Jump to content
Sign in to follow this  
Cap'n (DayZ)

New CDF Gear Confirmed?

Recommended Posts

Yes, your tears are delicious.

 

Besides, the majority of clothes are civilian. I'm at a lost as to why you all cry every time anything vaguely military gets brought up. What, does all military hardware magically vanish when the apocalypse hits?

 

Doubt it.

Still wondering what exactly you mean by tacticool western operator gear.

Share this post


Link to post
Share on other sites

Though I disagree with your characterization of anything, really, in DayZ being "western tacticool," (partially because "tacticool" is the n-word of firearms, and, partly because I don't see anything wrong with being an "operator" no matter where one comes from) yes, the unreasonable discrimination against "military" gear does not stop.

The word operator is grossly misplaced here.

Share this post


Link to post
Share on other sites

When was the last time you used an LMG as a primary weapon for a significant period of time?

 

Again, what's your point? Simply because it's hard (operating the weapon and lugging it around are two separate concepts), doesn't mean it should therefore be impossible in DayZ.

 

Why not have a stamina system to, I don't know, make using a LMG (and subsequent amount of ammunition) have consequences?

Share this post


Link to post
Share on other sites

You aren't real good at answering direct questions.

 

If you think of the core concepts of a survival game, and what the developers are attempting to accomplish given their stated goals, a focus on military gear just aint part of it.

 

Specifically, the idea of surviving this whole thing needs to be rooted in reality to some point. Where's the fine line? Probably falls way short of tanks, but automatic rifles are probably well inside the line. LMGs are starting to push it.

Share this post


Link to post
Share on other sites

You aren't real good at answering direct questions.

 

If you think of the core concepts of a survival game, and what the developers are attempting to accomplish given their stated goals, a focus on military gear just aint part of it.

 

Specifically, the idea of surviving this whole thing needs to be rooted in reality to some point. Where's the fine line? Probably falls way short of tanks, but automatic rifles are probably well inside the line. LMGs are starting to push it.

 

I don't answer direct questions which are irrelevant to the discussion. Sorry. If you want to dick-measure "tactical/firearms" resumes, you'll have to find someone else to do it with.

 

Seeing as they've included a hefty lineup of "military" gear already... either the developers don't know what their own vision is... or you're off-point.

 

The line is subjective. I don't feel LMGs to be pushing any "line" at all (and neither do the developers, as Chris Torchia has said... in this very thread... that they plan on implementing LMGs). You do. That's cool, but it's not any more based in reality than anything else.

 

Even if operating an LMG were difficult, which it isn't, you have to consider that the developers aren't trying to simulate reality. Hence why we're getting helicopters, hence why there are zombies in-game, hence why we play as non-descript avatars (not traditional characters with backgrounds).

Edited by Katana67
  • Like 1

Share this post


Link to post
Share on other sites

I don't answer direct questions which are irrelevant to the discussion. Sorry. If you want to dick-measure "tactical/firearms" resumes, you'll have to find someone else to do it with.

 

Seeing as they've included a hefty lineup of "military" gear already... either the developers don't know what their own vision is... or you're off-point.

 

The line is subjective. I don't feel LMGs to be pushing any "line" at all. You do. That's cool, but it's not any more based in reality than anything else.

 

Even if operating an LMG were difficult, which it isn't, you have to consider that the developers aren't trying to simulate reality. Hence why we're getting helicopters, hence why there are zombies in-game, hence why we play as non-descript avatars (not traditional characters with backgrounds).

I agree with almost everything you've said here, except 1)operating and maintaining an LMG is definitely something you can suck at, even with the proper training. Whether we give a shit about simulating that ingame or not is irrelevant. 2) The gear they've included tends to facilitate the survival aspect of the game, not LMG shootouts. Granted, the current build is a PvP wet dream, but the framework is in place for a game that an LMG won't have much purpose.

Share this post


Link to post
Share on other sites

Still wondering what exactly you mean by tacticool western operator gear.

 

It was a joke. It's derived from the Wargame series, which I frequently play, and it has to do with me choosing Warsaw pact over NATO. And the constant jokes and faux Russian that is involved.

 

POLAND CAN INTO SPACE!

Share this post


Link to post
Share on other sites

Have you ever read my post? Im PRO MILITARY dude. DID YOU EVEN READ THE THING I PUT ABOUT MORE SNIPER RIFLES AND LMGS?

 

Had to put this in cap so you'd understand. XD

 

I also just linked a new weapon that i would like to see for entry sniping. http://forums.dayzgame.com/index.php?/topic/181929-what-clothing-setweapons-would-you-add-if-you-could/page-14

 

jeesh, no need to yell about it.

Share this post


Link to post
Share on other sites

I agree with almost everything you've said here, except 1)operating and maintaining an LMG is definitely something you can suck at, even with the proper training. Whether we give a shit about simulating that ingame or not is irrelevant. 2) The gear they've included tends to facilitate the survival aspect of the game, not LMG shootouts. Granted, the current build is a PvP wet dream, but the framework is in place for a game that an LMG won't have much purpose.

 

I agree, it's absolutely something you can suck at. I suck at drawing, but I can still draw a stick figure. Point being, there's a threshold between merely being able to do something... and doing something well.

 

I can't comment on my own, or anyone else's (including our fictional avatars in DayZ) prowess with an LMG. I can only comment on the fact that it can be done. And until a "skill" system is implemented (which I doubt it ever will) we can only deal with what can be done, not whether or not our avatars are likely to be adept at doing one thing or another (hence why, ostensibly, we'll be able to fly helicopters in-game without our characters/avatars having training).

 

We've got an M4A1 with a seamless 60 round magazine, and an AKM with a seamless 75 round magazine. We've pretty much already got the fundamentals of an LMG in-game, and it's not really doing any harm. These things being common, in my opinion, sure is a bad idea. But their just being in the game, isn't.

 

Now, if we were to implement something like a PKM (which could potentially be heavier, fire a more powerful round, have rare belt-links, have rare boxes, have rare ammunition, and have prohibitive firing characteristics when not supported) then the picture changes... but only slightly.

Edited by Katana67
  • Like 1

Share this post


Link to post
Share on other sites

jeesh, no need to yell about it.

Iv only mentioned my love for things military about 1000 times on the forums lol.

Share this post


Link to post
Share on other sites

Iv only mentioned my love for things military about 1000 times on the forums lol.

 

it's okay *brofist*

Share this post


Link to post
Share on other sites

it's okay *brofist*

 

How this would be an effective combo i have no idea..... XD

Share this post


Link to post
Share on other sites

 

How this would be an effective combo i have no idea..... XD

 

don't knock it till you try it

Share this post


Link to post
Share on other sites

Yep, I was thinking about the MASKA helmet, SMERSH vest, and balaclava when I said that. Flack jacket is another thing I've thought of but we have to see how to handle it first.

 

I'm holding SVD until we get a working version of central loot since it would quickly become 'that gun every leet sniper wants'. Peter and I agree that sniper rifles are of the devil and need to be quite rare.

 

We'll probably add an MMG like PKM for mounting on vehicles when the time comes.

What about an LMG like the M249/FN Minimi or RPK/RPD (considering the drums for RPKs are already in place)

 

Far Cry 2 had mounted M249s and I absolutely loved em.

Edited by Chaingunfighter

Share this post


Link to post
Share on other sites

Yep, I was thinking about the MASKA helmet, SMERSH vest, and balaclava when I said that. Flack jacket is another thing I've thought of but we have to see how to handle it first.

 

I'm holding SVD until we get a working version of central loot since it would quickly become 'that gun every leet sniper wants'. Peter and I agree that sniper rifles are of the devil and need to be quite rare.

 

We'll probably add an MMG like PKM for mounting on vehicles when the time comes.

I lurve you.  :beans:

 

Will you be adding the PASGT too? Its the helmet the CDF actually uses, looks nicer than the ballistic helmet, and it would make me happy as a chernarussian clam.  :D

 

Edit:

 Wait a minute

 

He goes over the background of ArmA 2, but he also briefly mentions that they're working on more updated Chernarussian Defense Force items. Admittedly, I jizzed my violently with rabid excitement.

 

 

but he also briefly mentions that they're working on more updated Chernarussian Defense Force items.

 

 

they're working on more updated Chernarussian Defense Force items

1311947803699.jpg

 

But wait. The military zombies use the same uniform they had in ARMA 2. If they are updating their look since ARMA 2 happened, they would have to redo the zombies.

Edited by Tibialis

Share this post


Link to post
Share on other sites

I love the look of that MASKA helmet + balaclava. I will definitely be wearing that combo.

I hope they haven't forgotten about armbands (or other faction identification) and (working) rainwear, though.

Share this post


Link to post
Share on other sites

CONFIRMED: tapping the sight button jumps the crosshair over nearest target and pressing both mouse buttons insta-stabs anything within 5 meter radius. This is with other patches which included ability to respawn instantly by killing someone with a pistol while you lay fatally wounded and depoloyable UAV's for 3d radar

Share this post


Link to post
Share on other sites

Hope it also means we get an old Soviet steel helmet at some point, still common in Russia in second line troops and an almost certainty in ex-soviet states with 2nd line equipment. Helmet covers for the modern helmets too please!

 

ecaNvKx.jpg

  • Like 1

Share this post


Link to post
Share on other sites

I really am looking forward to CDF gear. Also the duck bill on the PASGT may make it look cooler than a MICH, but the PASGT straps really suck and the bindings scrap your scalp if you don't wear headgear under it. I really hope we can expect the "Tactical shirts" to be replaced with MARPAT and OCP pattern uniforms, along with BDU and flecktarn surplus spawning at civilian homes.

Share this post


Link to post
Share on other sites

Hope it also means we get an old Soviet steel helmet at some point, still common in Russia in second line troops and an almost certainty in ex-soviet states with 2nd line equipment. Helmet covers for the modern helmets too please!

 

ecaNvKx.jpg

 

Mmmm, just like OFP. M68 helmet would be a blast though.

Share this post


Link to post
Share on other sites

How rare is rare? Because i feel like there needs to be mid ranged tier sniper rifles available besides the SVD for various jobs. Similar to Mosin but slightly better in damage or accuracy and range.

 

Now if you want to make an SVD ultra rare to balance this thats fine and just make the mid tier just rare in general. But again i can see why they must be made rare.

 

Not only do I hope there's never a mid-tier sniper rifle, I also think the Moisin is way too accurate right now. It was a mass-produced WWI trench rifle. I've fired several of them, and they're not particularly accurate.

Share this post


Link to post
Share on other sites

How rare is rare? Because i feel like there needs to be mid ranged tier sniper rifles available besides the SVD for various jobs. Similar to Mosin but slightly better in damage or accuracy and range.

 

Now if you want to make an SVD ultra rare to balance this thats fine and just make the mid tier just rare in general. But again i can see why they must be made rare.

 

The Mosin will lose the LRS and wont be in the sniper rifle "category" anymore

 

The CR will gain the hunting scope or LRS and be your mid end sniper rifle.

The SVD will fill the high end

The low end will be filled with a dedicated varmint rifle using 5.56.

 

Remember the damage system will change in future making clothes and items less damage reflecting making all rifles more deadly regardless of calibre.

Share this post


Link to post
Share on other sites

Not only do I hope there's never a mid-tier sniper rifle, I also think the Moisin is way too accurate right now. It was a mass-produced WWI trench rifle. I've fired several of them, and they're not particularly accurate.

Theres an easy way to fix that and it would be to tweak its damage at various ranges of gun fire. If thats even possible without compromising the possibility of better weapons and variety.

Edited by Deathlove

Share this post


Link to post
Share on other sites

The Mosin will lose the LRS and wont be in the sniper rifle "category" anymore

 

The CR will gain the hunting scope or LRS and be your mid end sniper rifle.

The SVD will fill the high end

The low end will be filled with a dedicated varmint rifle using 5.56.

 

Remember the damage system will change in future making clothes and items less damage reflecting making all rifles more deadly regardless of calibre.

Id much prefer something chambered with 7.62 NATO or 300 Win Mag like the Remington M24. It can be some what of a high end "police loot" rarely found at its corresponding locations. I really REALLY think there needs to be high end police weapons besides just the SMGs. Give the police some love like the military lol.

 

Varmint will work fine if they put that in but if its anything like the ARMA 3 one i usually end up ditching that gun fast when i can.

 

CR I can see being mid tier but we need to get that hunting scope in soon in order to even confirm effectiveness yet.

Share this post


Link to post
Share on other sites

I personally am not all that fussed with the military gear. I much prefer the more rugged look of civilian clothing, this isn't supposed to be Arma 4 after all. When I think DayZ, I think of the kind of look that rebel insurgents have in the middle east. They have backpacks and are "military" of sorts, yet they don't look like actual army.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×