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STABLE UPDATE TODAY!

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So Dean has now answered my recent questions asking when the update would be out, he's technically did that today, he announced on his Twitter page that it's out today!, Thoughts?

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will it update to 0.47? or just 0.46 +bugfixes, since its pretty crazy in  Green mountain the ammount of loot lying on the ground is insane.

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will it update to 0.47? or just 0.46 +bugfixes, since its pretty crazy in  Green mountain the ammount of loot lying on the ground is insane.

It's going straight to 0.47 bro.

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what exactly is persistance anyway? I never got around to that

 

It means that items (ppl are always talking about tents and bases) stay on the server and don't get eaten by server restarts.

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It means that items (ppl are always talking about tents and bases) stay on the server and don't get eaten by server restarts.

wait so like, when it is added loot stays where it is even after a restart? What about all the fresh loot, does that stay there too?

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what exactly is persistance anyway? I never got around to that

 

it means if you leave your gun and a can of beans under a tree and exit the server,

and you log back in to the same server tomorrow your gun and your beans will still be lying under the same tree

 

ok - that's the idea

 

so when an object is on the map it stays on the map until it is destroyed or you take it away to another server

Edited by pilgrim
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I'VE BEEN WAITING SINCE DECEMBER FOR THIS, NOW IMMA PLAY THE FUCK OF THIS GAME 

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I'VE BEEN WAITING SINCE DECEMBER FOR THIS, NOW IMMA PLAY THE FUCK OF THIS GAME 

GOOD LUCK BRO!

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I'VE BEEN WAITING SINCE DECEMBER FOR THIS, NOW IMMA PLAY THE FUCK OF THIS GAME 

 

See you in 1 month with a I hate this game thread followed a by another post stating you love this game the following month.

 

G/L out there it's still dangerous...

 

 

All I want is Tents. That's it and I'll be happy with everything else being in Alpha, lulz..

Edited by RyBo

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it means if you leave your gun and a can of beans under a tree and exit the server,

and you log back in to the same server tomorrow your gun and your beans will still be lying under the same tree

 

ok - that's the idea

 

so when an object is on the map it stays on the map until it is destroyed or you take it away to another server

 

 

Wait, what is the purposue of the tents then? My gear is better hidden in grass :D :D :D

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is there 0,47 changelog yet???

 

damn...so excited made a double post...sorry hahaha

Edited by Calvin Candie

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Wait, what is the purposue of the tents then? My gear is better hidden in grass :D :D :D

 

There will be an object limit I'm sure so that will only be viable for a while or until they do some changes.

 

But yes, so very true!

Edited by RyBo
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Wait, what is the purposue of the tents then? My gear is better hidden in grass :D :D :D

 

I agree. Except that it seems there must be a limit on an object's persistance, or else payers could leave stuff forever hidden away. I don't know how persistance is going to be capped.. seems they are working on this at the moment. After a cetain time lying around without being moved, objects must vanish. Just they won't despawn when the server is reset.

So - tents are useful. However there must be some time limit set on tents also, as there was in the Mod - where if you did not visit your tent for a fixed time (was it 10 days realtime ?) then your tent vanished.

I don't know how this stuff will be regulated. It's in the works. I hear that another aim of persistance is to give better control of loot items, so that objects can be regulated to be truely 'rare' or 'common', I guess by controling how many are in play.

 

Something you should all know about tents (any kind of tent) is that they are going to be really easy to find. IMO there is NOT anywhere on the map where you could hide a tent. It is not like the Mod. The number of trees has been greatly reduced, a lot of forest has been replaced by open ground. Most of the remaining forest you can see through from one side to the other. If you put your tent in "a place nobody goes" then that will be exactly where players go to look for it. There is not much wilderness. And tents are rare (at the moment) and you can stash a huge heap of loot in them, so a hidden tent will be a highly sought-after target, I think.

 

- just saying-

Edited by pilgrim
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is there 0,47 changelog yet???

 

damn...so excited made a double post...sorry hahaha

It's coming in the next 1 hour I would say!

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I agree. Except that it seems there must be a limit on an object's persistance, or else payers could leave stuff forever hidden away. I don't know how persistance is going to be capped.. seems they are working on this at the moment. After a cetain time lying around without being moved, objects must vanish. Just they won't despawn when the server is reset.

So - tents are useful. However there must be some time limit set on tents also, as there was in the Mod - where if you did not visit your tent for a fixed time (was it 10 days realtime ?) then your tent vanished.

I don't know how this stuff will be regulated. It's in the works. I hear that another aim of persistance is to give better control of loot items, so that objects can be regulated to be truely 'rare' or 'common', I guess by controling how many are in play.

 

Something you should all know about tents (any kind of tent) is that they are going to be really easy to find. IMO there is NOT anywhere on the map where you could hide a tent. It is not like the Mod. The number of trees has been greatly reduced, a lot of forest has been replaced by open ground. Most of the remaining forest you can see through from one side to the other. If you put your tent in "a place nobody goes" then that will be exactly where players go to look for it. There is not much wilderness.

 

- just saying-

 

I believe that server restart will delete all items droped by players. Loot will respawn periodicaly and tents will be safe haven for items through respawn. Logical?

Edited by Calvin Candie
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I believe that server restart will delete all items droped by players. Loot will respawn periodicaly and tents will be safe haven for items through respawn. Logical?

What gives you the idea the implementation will be logical? I would say that is a very large leap of faith on your part.

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I believe that server restart will delete all items droped by players. Loot will respawn periodicaly and tents will be safe haven for items through respawn. Logical?

 

yes, I guess - only that periodical loot respawn means there is no need to restart a server (except to get rid of loot dropped by players) ?

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Servers still not up. Going to drink coffee and continuously open and close DayZ until it works again. Who is with me?

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What gives you the idea the implementation will be logical? I would say that is a very large leap of faith on your part.

 

So interesting - does the name randomspawn mean that you random spawn posts too ?

Edited by pilgrim

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What gives you the idea the implementation will be logical? I would say that is a very large leap of faith on your part.

 

I guess it is a leap of faith then :D I don't know what developers are thinking, what do you think will be the whole deal with loot persistence and tents?

Servers still not up. Going to drink coffee and continuously open and close DayZ until it works again. Who is with me?

 

+1 :D :D D:

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I guess it is a leap of faith then :D I don't know what developers are thinking, what do you think will be the whole deal with loot persistence and tents?

 

+1 :D :D D:

 

I guess on long term dropped items will despawn earlier than at server restart - depends on how long server are up though. If they run like a week or so, there would be too much stuff lieing around. But that's future talk and speculation.

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Hunting was the biggest thing I was excited for.   Now that that's in, tents are just gravy.  To be completely honest though, with a fishing pole, rifle, M9A1 bayonet, and matches, I have everything I'll need.  Not much of a hoarder.

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I guess on long term dropped items will despawn earlier than at server restart - depends on how long server are up though. If they run like a week or so, there would be too much stuff lieing around. But that's future talk and speculation.

 

Yes, some servers would have more stuff lieing around, and some less. But I think there would not be a huge balance shift of items through servers.

 

However, the whole situation would certainly make it easier for me to make my dream come true and open a shop in Berezino for clothing and general merchandise. It would be called "A-Buck-Store", where everything costs a buck. Or your life. If you robb me. :D Up to you hahaha

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