11tw 106 Posted July 27, 2014 (edited) okay, so my idea is that when people spawn on the coast, they spawn in a wrecked boat. There would be one of these at each of the spawn points along the coast (inland spawns could be in buildings, or wrecked cars). When you gain consciousness, you are inside a boat and have to find your way out. Perhaps there is a small chance you will wake up bleeding. The boat doesn't have any weaponry to speak of, apart from an emergancy fire axe and some food and clothing. I think this would add to the immersion of the game, as it gives the player some explanation as to how they got there. might be a neat touch the devs could add later in development; what do you think? p.s. the size and contents of the boat would be random, for example one could be a small fishing boat, another could be a jetty, another could be a passenger boat. Edited July 27, 2014 by 11tw 1 Share this post Link to post Share on other sites
kriecher 17 Posted July 27, 2014 (edited) i like :)the fuel of the boat has to be very low. And perhaps the boat will sink after you enter ground,otherwise there will be thousands of boats on the shore ;) Edited July 27, 2014 by Krabbe Share this post Link to post Share on other sites
11tw 106 Posted July 27, 2014 no, my idea (to clarify) was that they would be washed up on the coast, and not work. Also, they would be permanent features and the amount would be limited to the number of spawn points along the coast. Therefore no problem really. Share this post Link to post Share on other sites
dallas 5195 Posted July 27, 2014 (edited) I'd prefer if players spawned wearing a life vest, about 500-1000 meters off the coast, maybe add some sinking looking sea vessels. Every new spawn would then have to waste a few minutes swimming to land and it would work as a great deterrence against committing suicide from the nearest highest building, because it would probably be faster to run to your desired destination, than to start swimming to shore all over again. Edited July 27, 2014 by Dallas Share this post Link to post Share on other sites
King Raptor 191 Posted July 27, 2014 I'd prefer if players spawned wearing a life vest, about 500-1000 meters off the coast, maybe add some sinking looking sea vessels. Every new spawn would then have to waste a few minutes swimming to land and it would work as a great deterrence against committing suicide from the nearest highest building, because it would probably be faster to run to your desired destination, than to start swimming to shore all over again. Hahaha!No. I am not going to spend a "few minutes" swimming so that I can get shot when I finally do finish or die of hypothermia. Why on earth do you think this would make the game better? Let people commit suicide all they want. Share this post Link to post Share on other sites
BeefBacon 1185 Posted July 27, 2014 Hahaha!No. I am not going to spend a "few minutes" swimming so that I can get shot when I finally do finish or die of hypothermia. Why on earth do you think this would make the game better? Let people commit suicide all they want. Agreed, but life vests is a really good idea. They shouldn't have any storage space and should be entirely cosmetic, but it'd add a little bit of immersion. Perhaps freshspawns could be soaking too, so they have to find new clothes or a way to dry off. Share this post Link to post Share on other sites
AnyoneInCherno? 187 Posted July 27, 2014 Problem with this is that every bandit is going to camp the shit out of every single boat spawn point. Share this post Link to post Share on other sites
11tw 106 Posted July 27, 2014 Problem with this is that every bandit is going to camp the shit out of every single boat spawn point.So what? It would be annoying, but realistic. Bandits would naturally target such vessels irl, and so I see no problem with this. Ideally, there would be ways of escaping bandits which would give new spawns more chance (e.g. hiding under things) Share this post Link to post Share on other sites
King Raptor 191 Posted July 27, 2014 So what? It would be annoying, but realistic. Bandits would naturally target such vessels irl, and so I see no problem with this. Ideally, there would be ways of escaping bandits which would give new spawns more chance (e.g. hiding under things) So what? Obviously that would make the game unplayable and therefore unpopular. Why would it be a good thing to have people constantly harass new players to the point where they will just quit and leave? Ideally they would not include spawn points that are inherently flawed. Share this post Link to post Share on other sites
pale1776 375 Posted July 27, 2014 So what? It would be annoying, but realistic. Bandits would naturally target such vessels irl, and so I see no problem with this.Ideally, there would be ways of escaping bandits which would give new spawns more chance (e.g. hiding under things)So you just hide under a bed forever because people camp the boat? Youd probably be the one camping. Tell me, how upset would you be if you paid 30 dollars for a game, and you couldnt even experience it due to campers? I know Id be pissed. Share this post Link to post Share on other sites