The Riddler (DayZ) 410 Posted January 15, 2015 Because its a option they would have to restrict when you switch on-the-fly from public to private - what is not possible it seems. Kick/Ban players without just causeThere is litterally no way to tell who is hacking - you would need video proof of the guy while he is hacking and not only that but you also need to kill the hacker directly after you saw he is hacking - pretty much impossible when you ask me :D Also the do list does not tell you that you can ban ;) You may perform the following actions on your server :Restart serverKick abusive players (harassment, cheating, exploiting bugs) - Be aware that this can tread a fine line, and if you are found to be violating this rule your server may be disabled until the issue can be addressed. I wish you would read closer before replying; seriously i'm not trying to be a dick either, but you need to read closer as I've already covered the points you've made several times in detail, but I will digress one last time. The option in fragnet has always been there and we've always been a public server. Never switched from Public to Private and with this server, we won't ever do that, we'll simply rent a second server if we want a private shard. There is a way to tell who is hacking; these days in .52 its more obvious than ever. The player will teleport around so quickly that they can be spotted from very far away especially when on open flat ground. This is even more visually apparent when you're driving a VS3 and a player will not only keep up with the truck, but out pace it and start doing circles around the moving vehicle but their character will look like they're just standing still. I have plenty of video evidence to support all of this. Killing hackers is not easy, but its absolutely possible to kill them. I have proof positive video evidence of it and had the hack confirmed by the admins on here as well as the BI developers; We killed the said hacker(s) and got the name(s) before they could log out or respawn leaving the dead character as "unknown entity". Furthermore, we've started noticing hackers like to use the name "unknown entity" to try and conceal their player identity if they do indeed getting killed. Below is a strategy that we have used numerous times to kill said hacker(s). The number one thing you don't want to do is just "run away" or worse attempt to log out. That is what 90% of the hackers expect you to do and so they'll teleport ahead of you, take aim and you become "unconscious" or "you are dead" almost instantly. If you attempt to log out it makes things even easier for them as your players stops moving making you easy prey. Over the past few months, myself and a few other admins got so sick of our server getting overrun by cheaters that we have developed tactics to combat the hackers and they have proven to be successful. Please note I've died more times trying to kill a hacker than I have killed hackers, but getting just one of their names is worth 100 character lives to me. Below is a list of tactics we follow: Immediately begin recording (all of us admins have Fraps ready to go at the push of a button AT ALLTIMES)Don't run awayDon't stop movingStart to run randomly around the area, and if possible, get out into the open (like a field etc) so the hacker is easily spotted as they teleport around. zig zag, giggle, do whatever it takes but don't stop.Stay away from walls especially if they are using a melee weapon. This is the number one way I've watched hackers AXE somebody in the back of the head as they'll clip through the wall with the axe raised.Try to melee the hacker; we've found this to better than attempting to shoot them unless you have a scout in the distance who can zero in a shot while the other players are in a melee battle. If you are alone and have a shotgun, they seem to be the best gun for taking them down as they don't change direction well. Shoot/Melee into the lane they are teleporting into. You'll start to see the pattern in which they move around and you'll start to get accustom with their moving patterns so you can anticipate shooting them. Hackers can't teleport into a building upstairs. If they are using a non-assult rifle we'll move into the upstairs of a small building.Don't get frustrated if you die; the hackers will almost always hang around a high populated area like the coastal cities so you can get after them again once you respawn. If they have an assault rifle; there is no denying this, you're screwed 99.9% of the time. <<< I am being as honest as I can with this. Another way to have absolute proof of a hacker is when you A.) break their legs, or B.) knock them unconscious. They have the ability to still move across the floor as if their legs are not broke/passed out and they will always at that point try to get away. The problem they'll have is, they have to bandage or find a way to fix their legs, both of which requires them to crouch and perform an action in place. That is the time we have killed them the most if not outright from a blow to the head. It is at that point where we will screenshot their name, bring up the player list while recording, and make a verbal point in the recorded video of the said player, then kick and add their name to the ban list. The video evidence is then turned in for proof positive ID on the said hacker. If we receive word back they do not believe this person was hacking, the player name is removed from the banlist. To date we've never had to remove a single name. If the admins on here feel the information I've provided is against our forums rules, I respect that and understand why this post will be removed. Happy Hunting Folks, 2 Share this post Link to post Share on other sites
sneakydudes 278 Posted January 15, 2015 Thanks Riddler, glad you guys are taking all the steps to protect gamers. And on that note I just remembered to download fraps again, man that's been years since I used that program.Wish we didn't have to, other then for uses of media, not hack detections. In the future I hope the tools start allowing us to monitor things a little differently, then we can submit it for VAC bans. "Would be nice if we have a standard of collection and guides to submitting documents to the correct people."Videos are sometimes edited so it wasn't enough proof, however screenshots from a custom program that the dev.'s approve would have time, date and server info embed into the Screenshot so it was enough proof for a Complete VAC ban. Such as the hacks you see in u tube would show up in a screenshot. The rest of the changes being made in game would auto kick them for MD5 adjustments. 1 Share this post Link to post Share on other sites
sinnaman 90 Posted January 16, 2015 Immediately begin recording (all of us admins have Fraps ready to go at the push of a button AT ALLTIMES) Good tip, also if one is in possession of a GeForce GPU (newer models at least) you can just enable ShadowPlay, set the recording time to the last 5-8 minutes and just press Alt-F10 if something happens. 2 Share this post Link to post Share on other sites