing with here? Admins should be able to view logs to see if there are potential hackers/cheaters, have the ability to kick and ban, be able to change change the speed of the day/night cycle. What admins do not need is powers to give items, god mode, teleport, place as much loot as they want. So what exactly is the issue here? As far as i can see the main issue here is that people want to be able to do anything and blindly trust every single admin out there, because they can simply "change server" if admins are abusing.That in it self is the biggest issue with admin tools, people not carring and just wanting more and more because "i wont abuse".Well la-di-da, theres 1000's of others who will abuse it, and for that very reason, its not a good idea imho. Its exactly like laws IRL.We have speeding laws and laws that say you cant kill people because we have to, because some people just doesnt care and cant handle complete freedom, without abusing it.Same goes for game admins. Giving them complete control can never be a good idea, and the ones who thinks this, are either really dense, will blindly trust anyone on this earth or they will want to abuse the tools.... No personal attacks intended, im just abit feed up with people not understanding that tools like that WILL be abused, its enevidiable. Share this post Link to post Share on other sites
grihmmys@gmail.com 23 Posted September 8, 2014 What exactly are we agreeing/disagreeing with here? Admins should be able to view logs to see if there are potential hackers/cheaters, have the ability to kick and ban, be able to change change the speed of the day/night cycle. What admins do not need is powers to give items, god mode, teleport, place as much loot as they want. So what exactly is the issue here? I mixed your post with a few other comments, my bad bud =)Still..my point is It´s a we say they say situation here. Let´s take the Admin teleport for example. There are several situations where that can be and is of use.Teleporting to a player in need of assistance or in a situation where the player cannot relocate, to situations where clear rulebreaking or exploiting is in progress, to fast and accurate end sexual or racial harrasments and remove the player/players that are doing such. Part from those mechanics there are no more usage basically, that i agree with. I rent, not own is a bit of an easy thing to say and not fair to the customers either.As long as we have ALL options and tools to adress hacking, harassments and other problems i´m totally fine with missing a few tools, just as long as those tools have nothing to do with the actual work of having a working server. Share this post Link to post Share on other sites