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kieran0saurusrex

How long do you wait if pinned down?

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Was at NW airfield yesterday with 3 other friends, at the barracks in the south corner.

 

I went inside the barracks, 3 others stayed outside. Two on watch, one filling his water at the pump.

 

Friend at well gets shot by a mosin from back of barracks somewhere, other friend gets shot round the other side of the barracks.

 

So me and one buddy left. I'm asking where my friend is and he wont respond but he;s shooting at someone. I've got my SKS pointed at the barracks door, and a guy comes sprinting in so I shoot him - ends up being my friend ( whoops - but un-announced )

 

So now it's just me and the enemy(s) left. I reload and crouch looking down the sights at the front door. The guy peeks his head around and I shoot him in the face and he dies. I sit there for 5 or so mins, then move up to check him - dead - but then get shot at again ( another mosin ) - but it misses.

 

I run inside into the bathroom with my pistol pointed at the door.

 

I literally sit there for 30 minutes and don't move or make a sound

 

Eventually I get up and sprint the f*ck outta there into the trees and off into the sunset.

 

How long do you guys/gals wait in these situations before you deem it safe enough to leave/move?

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I usually wait a minute at most. Might explain why I die so very often.

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Tell your friend/squad to drink either at vybor, lopatino, the shack in-between grishno, or the well north of NWAF in the field accross the train tracks....no reason to ever drink there..

In those situations you did the right thing...the barracks are a death trap you dont want to get stuck in there..but I wonder why did you not aso your squad mates how many there were ? If one was exchanging shots with them he must have seen him.

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I don't wait, don't give them time to adjust their aim for a perfect shot, nobody can handle the current running speed and especially not at close range.

 

Taking advantage of how broken some things are is the best way to survive.

 

Never failed me yet I've only been killed by other players when I've walked in to the wrong building at the wrong time or was innocently running somewhere and got shot randomly.

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i never wait.. i Yoloswag that bitch...

 

i dont got time to sit n wait it out, i'd rather just respawn and begin again..

 

30mins sitting in place in dead silence, wow...

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I don't wait, don't give them time to adjust their aim for a perfect shot, nobody can handle the current running speed and especially not at close range.

 

Taking advantage of how broken some things are is the best way to survive.

 

You will have good times once turbo run mode is disabled. Can't wait for that.

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Tell your friend/squad to drink either at vybor, lopatino, the shack in-between grishno, or the well north of NWAF in the field accross the train tracks....no reason to ever drink there..

In those situations you did the right thing...the barracks are a death trap you dont want to get stuck in there..but I wonder why did you not aso your squad mates how many there were ? If one was exchanging shots with them he must have seen him.

 

The one who died first had no idea, the second guy also had no idea, and the third would not communicate until after I had shot him lol

 

And he said that he was shooting at one guy - there was obviously at least two, the one I killed and the one who shot at me

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I don't wait, don't give them time to adjust their aim for a perfect shot, nobody can handle the current running speed and especially not at close range.

 

Taking advantage of how broken some things are is the best way to survive.

 

Never failed me yet I've only been killed by other players when I've walked in to the wrong building at the wrong time or was innocently running somewhere and got shot randomly.

 

I do sometimes wait for a reload, but I was in a bad spot and had no idea which side of the barracks they were at

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Everyone is different, wait it out as long as you need. I can't tell you how many unfriendly players I've shot due to them getting impatient and rushing in. I can also tell you I've been shot countless times due to my impatience, so it would depend on how you feel and how many potential baddies you face.

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With third person view you can wait forever with the comfort of being able to see around the corner or above the building.

 

No such thing as being pinned down in 3pp.

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I don't typically wait more than the time required to narrow down where I am being shot from, and the direction that would give me the most concealment/cover, I always zig/zag unpredictably and make sure I have some obstacle blocking the way behind me to give me a better chance at getting away, but I never log out if I get shot at, I find a way to find my assailant and return the favor.

 

In your instance I would have gotten a fair distance away from where everyone was shot down and crouched down in an area where I could see atleast one or more of the bodies, and waited for the guy/girl with the Mosin to come in and see what your friends had on them, because one of the biggest pit falls players fall into is GREED, so I would have staked out in a location and kept my attention on the bodies I could see, wait for the person to come in and POW take him/her out.

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With third person view you can wait forever with the comfort of being able to see around the corner or above the building.

 

No such thing as being pinned down in 3pp.

 

Really? I don't see it that way. No idea where the enemies are or how many there are. If I had that information, I would agree, but I had none of that. They could have been watching the barrack's windows. The doors were open, so they could see me if I went past, or if I closed the doors....I had to watch the only entrance. . .

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I just run aimbot.eXe as administrator and kill everyone in the server in one shot with my xX_420_y0lo_swag_Xx hacks.

Edited by aimbot.eXe

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The one who died first had no idea, the second guy also had no idea, and the third would not communicate until after I had shot him lol

And he said that he was shooting at one guy - there was obviously at least two, the one I killed and the one who shot at me

Seeing how your friend only shot at one guy and given their approach you could have assumed they were a group of 2-3 max.

I say 2-3 because the barracks hve windows everywhere and the only safe place is the bathroom (u were rigt to take cover there where you could) and a larger group would use that to their advantage.

You already knew one had a mousin from the shots fired. The second who came to flush you out did so in a risky way which implies they could only afford to send one forward. Had they been a larger group they would of sent one to two guys to check the windows on each side of the barrack before approaching from the front (arguably even with 2 he should have done that first). Their team setup was likely one sniper watching his buddies back while he tried to flush. I say possibly three because your friend could of injured the third enough so that he could not help flush. Personally I would never have bothered with the firsts body in the door way of the barracks. I would have gone straight to the bathroom and shut the door. It is a very secure spot to camp and you can wait there as long as you need to. The remaining sniper likely knew you were in there and also knew that at that position he had one shot to hit you or he would certainly die and so he left.

Alternatively had you analyzed the situation and stayed calm you could have realized there was likely just a sniper left after he missed his shot and then rushed out and hit the tree line. At which point you would be in perfect shape to hunt him down.

Edited by trev186
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I beat feet immediately... Most players aren't that successful at hitting a moving target so I just haul ass. I don't even bother circling back for revenge as I believe almost everyone expects that. This has failed me at least once, and I have been wounded a few times, but it puts me in control of my situation so I will roll the dice.

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A matter of seconds. If I can't find hard cover than I'm beating feet. If I can find hard cover then I'll dive for that and go from there.

 

Overall I've got all night.

 

 

If they catch me in a building I'll just wait them out too. Hours if need be. Normally if you sit inside long enough and you don't come out some random dude will hear the commotion and come barreling over to get shot and I'll use that for an escape out the back door.

 

I play HC so when under fire you can at times just literally lay down and disappear. When that happens I normally ditch my backpack and crawl to a spot to watch it. At witch point I have all night.

 

In the past though my group has done the multi-hour stand offs in buildings. I'd guess the longest was at least 4-6 hours? Granted that's back in the Mod days. I don't think any servers stay up longer than 4 hours atm.

 

 

For example back when body's wouldn't disappear after killing someone we would wait upwards of an hour just to make sure it wasn't being camped.

 

 

 

 

 

If I played on a regular (haven't in year/s? how old is this game now?) server I'd probably just skip waiting and stand-up lean into the wall turn my camera 60deg's and angle the muzzle of my rifle out the wall and shoot the guy like everyone else does.

 

And if that didn't work you could have gone the route of laying down at the top floor of the prison horizontally to the window above the stairs which puts your character under the ground but not your camera angle. From there you can shoot them as they walk up the stairs. You can literally point blank them in the face and they would have no idea where to look. You can find many spots like this in other building too. Just need 3PP:On to enjoy them.

 

Btw: None of this is wrong either. Exploit or not if others are going to do it then your at a massive disadvantage based on a skewed moral code and no Dev oversight on the matter. It's part of the game and probably always will be. Same with Gamma and Brightness options in your settings. All they do is make it so you have NVG's in black and white. If your dumb enough not to jack up the settings and get shot at night that's your fault.

 

You have to equal the playing field to make a game enjoyable on all levels.

 

fyi: Regular servers just need some wall love from the Dev's. I don't mind them just don't enjoy them.

Edited by RyBo

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With third person view you can wait forever with the comfort of being able to see around the corner or above the building.

No such thing as being pinned down in 3pp.

Enough with the 3PP QQ

No one ever said when they were playing metal gear solid "man im cheating so hard cause I can sneak aroundusing 3rd person to see around corners".

Frnakly regular mode and HC modes of dayz are almost two dynamically different types of games. HC gives you a more classic FPS immersion approach meanwhile regular gives you a more tactical type of game play where you are better able to watch your back which forces both yourself and your enemies to approach each other completely different.

Neither is wrong and both are enjoyable. In HC I play like I would play stalker but in regular it is like I am Snake in Metal Gear Solid.

People talk about 3rd person as one side is always cheating by using it whe in reality both have it.

Some players are better in first person and others are better in third.

Both are different skill sets and valid types of game play

If you cant handle 3rd person dont play it...

On the other hand hardcore isn't really HC...just first person

I would like to see a real hardcore mode akin to HC in battlefield. Less food less items no player pge indications etc.

Edited by trev186
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trev186, on 09 Jul 2014 - 10:02 AM, said:

Enough with the 3PP QQ

No one ever said when they were playing metal gear solid "man im cheating so hard cause I can sneak aroundusing 3rd person to see around corners".

Frnakly regular mode and HC modes of dayz are almost two dynamically different types of games. HC gives you a more classic FPS immersion approach meanwhile regular gives you a more tactical type of game play where you are better able to watch your back which forces both yourself and your enemies to approach each other completely different.

Neither is wrong and both are enjoyable. In HC I play like I would play stalker but in regular it is like I am Snake in Metal Gear Solid.

People talk about 3rd person as one side is always cheating by using it whe in reality both have it.

Some players are better in first person and others are better in third.

Both are different skill sets and valid types of game play

If you cant handle 3rd person dont play it...

On the other hand hardcore isn't really HC...just first person

I would like to see a real hardcore mode akin to HC in battlefield. Less food less items no player pge indications etc.

 

well said...

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Enough with the 3PP QQ

No one ever said when they were playing metal gear solid "man im cheating so hard cause I can sneak aroundusing 3rd person to see around corners".

Frnakly regular mode and HC modes of dayz are almost two dynamically different types of games. HC gives you a more classic FPS immersion approach meanwhile regular gives you a more tactical type of game play where you are better able to watch your back which forces both yourself and your enemies to approach each other completely different.

Neither is wrong and both are enjoyable. In HC I play like I would play stalker but in regular it is like I am Snake in Metal Gear Solid.

People talk about 3rd person as one side is always cheating by using it whe in reality both have it.

Some players are better in first person and others are better in third.

Both are different skill sets and valid types of game play

If you cant handle 3rd person dont play it...

On the other hand hardcore isn't really HC...just first person

I would like to see a real hardcore mode akin to HC in battlefield. Less food less items no player pge indications etc.

 

I feel you. But you kinda have to get his point though. You literally have two very different styles of game play when it comes to a Regular player and a HardCore.

 

It may not be skilled based but it certainly is a whole other arena. My example above defines that.

 

Due to what I have listed above I have never had a regular stand off last more than a few minutes. Being able to see around corners and walls makes for a must faster game play style. People in general just straight bum rush on regular.

 

Kinda remind me of Varsity vs JV sports. Varsity being the Regular mode. Just way faster game play.

 

And hes right. "No such thing as being pinned down" on a 3PP:On server..

Edited by RyBo

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Real life wisdom says:

 

don't run you'll just die tired

 

However in DayZ we are blessed with infinite stamina and the bullets have zero stopping power which mean you can tank them while on run no problem.

 

So pretty much this:

 

I don't wait, don't give them time to adjust their aim for a perfect shot, nobody can handle the current running speed and especially not at close range.

 

Taking advantage of how broken some things are is the best way to survive.

 

Never failed me yet I've only been killed by other players when I've walked in to the wrong building at the wrong time or was innocently running somewhere and got shot randomly.

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Enough with the 3PP QQ

No one ever said when they were playing metal gear solid "man im cheating so hard cause I can sneak aroundusing 3rd person to see around corners".

Frnakly regular mode and HC modes of dayz are almost two dynamically different types of games. HC gives you a more classic FPS immersion approach meanwhile regular gives you a more tactical type of game play where you are better able to watch your back which forces both yourself and your enemies to approach each other completely different.

Neither is wrong and both are enjoyable. In HC I play like I would play stalker but in regular it is like I am Snake in Metal Gear Solid.

People talk about 3rd person as one side is always cheating by using it whe in reality both have it.

Some players are better in first person and others are better in third.

Both are different skill sets and valid types of game play

If you cant handle 3rd person dont play it...

On the other hand hardcore isn't really HC...just first person

I would like to see a real hardcore mode akin to HC in battlefield. Less food less items no player pge indications etc.

 

HC just forces everyone on a level playing field. 3PP can give a player the ability to automatically know what's on the other side of the wall just by being close to it. I guess if you were trying to figure out the best possible way to take out 5 guys this could potentially give you a tactical advantage. Metal Gear Solid is a great example of that. HC is First-Person Tactical while regular servers are often Third-Person Tactical.

I don't think he was complaining about 3PP, just pointing out the advantages it has over playing on HC.

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I don't see the point of giving up a good defensive position and thus the advantage. I would stay, especially if I could see around walls without exposing myself(aka the reason 3pp is lame)

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In regards to waiting around when in 3rd person or not.

First I find it comical that one players claims it is all waiting around and then another states it is the opposite for him and people just rush in..

Again it comes more to play styles. If you play like u do in first person on regular the yes people will see you and know they are trapped...but if you make sure your out of sight of his 3rd person view by backing off more you can fool them to make a run for it.

In the barracks situation the players could hve hid outside the perimeter walls of thr barracks where they could see the yard around thr barracks but the player in th barracks cannot see over the walls til he gets out in the open.

They could have trapped him when he tried to escape and killed him out in the open.

However the attackers played it like they were in FPS mode which is why they died. They went and peeked in the front door with their head when they could have glanced through the windows from outside with no risk of being shot.

Again it isn't a matter of who is more hard core but forcing yourself to adjust tactics to fit the situation.

First peraon is favored by campers who like to sit in a concealed area and not move while they wait for their mark so he wont know until it is too late.

3rd person I regularly avoid these guys with ease..whereas squad play to herd other players like a pack of wolves is more efficeny.

Edited by trev186

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You will have good times once turbo run mode is disabled. Can't wait for that.

 

Because you are apparently the only one who can adjust to game play changes right?  I mean you assume that once unlimited sprinting is "fixed" that he will continue to use the same tactic, even though the reason he clearly states for using it no longer exists.   Plus it's not like we won't be able to sprint short distances and his point about it being much harder to hit a sprinting target would still be true, he just won't be able to do it across the map...

 

 

 

With third person view you can wait forever with the comfort of being able to see around the corner or above the building.

 

No such thing as being pinned down in 3pp.

 

Being "pinned down" have nothing to do with your ability to see and everything to do with keeping you contained in a fixed location.

 

 

 

As for me, unless I have support close by I will not wait long because you never know if they will have help close by either.  Generally the first couple seconds of the engagement are your best chance for escape as people are trying to get into cover, slightly confused, reloading or even a little panicked.

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I usually will give it about 10 minutes and then dart off in a random direction. That's if I don't end up in some kind of standoff.....

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