Pandema 352 Posted June 15, 2014 Yeah I have noticed it myself, practically all buildings are too small. For example commie blocks, yes, people lived in tiny appartements with one room, a kitchen and a bathroom, I lived in it myself, but still the size is too small. School is very tiny. Seriously it is like designed for midgets. The scale should be like 1.5x times higher at least. Of all buildings. As has been stated many times before, its not a school. Its some kind of office building. And as far as I can tell, with the purported wealth level of Chernarus putting it somewhere around a 2nd World country the size of the houses is perfectly fine. I'd like to see some homes that are a bit larger but its fine. Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted June 15, 2014 (edited) Another 'its not a school' post by me. Who the hell puts a school in an active lumber yard? I mean the stereotype is that Eastern Europeans are tougher/less caring, but still 'okay kids go outside and have recess, and those of you who don't get run over by a truck or forklift will go on to the next grade'. It's a somewhat generic office building, it has offices (the rooms with 1-2 desks) storage (the rooms with racks) and an outside waiting room (chairs in the hallway) (as most offices are meant to be, if they get to the point where they start to individualize buildings by adding more props to certain ones then that can distinguish them). Keep in mind, most of these buildings are leftovers from a milsim game where normally you'd be out in the woods or fighting in an open field rather than slithering through houses and buildings to scavenge for supplies. People quite often get shit out of scale, hopefully they'll fix it, if not, lore wise I'll blame it on a shitty building code and subpar contractors. Edited June 15, 2014 by BigMike Share this post Link to post Share on other sites
Whyherro123 2283 Posted June 15, 2014 I agree, but only with regards to the actual sizes of the cities and towns. Urban areas are MINUSCULE in Day Z. For example, I live in "only" the 6th largest city in Massachusetts. It has a population of 95,000 people living in 24 square miles.Hell, the town I lived in before New Bedford, Wareham, has a population of 21,000 people in 46 square miles, and it is STILL more heavily developed than Chernogorsk! Share this post Link to post Share on other sites
conan the librarian 99 Posted June 15, 2014 In Soviet Chernarus, the buildings live in you! 1 Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted June 15, 2014 I agree, but only with regards to the actual sizes of the cities and towns. Urban areas are MINUSCULE in Day Z. For example, I live in "only" the 6th largest city in Massachusetts. It has a population of 95,000 people living in 24 square miles.Hell, the town I lived in before New Bedford, Wareham, has a population of 21,000 people in 46 square miles, and it is STILL more heavily developed than Chernogorsk!Try Alaska for the population density of Chernarus. Share this post Link to post Share on other sites
Element47 2481 Posted June 15, 2014 Try Alaska for the population density of Chernarus. in Chernarus, you cant run for ten minutes without stumbling upon the next settlement. it is not vast and sparsely populated, it is merely underdeveloped. Apart of that, Fairbanks, Alaska, as one of the larger towns comparable in importance to Elektro or Cherno, is approx. the size of entire Chernarus+ int his regard, i had an interresting idea. can the population - extrapolated from the amount of residential buildings - actually support the estimated workforce needed to operate the industry and commerce present? Share this post Link to post Share on other sites
AshleyP 121 Posted June 15, 2014 (edited) int his regard, i had an interresting idea. can the population - extrapolated from the amount of residential buildings - actually support the estimated workforce needed to operate the industry and commerce present? That's an interesting question. My assumption is that Chernarus is a backwater, and that most of the population commute elsewhere; I imagine that cargo arrives at the docks and is driven off into the interior, and that the few industrial areas and lumber zones in Chernarus are on the cusp of economic viability. I did a bit of Googling, and drifted off into a tangent - the town of Pripyat had a population of 49,000, and existed to support the Chernobyl plant. Pripyat plus the reactor is an odd shape (a NW-SE rectangle) that would dominate most of Chernarus, if it was transposed onto DayZ. I have to assume that some of the 49,000 were pensioners, children who didn't work, some of them must have driven the buses and worked Pripyat's supporting infrastructure. My hunch is that Chernarus does not have enough dwellings for 49,000 people but at this point my methodology is all over the place. Then again, it seems the entire population of Chernarus consisted mostly of middle-aged farmers and businessmen - the SA has chavvy-looking women - but then again that's not fair, most women would look chavvy if they had been forced to hunt and eat human beings for six months. As for scale, the pub building at least is descended from a model used in Operation: Flashpoint, which had a handful of enterable buildings that were scaled oddly. I assume at some point in 1999 the team settled on a scale and stuck to it, and everything that has happened since then is a consequence of that decision. Edited June 15, 2014 by AshleyP Share this post Link to post Share on other sites
kakysas666 191 Posted June 15, 2014 As has been stated many times before, its not a school. Its some kind of office building. And as far as I can tell, with the purported wealth level of Chernarus putting it somewhere around a 2nd World country the size of the houses is perfectly fine. I'd like to see some homes that are a bit larger but its fine. This always has been a school, doesn't matter what you think. Just like the hospital always has been a hospital and not an office. There is a different TEC house (like one in Chernogorsk) which seems to be an office. But the school is a school. Share this post Link to post Share on other sites
Whyherro123 2283 Posted June 15, 2014 in Chernarus, you cant run for ten minutes without stumbling upon the next settlement. it is not vast and sparsely populated, it is merely underdeveloped. Apart of that, Fairbanks, Alaska, as one of the larger towns comparable in importance to Elektro or Cherno, is approx. the size of entire Chernarus+ int his regard, i had an interresting idea. can the population - extrapolated from the amount of residential buildings - actually support the estimated workforce needed to operate the industry and commerce present?Exactly, I ran (well, jogged) from Gdznovo (whatever) to Krasnostav in about 5 minutes. It takes me 20 minutes to get from New Bedford to Wareham by highway (going 75 mph). There are towns in between New Bedford and Wareham, but they are "smaller" with smaller land areas and "only" 5-8 thousand residents.Each of these smaller towns has a developed "downtown" area equal to or larger than Cherno, with a seemingly higher population.Maybe South Zagoria is just really fucking poor and undersettled, with the other regions of Chernarus being more urbanized/industrialized, and correspondingly more wealthy/higher population?Also, maybe this underdevelopment is partially caused by a lack of waterways. Literally every single coastal town in Massachusetts has its own natural harbor, made by a river that the harbor is the mouth of. Each of these rivers flows through an inland town. In the Colonial period, settlement started at the river mouth and went upstream, building mills and industry as it went.South Zagoria,on the other hand, has no major rivers. All of the harbors are man-made. I can think of two major landforms where rivers would be likely, that Bay in between Cherno and Elektro, and Guba, the Bay next to Svetlo.Also, why are there mountains right next to the ocean coast? Where are the alluvial/coastal floodplains? The mountains should catch clouds and precipitation, forming a large number of small rivers and fertile valleys. These aren't necessarily small either; the entire eastern half of Massachusetts is a coastal floodplain, maybe up to 200 miles inland. Bohemia Interactive = Geography Fail. Share this post Link to post Share on other sites
Element47 2481 Posted June 15, 2014 Also, why are there mountains right next to the ocean coast? Where are the alluvial/coastal floodplains? The mountains should catch clouds and precipitation, forming a large number of small rivers and fertile valleys. These aren't necessarily small either; the entire eastern half of Massachusetts is a coastal floodplain, maybe up to 200 miles inland. Bohemia Interactive = Geography Fail. there are no mountains. there are tiny hills, maybe 200m amsl, probably smaller. thats not unusal at the coast: 1 Share this post Link to post Share on other sites
liquidsnake 275 Posted June 15, 2014 This always has been a school, doesn't matter what you think. Just like the hospital always has been a hospital and not an office. There is a different TEC house (like one in Chernogorsk) which seems to be an office. But the school is a school.You can't be serious... 1 Share this post Link to post Share on other sites
slippery gypsy 107 Posted June 15, 2014 In Soviet Chernarus, the buildings live in you!the sig makes me giggle everytime ... Share this post Link to post Share on other sites
rickyspanish 158 Posted June 15, 2014 This always has been a school, doesn't matter what you think. Just like the hospital always has been a hospital and not an office. There is a different TEC house (like one in Chernogorsk) which seems to be an office. But the school is a school.No its always been an office building actually, its in the game files. Doesn't even resemble a school in the slightest. 1 Share this post Link to post Share on other sites