MagneticToast 102 Posted June 11, 2014 They are there, but it is almost impossible to see out of them in a way that lets you see anything other than the sky. Especially when it comes to looking down at the street below. Forget about even trying to aim through them, most of the time it is impossible. If you get lucky enough where you can see through them and aim through them, most of the time you hit an invisible windowsill. Is this ever going to be fixed? Share this post Link to post Share on other sites
Survivor_Ted 269 Posted June 11, 2014 I have no idea what you're talking about. 5 Share this post Link to post Share on other sites
Elle 562 Posted June 11, 2014 I have no idea what you're talking about.me either, when I have trouble seeing thru windows I stand up. some windows are just not meant to see thru however, probably why those are 5 feet off the floor. Share this post Link to post Share on other sites
Katana67 2907 Posted June 11, 2014 (edited) Well, yeah, I agree about... not knowing... what you mean. But, I've always felt that windows have never been done right in a video game. Partially due to having fixed stances (i.e stand, crouch, prone) which minimizes how flexible you can be when shooting out of a window. But also, I don't know what it is, but the perspective is all wrong in DayZ. Might have to do with the clunky collision, but still, it's almost suicidal being inside a house shooting out. Edited June 11, 2014 by Katana67 Share this post Link to post Share on other sites
rickyriot 1009 Posted June 11, 2014 So basically this.. http://forums.dayzgame.com/index.php?/topic/198118-suggestion-better-integration-with-windows-the-glass-type-not-the-os/ But, I've always felt that windows have never been done right in a video game. Not true, MoH:AA and the original CoD had excellent window implementations that allowed for a very decent range of vision and the ability to shoot and aim from them. Share this post Link to post Share on other sites
qww 287 Posted June 12, 2014 (edited) the windows arent too bad, first person mode im talking about anyway, q and e offer 2 additional height stances while gun is raised , if we could stand a little closer to windows it would be fine i think.few houses that offer full 360 visibility, most have there advantages and disadvantages i guess thats the design, i wish there were some more houses in 'better' positions tho, it seems like many of the more remote houses on roads especially lack windows or are facing exactly the wrong direction to be useful while inside them, Edited June 12, 2014 by qww Share this post Link to post Share on other sites
hombrecz 832 Posted June 12, 2014 Yeah,to be able to raise a bit, something like in Arma 3, but not needlessly that complex, would be great for peeking out of windows or above any cover. Share this post Link to post Share on other sites