bain 23 Posted May 16, 2014 (edited) I know server resets are necessary for now in order to respawn the loot. But that won't be the case forever. Back in the mod a lot of servers had a 4 hour reset schedule, and a lot of servers in SA still do that. A lot of servers nowadays shorten that to 2 or even 1 hour. Every time I'm in a cool and tense situation, and things are really starting to heat up and get good... boom, server reset. That wouldn't be so huge a deal if everyone in the server just rejoined immediately, we could all just get back to whatever circumstances we were in. But I find that rarely happens. When a server resets, most people go in search of another already full server, leaving the population of the original at well less than half. On a popular server the number will go back up to full soonish, but it's all different people. The situation before the reset is gone forever. It's disrupting and breaks my immersion every single time. (This is why I loathe 1 - 2 hour reset schedules) I don't know much about the loads that build on servers over time in the form of dropped loot, bodies, and so on. I know in the mod if a server sat for days with out a reset it progressively tanked the framerate more and more as time passed. (I learned this when I realized my "home" server had a lazy admin). BUT! A server left running for a day straight performed just fine. Is this similar in SA? How long can a SA server run with out a reset before experiencing this bog down? And most importantly, once there's a loot respawn system in-game, will people want to run a longer reset schedule? I sincerely hope so. What sort of reset schedule would be reasonable? Once a day? Twice a day? Edited May 16, 2014 by Jarvis 2 Share this post Link to post Share on other sites
Reg Park 160 Posted May 16, 2014 I hear what you're saying - does get annoying sometimes, but personally I immediately try to re-join the same server for fresh loot....as I think a lot do.That 1 hour reset does seems a bit short, 2 hour is pretty common, 4 hr is a bit long if im actually trying to find fresh loot. Share this post Link to post Share on other sites
thelonewarrior 886 Posted May 16, 2014 Any server with 1-2 hour restarts are full of people just trying to get loot or admins Abusing their powersDon't play on these servers and find some servers where the restart times are in the bottom left messages Also make note of the server and add it to your favourites Share this post Link to post Share on other sites
UltimateGentleman 355 Posted May 16, 2014 Yeah 2 or 1 hour restarts are just loot based really, I tend to play on 3 hour ones. After so long though regardless of loot servers get a bit laggy so currently if you had one on for 10 hours which had lots of people in it, it would be a mess insane rubber banding, fps drops, the whole show. When they get 64 bit servers up it should be fine for like 4-6 hours maybe? I don't really know but there'll be a big improvement. I tend to play the game like 6-8 hours so a server being on that long would be awesome, it would be cool actually seeing loot being scarce, as well as animals to hunt rather than knowing your few cans of food will definitely last you the 3 hours or less servers can currently manage. Share this post Link to post Share on other sites
FrostDMG 398 Posted May 16, 2014 3-4 hour restarts are perfect. Hourly restarts are for lootwhoring noobs. Long restarts however (5h+) the servers get unbelievably laggy Share this post Link to post Share on other sites
Katana67 2907 Posted May 16, 2014 Anything on the order of hours, for a server reset, is unacceptable in my opinion. It should be on the order of days. Right now, as others have said, the situation is dictated by a desire to recycle loot. In the mod, it was dictated by server stability and desync. This is an issue that needs to be dealt with, frequent server restarts in a supposed "MMO" are unacceptable. 1 Share this post Link to post Share on other sites
HIHBGaming 14 Posted May 16, 2014 (edited) Although some server that reset every 1 or 2 hours can be because of "loot farming" but it can also be because of performance issues. Case in point, I was told by Hicks himself that if my server continued to cause rubber banding to have it restart every couple of hours if not every hour. Do I really want to do this? No, but if server performance is lacking it is a necessity to do so. Also currently there's a memory issue server side causing a full server to crash every 1 1/2hrs or so. I've seen this both on MPGS and Vilayer servers. So one has to think that it's with all GSP's. My restarts are currently 4hrs(with warnings) and hold well with less than 30 players on it but in saying that, unexpected crashes can and do happen so it's not always an Admin that it is an asshat and restarting the server. Not saying it doesn't happen but people need to be aware and maybe try and think why some Admins do what they do and not put us all in the same basket. Eventually I would think 6 to 8 hour restarts will be seen if not more, but currently 4hrs is pushing it with this build especially with a constant 40 players. Edited May 16, 2014 by R.Neville Share this post Link to post Share on other sites
Gobbokirk 546 Posted May 16, 2014 I'd b e happy if they all could just add a server message 10-5-2-1 mins before.At least you'll have less of a chance to come back in the middle of an open field. 2 Share this post Link to post Share on other sites
Mos1ey 6301 Posted May 16, 2014 (edited) Anything on the order of hours, for a server reset, is unacceptable in my opinion. It should be on the order of days. Right now, as others have said, the situation is dictated by a desire to recycle loot. In the mod, it was dictated by server stability and desync. This is an issue that needs to be dealt with, frequent server restarts in a supposed "MMO" are unacceptable. All in due time. They're hoping to eventually get to a point where servers don't need to be reset. I'd b e happy if they all could just add a server message 10-5-2-1 mins before.At least you'll have less of a chance to come back in the middle of an open field. The number of times I've seen a shiny new backpack, dropped mine to start swapping everything over and the server restarts... Edited May 16, 2014 by Mos1ey 3 Share this post Link to post Share on other sites
Etherious 907 Posted May 16, 2014 Man people really do despise 2 hr restart servers...I have 2 hr restart on mine because of the server performance hit that my server takes because Vilayer for some reason likes to overload on single nodes. Anyhoot, server restarts are for loot recycling and because right now the servers get laggy real quick. Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted May 16, 2014 Well, I can't seem to set a message to alert players for when my server is about to restart but I have put in the MOTD what time in game the server starts at and that it resets every 4 hours so if they know how to do math it's easy to figure out. Share this post Link to post Share on other sites
FrostDMG 398 Posted May 16, 2014 Man people really do despise 2 hr restart servers...I have 2 hr restart on mine because of the server performance hit that my server takes because Vilayer for some reason likes to overload on single nodes. Anyhoot, server restarts are for loot recycling and because right now the servers get laggy real quick.Why not rent a server from GameServers then? Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted May 16, 2014 (edited) Man people really do despise 2 hr restart servers...I have 2 hr restart on mine because of the server performance hit that my server takes because Vilayer for some reason likes to overload on single nodes. Anyhoot, server restarts are for loot recycling and because right now the servers get laggy real quick.Uh, how is this possible? Vilayer specifically told me that servers are on a 4 hour restart only and can't be changed. Also, I have never had server performance issues. Edited May 16, 2014 by Caboose187 Share this post Link to post Share on other sites
Gobbokirk 546 Posted May 16, 2014 Well, I can't seem to set a message to alert players for when my server is about to restart but I have put in the MOTD what time in game the server starts at and that it resets every 4 hours so if they know how to do math it's easy to figure out.That helps :)Maybe someone should make a DayZ SA app that can keep track of your favourite server.There go go people that can program and send me a nice can of beans if you make money of it :) Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted May 16, 2014 That helps :)Maybe someone should make a DayZ SA app that can keep track of your favourite server.There go go people that can program and send me a nice can of beans if you make money of it :)I think someone did make one. Can't remember the name of the thread tho. Why not just favorite it from the server list :p Share this post Link to post Share on other sites
FrostDMG 398 Posted May 16, 2014 DayZ commander for the mod.Also @Caboose, there is a significant performance drop for all of the players if the server hasn't been restarted in a while. This is most noticable on 6 hour restart servers, around thr 5 hour mark you'll be bleeding frames. After restart though, the game runs perfectly. Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted May 16, 2014 DayZ commander for the mod.Also @Caboose, there is a significant performance drop for all of the players if the server hasn't been restarted in a while. This is most noticable on 6 hour restart servers, around thr 5 hour mark you'll be bleeding frames. After restart though, the game runs perfectly.I have zero control on when my server restarts tho. It is set by my GSP for every 4 hours. And I am aware that the game would start degrading, Alpha and all ya know :p Share this post Link to post Share on other sites
Gobbokirk 546 Posted May 16, 2014 I think someone did make one. Can't remember the name of the thread tho. Why not just favorite it from the server list :PWas thinking to sync restarts you silly one :) Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted May 16, 2014 Was thinking to sync restarts you silly one :)Oh I'm sure a server hopper has made something that will alert them when a server has been restarted. Share this post Link to post Share on other sites
AlphaDogMeat . 493 Posted May 16, 2014 The number of times I've seen a shiny new backpack, dropped mine to start swapping everything over and the server restarts...Just swap packs, then put yours in the new one. When safe, put your old one in your hands and move the items across. Share this post Link to post Share on other sites
FrostDMG 398 Posted May 16, 2014 I have zero control on when my server restarts tho. It is set by my GSP for every 4 hours. And I am aware that the game would start degrading, Alpha and all ya know :pBeen like this in the mod though, I'm thinking it's an ARMA thing - servers just can't cope respawning new loot and zombies... No idea on the technicalities of this, but it seems like a logical conclusion. Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted May 16, 2014 Been like this in the mod though, I'm thinking it's an ARMA thing - servers just can't cope respawning new loot and zombies... No idea on the technicalities of this, but it seems like a logical conclusion.Not really. I use to play on servers that would reset maybe every couple of weeks and never saw any fps drops. Share this post Link to post Share on other sites
Gobbokirk 546 Posted May 16, 2014 Oh I'm sure a server hopper has made something that will alert them when a server has been restarted.There seems to be a noticeable increase in population right after restarts :p Share this post Link to post Share on other sites
btw001 19 Posted May 16, 2014 Honestly, I really do hope they make it so servers don't need a restart (or at least nearly as often). Hopefully the server will soon be able to wipe player bodies, respawn loot, and more without needing a restart. Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted May 16, 2014 There seems to be a noticeable increase in population right after restarts :PMeh, not always. Sometimes a restart is also the time to call it quits for the night :p Share this post Link to post Share on other sites