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veteranninja

What about the ''MODERN BOW''

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I like the idea of more "Bow" types in-game, yes you could craft a primitive bow but I also like the idea that other Bow types could exist. Another trait is that all these bows are different in many respects, there not the same rendition of the Primitive bow you can make in-game.

 

Lets look at it this way, I've been using a Bow for a good 5-6 years now as a hobby and what I can say is that a home-made bow is not going to be as powerful as a modern factory made one. The type of bow also reflects the amount of damage delivered. I know it's getting technical and it's just a game but the level of power a bow can deliver is important in a game like DayZ.

 

The Home-made bow varies in strength depending on the quality of the build and materials used. Typically on average most home-made bows give somewhere between 20-30lbs of force for someone who isn't terribly experienced. More over, the bow in DayZ is a short bow, a long bow would give a higher degree of power but at the same time, is harder to make. A Modern Recurve bow can give anywhere between 40-50lbs of force and a Compound Bow can give a whopping 80lbs of force. The Crossbow being the most powerful of the bunch, inflicting almost 150lbs of force which is pretty average for most store bought crossbows.

 

How does this scale in-game, well in terms of variations, the bows would be based largely on power if they were added, for example:

 

  1. Ashwood Shortbow - Least Powerful but easiest to make as materials are practically in the environment
  2. Longbow - Slightly more powerful than the Shortbow, possibly having longer range but harder to make
  3. Modern Recurve Bow - About Medium in terms of power and range
  4. Compound Bow - For bow's its the 2nd Highest damaging bow but is also the most complicated and difficult to maintain due to its pulley systems
  5. Crossbow - Most powerful, longest range but slowest reload, also most difficult to aquire

 

 


I DIGRESS-

stronger bow yes

compound bow? I'm warming up to the idea, but I still don't want to see laser sights, ridiculous scopes, or explosive arrows, personally.

 

To add onto this actually, the only "feasible" sight I'd love to get on the Compound Bow is a simple Reflex sight (not an electronic Red Dot like you see in most games).

 

This is an atypical Compound Bow Reflex Sight, the lines in the crosshair are normally coloured to adjust for range. This is the only attachment I would love to get for a Compound Bow or a Modern Recurve bow

 

pse-f22-big.jpg

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Again, I'm not saying that military loot shouldn't exist or that there shouldn't be a wide variety, I'm saying the VOLUME of mil-gear is too high.

This - bring all the awesome stuff but make it rare, hard to maintain and not the goal for everyone to get it. Also the gear should be realisti/believeable. So even a compound bow with tacticool attachemnts wouldn't be that powerful or accurate - in fact the Crossbow should be better in both regards (but the bow might fire much faster).

 

Now add to this that modern sports bows are probably rather impractical weapons as their are taylored around standing still and firing at defined targets. In the end rarity (in some rural country - how many people would own a sports bow?) and the fact that it stays an ancient weapon design (which has its limitations) would probably cause the weapon to be mid tier at best (low tier performance but rare and can craft ammo). I would like to see it if the loot economy is introduced but not in high numbers and not in a unrealistic powerful way.

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