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Insane Ruffles

Disabling BE

  

20 members have voted

  1. 1. BE Replacement

    • Keep BE as it is
      15
    • Have an option to replace BE with another anti-cheat
      5


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So I work as a an anti-cheat developer sometimes, and it would be cool if servers could have the ability to disable BE in favor of another anti-cheat. This would over all increase server security for those who want a custom anti-cheat. As of right now, you cannot develop one because you get banned for trying to find exploits. What do you think?

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How about you stop trying to invent an anti cheat for a game which already has a good one. Then you won't get banned testing it to see if you can use exploits.

 

 

Or how about stop using exploits.

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hmm strange how much ppl atm ask for an option to disable BE on the servers...

 

looks like the last security fixes works well B)

 

"testing" lmao

 

u dont need to "test" anything if u already get banned for it...

Edited by quantum2k6
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Sounds like a pretty terrible idea to me and I find your claims of being an anti-cheat developer dubious at best. It sounds more like you just want to run hacks to try and determine if others are cheating or perhaps for more nefarious reasons. What anti-cheats have you developed? If you know of any weaknesses in the game or anti-cheat, why not just send them your feedback so those weaknesses can be fixed (as they have been doing), a recent example would be ammo calculation being moved server-side eliminating unlimited ammo cheats. BattlEye also isn't the only anti-cheat that DayZ uses, VAC is also enabled.

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hmm strange how much ppl atm ask for an option to disable BE on the servers...

 

looks like the last security fixes works well B)

 

"testing" lmao

 

u dont need to "test" anything if u already get banned for it...

In order to develop Anti-Cheats, you must find exploits in the system. What better way than finding them yourself?

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Sounds like a pretty terrible idea to me and I find your claims of being an anti-cheat developer dubious at best. It sounds more like you just want to run hacks to try and determine if others are cheating or perhaps for more nefarious reasons. What anti-cheats have you developed? If you know of any weaknesses in the game or anti-cheat, why not just send them your feedback so those weaknesses can be improved upon, a recent example would be ammo calculation being moved server-side eliminating unlimited ammo cheats. BattlEye also isn't the only anti-cheat that DayZ uses, VAC is also enabled.

I've had some people approach me with the idea of getting an Anti-Hack for their Dayz SA servers. This would open up more job opportunities for me. I do not see what is so terrible about it. You can disable it on mod and that has helped prevent many more hackers than BE would have been able to prevent. 

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I've had some people approach me with the idea of getting an Anti-Hack for their Dayz SA servers. This would open up more job opportunities for me. I do not see what is so terrible about it. You can disable it on mod and that has helped prevent many more hackers than BE would have been able to prevent. 

 

Could you give me your game nick or server you play most?

I will gladly help you!!!

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DayZ mod had an issue with cheaters primarily using scripts. In DayZ scripts pretty much don't do anything anymore which is why cheaters have moved to memory-hacks rather than scripting. Do you have any experience with anti-cheat development outside of DayZ mod as those types of "anti-hacks" we saw in the mod cannot really do anything to combat non-script hacks so would be pretty useless 

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Could you give me your game nick or server you play most?

I will gladly help you!!!

Apprantly you can't help with SA, however I am Administrator on Surreal Gaming. Ill get the IP address for you if you want it.

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It makes me so warm and fuzzy inside when that red writing pops up with GLOBAL BAN: Player XXXXXXX etc etc 

 

Sometimes I find it more amusing than the game itself.

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How about you stop trying to invent an anti cheat for a game which already has a good one. Then you won't get banned testing it to see if you can use exploits.

 

 

Or how about stop using exploits.

Winner, winner, chicken dinner!

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